Introduction
In a desolate world there exists but just one evil God, he is all seeing and worshiped daily by ninety percent of the world.The world is predominately consumed by fear and sorrow and yin and yang is no where near balanced, shelter is rare and food even rarer.Greed at a first glance seems to be the way to go...the only way to get powerful, maybe even the only way to survive.But follow greed too much and it will ultimately consume you unless you are careful, they say the minute you lose control over the darkness it swallows you up.And we all know the saying, the enemy of my enemy is my friend.
Trust thy instincts
Trust thy heart
Introduction
Welcome.You play as a character in this world who is fighting for survival, you start off as neutral but as the story progresses you will become more light or dark orientated.Staying neutral is no mans land for the most part.In this introduction I will relay to you almost nothing but the truth(Key word, almost).Anything besides this can be a complete and utter fabrication or pure truth, the only exception being simple rules which everyone must follow.Take what you will out of what you find.I advise you to read and re-read everything I write...there is hints in a lot of things including this, some are there for you to find purposely and snatch you in a trap, others are true information that will be beneficial to your survival.There will be five other characters besides my own, I essentially control all the npcs but my main will be a character called Reinheart.He will join you and help your characters out in the bid for survival, you can do what he says or you don't have to at all.Just remember, do not strike him down or you might regret it.Fortune favors the bold.
How stats work
SPD= Amount of turns in scenario you get(You will get 3 turns by default in a scenario.SPD divided by 2=extra turns.SPD also effects your ability to run from a fight initially.
INT= This effects what spells you can cast, they can range a lot and the spells will count as skills.Spells could include semi-camouflage going up to complete invisibility.(cannot be cast forever)Could also be spells like fireballs(About the same in POW but remember you must spend INT and skills to get these) or spells like opening locks etc.You can only know what spells you can get when you have the required INT.
POW= This effects your power, basically your strength for fighting, breaking things etc.
Example Scenarios
Im going to keep these example scenarios very very basic.This is an example of what you will face.
Three characters: Bob, Jim and Mary.
Bob decides to attack Jim with 0POW 2SPD 0INT.Jim has 2POW 0SPD 0INT, he cannot run so he decides to fight.Jim will get a +1(POW divided by 2) to his roll with max of 6 for both.
Bob gets a 6, Jim gets a 6, both draw.They will anonymously decide(by pming me) what they want to do.Essentially it will be a rock, paper, scissors game.Rock=stand ground, paper=run, scissors=fight, this game is not effected by stats, you can run away if your opponent chooses stand ground etc.Bob chooses fight, Jim chooses stand ground.Jim will get +1 to his roll, so now he will get a total of +2 to his roll.
Bob gets a 6
Jim gets a 3, which with +2 is 5
Bob kills Jim(evil act because it was not in self defense.Can be very evil in some circumstances eg purely for greed and nothing else)
Bob can steal his stuff(Evil act, but not that evil)
Bob can absorb his soul.This means he will steal a random stat from the other player(More evil than evil, but not chaotic evil)
Mary has the skill 'good eyesight level 1', she is also atop a hill in another area nearby so she sees everything happening, including what Bob takes.I pm her this information, if she is with someone she can 'whisper' them this information via pm.You can only 'whisper' people that are beside you/in your area.
New scenario
Same characters
Up north there is a castle,(2 turns to get there) west there is a bed in the middle of nowhere in a cold atmosphere, south there is a house, east there is a forest
Bob goes north and is exhausted, he knocks on the castle door(2 turns)Someone answers and gives him 5 items of food and lets him sleep there in a nice warm bed.He has 1 turn to spare but just stays where he is and eats one item of food.
Jim goes west and sleeps in the bed straight away.He will end this scenario cold and with no food or water or heat and will suffer consequences for this(sleeping means ending the scenario for yourself)
Mary waits there(1turn) she has the skill 'good eye sight' so she notices an apple west.She goes and gets the apple(1 turn) then she goes to the house and finds a bed and sleeps there.She will go hungry because she did not eat the apple, she will not get any consequences this scenario except being hungry so in the next scenario she will have halved SPD/POW until she eats the apple.
End of scenario
Some information:
-No food or water or shelter(Counts as heat USUALLY, use common sense) or heat at the end of the day?Bad, very bad.Let me give you a subtle hint: YOU COULD FREAKING DIE!
-You have 3 lives total, just be aware that I could change this to 2 if I think the game is too easy
-6 levels or stages
-Having no water is much worse than say no food, use common sense for other things
-There is hints even in the first paragraph I wrote
-All characters start in the same place, at least for the first stage anyway.
-Absorbing souls is an evil act in most circumstances
-Helping people is seen as a good act in most circumstances
-This RP is largely based on dice rolls done by me to make it fair.
-Three stats in this game: SPD(Speed, effects how fast you travel/run) INT(Intelligence, effects what level spells you can cast, damage spells are converted to the next stat) POW(Power, effects more or less your combat abilities/strength.
-It is announced to the other players when a person loses a life/dies, but you wont know who did it unless you see it
-You can lie to people in 'whispers' or in general rping if you want
-POW/SPD halved when hungry
-Use common sense for other things
-I could edit this in the future to help you guys out
THIS IS A WORK IN PROGRESS!If you help me to design this RP and make valuable contributions/suggestions I can guarantee you a place.I want to make this perfect before we begin and I need your help!
Thank you for reading this incomplete work :)
Create New » Browse All » 0 Characters with stories to follow
There are no characters in this universe yet!
View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
View All » Create New » Quests
There are no quests in this roleplay.
Add Group » View All » 0 Factions to align with
Here's the current leaderboard.
There are no groups in this roleplay!
Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
Add Group » 0 Factions to align with
There are no groups in this roleplay!
Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in The Darkness That Swallows You Whole. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
No items have been created yet!
The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
View All » Add Character » 0 Characters to follow in this universe
There are no characters in this universe yet!
View All » Places
Fullscreen Chat » Create Topic » The Darkness That Swallows You Whole: Out of Character
Discussions
-
- Topics
- Replies
- Views
- Last post
-
-
The Darkness That Swallows You Whole
by DaCookie on Sat Feb 05, 2011 2:48 am
- 3 Replies
- 909 Views
- Last post by DaCookie
on Tue Apr 12, 2011 12:19 am
-
The Darkness That Swallows You Whole
Most recent OOC posts in The Darkness That Swallows You Whole
Re: [OOC] The Darkness That Swallows You Whole
The stats were a key point in this RP for it to be unique, I try to make all of my RPs unique in one way or another but it does not seem to work out as I don't attract the right crowd.There is no sort of 'special section' and your average person wants a generic RP...I knew this idea I had was to complex and when you put everything together it couldn't work, but I thought that with some good advice from someone else I could.Sadly no one has weighed in.I have another idea I will try, but this one seems like it went straight from cradle to grave.Alas another one on my list then so.
Re: [OOC] The Darkness That Swallows You Whole
Re: [OOC] The Darkness That Swallows You Whole
[OOC] The Darkness That Swallows You Whole
In a desolate world there exists but just one evil God, he is all seeing and worshiped daily by ninety percent of the world.The world is predominately consumed by fear and sorrow and yin and yang is no where near balanced, shelter is rare and food even rarer.Greed at a first glance seems to be the way to go...the only way to get powerful, maybe even the only way to survive.But follow greed too much and it will ultimately consume you unless you are careful, they say the minute you lose control over the darkness it swallows you up.And we all know the saying, the enemy of my enemy is my friend.
Trust thy instincts
Trust thy heart
"I'm your worst fear.
I'm your favorite.
I'm your acquired taste.
Will you savor it.
If it blood thirst will you run from it.
No need cause I'm inside of you.
When the sun is spit.
You cannot escape me I'm your last resort
When you have a evil you cannot report.
I'm your royal sunshine malicious and heartless.
If ever you need an alibi rely on me I am darkness."
Introduction
Welcome.You play as a character in this world who is fighting for survival, you start off as neutral but as the story progresses you will become more light or dark orientated.Staying neutral is no mans land for the most part.In this introduction I will relay to you almost nothing but the truth(Key word, almost).Anything besides this can be a complete and utter fabrication or pure truth, the only exception being simple rules which everyone must follow.Take what you will out of what you find.I advise you to read and re-read everything I write...there is hints in a lot of things including this, some are there for you to find purposely and snatch you in a trap, others are true information that will be beneficial to your survival.There will be five other characters besides my own, I essentially control all the npcs but my main will be a character called Reinheart.He will join you and help your characters out in the bid for survival, you can do what he says or you don't have to at all.Just remember, do not strike him down or you might regret it.Fortune favors the bold.
How stats work
SPD= Amount of turns in scenario you get(You will get 3 turns by default in a scenario.SPD divided by 2=extra turns.SPD also effects your ability to run from a fight initially.
INT= This effects what spells you can cast, they can range a lot and the spells will count as skills.Spells could include semi-camouflage going up to complete invisibility.(cannot be cast forever)Could also be spells like fireballs(About the same in POW but remember you must spend INT and skills to get these) or spells like opening locks etc.You can only know what spells you can get when you have the required INT.
POW= This effects your power, basically your strength for fighting, breaking things etc.
Example Scenarios
Im going to keep these example scenarios very very basic.This is an example of what you will face.
Three characters: Bob, Jim and Mary.
Bob decides to attack Jim with 0POW 2SPD 0INT.Jim has 2POW 0SPD 0INT, he cannot run so he decides to fight.Jim will get a +1(POW divided by 2) to his roll with max of 6 for both.
Bob gets a 6, Jim gets a 6, both draw.They will anonymously decide(by pming me) what they want to do.Essentially it will be a rock, paper, scissors game.Rock=stand ground, paper=run, scissors=fight, this game is not effected by stats, you can run away if your opponent chooses stand ground etc.Bob chooses fight, Jim chooses stand ground.Jim will get +1 to his roll, so now he will get a total of +2 to his roll.
Bob gets a 6
Jim gets a 3, which with +2 is 5
Bob kills Jim(evil act because it was not in self defense.Can be very evil in some circumstances eg purely for greed and nothing else)
Bob can steal his stuff(Evil act, but not that evil)
Bob can absorb his soul.This means he will steal a random stat from the other player(More evil than evil, but not chaotic evil)
Mary has the skill 'good eyesight level 1', she is also atop a hill in another area nearby so she sees everything happening, including what Bob takes.I pm her this information, if she is with someone she can 'whisper' them this information via pm.You can only 'whisper' people that are beside you/in your area.
New scenario
Same characters
Up north there is a castle,(2 turns to get there) west there is a bed in the middle of nowhere in a cold atmosphere, south there is a house, east there is a forest
Bob goes north and is exhausted, he knocks on the castle door(2 turns)Someone answers and gives him 5 items of food and lets him sleep there in a nice warm bed.He has 1 turn to spare but just stays where he is and eats one item of food.
Jim goes west and sleeps in the bed straight away.He will end this scenario cold and with no food or water or heat and will suffer consequences for this(sleeping means ending the scenario for yourself)
Mary waits there(1turn) she has the skill 'good eye sight' so she notices an apple west.She goes and gets the apple(1 turn) then she goes to the house and finds a bed and sleeps there.She will go hungry because she did not eat the apple, she will not get any consequences this scenario except being hungry so in the next scenario she will have halved SPD/POW until she eats the apple.
End of scenario
Some information:
-No food or water or shelter(Counts as heat USUALLY, use common sense) or heat at the end of the day?Bad, very bad.Let me give you a subtle hint: YOU COULD FREAKING DIE!
-You have 3 lives total, just be aware that I could change this to 2 if I think the game is too easy
-6 levels or stages
-Having no water is much worse than say no food, use common sense for other things
-There is hints even in the first paragraph I wrote
-All characters start in the same place, at least for the first stage anyway.
-Absorbing souls is an evil act in most circumstances
-Helping people is seen as a good act in most circumstances
-This RP is largely based on dice rolls done by me to make it fair.
-Three stats in this game: SPD(Speed, effects how fast you travel/run) INT(Intelligence, effects what level spells you can cast, damage spells are converted to the next stat) POW(Power, effects more or less your combat abilities/strength.
-It is announced to the other players when a person loses a life/dies, but you wont know who did it unless you see it
-You can lie to people in 'whispers' or in general rping if you want
-POW/SPD halved when hungry
-Use common sense for other things
-I could edit this in the future to help you guys out
Rules
1. No God modding
2. Use common sense
3. I am the GM, what I say goes
4. No raging if you die
5. Do not join if you will leave
6. Spelling and grammar please
7. Try not to contradict yourself
8. Post/pm any questions
THIS IS A WORK IN PROGRESS!If you help me to design this RP and make valuable contributions/suggestions I can guarantee you a place.I want to make this perfect before we begin and I need your help!
Thank you for reading this incomplete work :)