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Please, just stop haunting me...

Introduction

You are very superstitious and believe in all sorts of mythical creatures. You've even had proof a couple times. You are very lonely and people call you weird and they laugh and they tease. Even your family does sometimes. You are sick of it. One day you see a birthmark on you that you never noticed. It's in the shape of an ''X''. You think it's really cool.

Now, the ghost clan are looking for humans with the ''X'' birthmark. Their targets. The ghosts' goal is to track down and follow a human with the ''X'' so then they could haunt and kill them, turning them into ghosts to join their clan. But now one thing the marked humans don't know that the ghosts do is that the marked humans are the most powerful humans alive with strange powers that nobody knows of. That is why the ghost clan need them.

Toggle Rules

Play a ghost and a human.
Work out who is haunting who among yourselves.
Only the humans can have powers.
Anyway, have fun.

The Story So Far... Write a Post » as written by 0 authors

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Events

Soon™.

Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 1 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

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Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

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Locations where Mobs and Items might appear.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

The Forge

Use your INK to craft new artifacts in Please, just stop haunting me.... Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

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The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

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Fullscreen Chat » Create Topic » Please, just stop haunting me...: Out of Character

Discussions

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Most recent OOC posts in Please, just stop haunting me...

Re: [IC] Please, just stop haunting me...

Well, in the role-play the human wouldn't know at first that they were being haunted, but obviously the roleplayers would.

Re: [OOC] Please, just stop haunting me...

So... We wouldn't know who is haunting who and be forced to drop hints and such?

[IC] Please, just stop haunting me...

This is the auto-generated OOC topic for the roleplay "Please, just stop haunting me..."

You may edit this first post as you see fit.

cron