Introduction
12/22/3012, Earth Time 17:43
The year is 3012, the world is at peace and all obstacles humanity once faced have been solved through the use of technology. The source of the technological revolution that reworked the fabric of society is a unified world computer known as the MOTHERBOARD. Along with the creation of the MOTHERBOARD a prototype anti-virus system was tasked with system safety and keeping the channels for information open. After only a few short months the prototype began to fail under the constant strain of virus attacks. In response to the impending failure of the prototype two specialized task forces were authorized to began work on projects that could stabilize the security of MOTHERBOARD. The first of these two projects was commissioned to the S.O.N.G. Company under codenamed RHYTHM, the projects aim was to create an artificial world within the MOTHERBOARD that would allow for static defenses against virus onslaught, though this project was a complete success it approached completion far to slowly. The second projects codename was S.A.R.A.H. and aimed to create a completed anti-virus system from its prototype predecessor. The S.A.R.A.H. Program became functional long before the S.O.N.G. Company's first GRAFT Machines became functional. After only minor testing the need for a solution pushed The Council to clear the S.A.R.A.H. program for finalization, unfortunately the program did not function in the way it was intended. One week before the finalized program was to be uploaded to MOTHERBOARD an unauthorized copy of S.A.R.A.H. was discovered in a classified computer off sight, soon after it was found that the program had grown through its own means. The program was ordered destroyed but the damage had already been done, a copy of S.A.R.A.H. had already been implanted into the MOTHERBOARD's central program. As the S.A.R.A.H. Incident was unfolding on Earth the first scientists were arriving into RHYTHM putting them directly into the path of the copy of S.A.R.A.H. inside MOTHERBOARD.
-The Beginning of the Pixel Wars,
General Alexander D. Lamberth
Omega Company
TERMS
The GRAFT Machine-
A machine that uses Quantum Entanglement to create a C.L.O.N.E. body inside of the world of RHYTHM
S.A.R.A.H.β Self Adapting Ram with Advanced Hologram capabilities
SARAH was created to be the final anti-virus program but instead went rampant and took control of the viruses of RHYTHM.
MOTHERBOARDβ
MOTHERBOARD is the universal computer of earth and the home of the RHYTHM universe.
RHYTHM-
Rhythm is a virtual world that spans across the entire MOTHERBOARD system.
S.O.N.G. β Science Of Networking Grids
S.O.N.G is the Company behind the creation of RHYTHM program and GRAFT Machines.
TONE Weaponry-
These are the weapons of the RHYTHM world (Will describe in the OOC)
L.W.D.A.-Light Weight Digital Armor
A form of exoskeletal armor all C.L.O.N.E. bodies come with L.W.D.A. armor to serve as both a digital uplink to weapons, vehicles, and mech armor as well as a protective layer in the case of emergency
Most Common Viruses To Inhabit RHYTHM
Phyllo-
A small plant with an advanced cellular response to external stimulli that can cause the release of acids, pheramones or even detnation.
Crypt-
Airborn Crypts excel at high speed attacks on unwarry prey.
Worm-
Much like its source code the Worm Virus is far larger and regenerates much more rapidly than any other virus.
Block-
Seconded in armor only by the Worms, Blocks are known to lead smaller viruses in charges as their dense carapace armor makes them adept at taking on fire.
Trojan-
Trojans in RHYTHM take the form of agile hunters in forested areas where their ability to change colors, much like the earth chamelion, gives them an edge.
Tracers-
Unlike its relatives the Tracer Virus has no natural weapons instead to deffend itself the Tracer releases a pheramone that atracts and trigers adrenal reactions in other viruses.
Basic Virus-
The most basic forms of the viruses of RHYTHM have very few remarkable traits, though they do have a tendency to travel in packs that varry greatly in size.
Icodecβ
Known for their vibrant colors and adeptitude for making macheniry malfunction the Icodec are concidered to be the most exotic of the virus species and by far the most disruptive in combat.
Character Skeleton
In description
(Pictures are acceptable)
Name:
Age:
Height:
Weight:
Eye color:
Hair color:
Gender:
Rank: (nothing higher than sergent, privates are the new clones to rhythm)
Personality
Anything unusual about character:
Why you gave up living on earth to live in RHYTHM
In Equipment
Armor: (Upgraded L.W.D.A.)
Weaponry:
History
Back story:
View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
View All » Create New » Quests
There are no quests in this roleplay.
Add Group » View All » 0 Factions to align with
Here's the current leaderboard.
There are no groups in this roleplay!
Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 16 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
Add Group » 0 Factions to align with
There are no groups in this roleplay!
Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Pixel Wars. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
No items have been created yet!
The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
View All » Add Character » 2 Characters to follow in this universe
Newest
Captain Alina L. Sampson
Captain of the Omega Company
Trending
Captain Alina L. Sampson
Captain of the Omega Company
Most Followed
Captain Alina L. Sampson
Captain of the Omega Company
View All » Places
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Hostile Zones ↪ The Portal Owner: waa37
The Portal
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
The Portal ↪ The Energy Core Owner: waa37
The Energy Core
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
RHYTHM ↪ The Human Zone Owner: waa37
The Human Zone
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Hostile Zones ↪ The Labrynth Owner: waa37
The Labrynth
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
RHYTHM ↪ Hostile Zones Owner: waa37
Hostile Zones
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Hostile Zones ↪ The Caves Owner: waa37
The Caves
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Hostile Zones ↪ The Stones Owner: waa37
The Stones
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Hostile Zones ↪ The Jungle Owner: waa37
The Jungle
Fullscreen Chat » Create Topic » Pixel Wars: Out of Character
Discussions
-
- Topics
- Replies
- Views
- Last post
-
-
Pixel Wars
by waa37 on Mon Sep 02, 2013 2:00 pm
- 1 Replies
- 329 Views
- Last post by Phil_J
on Mon Sep 02, 2013 11:19 pm
-
Pixel Wars
Most recent OOC posts in Pixel Wars
Re: Pixel Wars
Pixel Wars
You may edit this first post as you see fit.