Introduction
How is this a problem? In order to able to inherit Cyril's great legacy, one must die by the hand of Cyril himself. That being said, he can work through other beings to perform this task, such as his son.
The dilemma is apparent now, correct?
Will Cole follow his father's wishes? If so, then who will die? If not, how will Cyril respond?
The Characters:
The Older Male :: OPEN [[ Please, ages 17-22 ]]
The Middle Female :: OPEN [[ Please, ages 14-16 ]]
The Young Male :: OPEN [[ Please, ages 9-12 ]]
The Spy :: Taken - Emmery
- Code: Select all
[b]Name[/b]:: [i][[ I'd rather not have to stare for a couple minutes to try to figure it out. Do NOT bash your head into the keyboard in order to be 'creative' and spell a common name oddly. ]][/i]
[b]Role[/b]:: [i][[ Choose one of the open slots ]][/i]
[b]Age[/b]:: [i][[ Use given age restrictions ]][/i]
[b]Appearance[/b]:: [i][[ Be descriptive, please ]][/i]
[b]Biography[/b]:: [i][[ Yes, they are orphans, but don't use the cliched, annoying run on of a sentence. Example - "(Insert character's name here)'s mother and father and siblings and pet goldfish were all tragically killed right in front of them." Also, I'd prefer it if the Young Male and Middle Female were siblings, but that is not required. ]][/i]
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Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 2 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
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Locations where Mobs and Items might appear.
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Use your INK to craft new artifacts in Traitor. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
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Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
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View All » Add Character » 1 Characters to follow in this universe
Newest
Cole 'Andrews'
"Sure, my parents are dead." Age 15, Spy
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Cole 'Andrews'
"Sure, my parents are dead." Age 15, Spy
Most Followed
Cole 'Andrews'
"Sure, my parents are dead." Age 15, Spy
View All » Places
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Modern Earth ↪ Hopewell Orphanage Owner: RolePlayGateway
Hopewell orphanage is run by Miss. Lucinda Hopewell.
Fullscreen Chat » Create Topic » Traitor: Out of Character
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