An agent of Vanir Tower, he has willingly traded his sanity for power.
Special Operations Gear
Head: Headdress and goggles
Chest: Protective bodysuit. Underarmor.
Arms: vambraces/elbow length gloves.
Legs: Leather greaves. Protective body suit
Feet: Boots
Weapons: Knives
Skills
Genetic Enhancements
Physical | Bone Grafting - through classified methods, a thin membrane of demonic origin has been coated over Virgil's entire skeletal structure and have served as the canvas for several demonic runes.
Strength-- Above Average, stronger than the average human, but nothing to write home about. Capable of physically strenuous tasks such as two fingered push ups...not throwing cars.
Dexterity--Excellent. The grafting has made Virgil's bones and joints pliable as well as increased his reaction times allowing him to move in ways and with ease that is impossible for a normal human. On par with Supernatural.
Stamina--Excellent. He can push himself longer and harder than a normal human would be capable of. On par with supernatural.
Mental | Lobe Injections
The Hormones and DNA o various otherworldly beings have been injected directly into Virgil's brain and granted him a myriad of abilities.
An accumulation of energy swells within Virgil's brain allowing him to cast a myriad of effects, the trade off is a deteriorating mental state and loss of social skills.
Psionic Bolts, Blasts, & Bursts
Short range | Rank II | [< 10'] Third degree burns are the minimum. Direct hits can melt through metals as strong as titanium.
Med. range | Rank III | [10'-20']
Lethal enough to cause second degree burns and deal extensive damage.
Long range | Rank V | [20'-50']
First degree burns and powerful enough to knock someone unconscious.
Shielding and Defensive Measures
Psionic Secretion - At it's initial stage it acts as a camouflage and grants Virgil the ability to blend in with any surroundings, however, advance stages have revealed the capability to pass through an object entirely, this ability has earned Virgil the moniker 'The Fade.'
Virgil is able to fade no more than four times with a post preparation[sup]1[/sup], and a cool-down post preceding[sub]1[/sub]. The camouflage seems to be more benign and is useable far more often.
Physical Knowledge
Ninjutsu
Urban Acrobatics
Krav Maga.
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