Introduction
1000 years ago....
In Year 3001, the Earth was booming. Different countries advanced the world of Science in big ways. They invented robots that prevented oil spills, robots that stopped tornadoes, robots that acted as the police force, robots that cooked for you, robots that could bathe you, the list goes on and on my dear friend...
They relied so much on useless technology, they weren't prepared for the invasion.
At the peak of the year, Earth was invaded by robotic aliens...or so we thought. The aliens were actually no bigger than slugs dear friend...but they were smart you see. The waste that Earth put out into space, they collected and made army suits. They were unstoppable. In a final attempt to save humanity, America had the Erea built. If you could get to America, you were allowed on the ship. Unfortunately, the ship's location was found out by the aliens and the crew had no other option but to leave immediately. Only about 100 people made it on the ship...100 out of 100 trillion my friend...such a shame. Once on the ship, the people decided, they didn't want to listen to the Americans anymore. They decided they wanted a queen...a queen who could live forever and rain justly. So, the Americans agreed and made a serum that destroyed the aging cells in a woman's body. A woman was chosen, and was given the serum....Dear friend..I am that woman.
I am Queen Felicia.
You are now old enough to understand, this is why I have told you. You are free to live however you chose, just like on Earth, but remember, everyone answers to me...
You are free to live however you'd like and do whatever you like..but remember, everything you do has consequences.
If you wish to do something more useful with your life, you can join the Queen's Cabin. But you are not limited to anything. (Ex. you can be a fast food worker)
Queen's Cabin
Hand Maiden 1- Elene
Hand Maiden 2- (Also attends to the Queen's needs)
Guard 1- (Only duty is to protect Queen)
Guard 2-(Only duty is to protect Queen)
Advisor- (Is the Queen's left hand, and gives advise on how to run the ship)
Living Quarters- Suites that include a kitchen, two bedrooms, living room, bathrooms, and a den.
Workplace- Area in the middle of the ship with different levels for different occupations.
Relaxation Area- A simulated beach where day and night is controlled.
Things to keep in mind-
Day and Night are controlled by the Queen.
Any serious proposals should come before the Queen.
The Queen isn't always a tyrant..so don't be so quick to treat her as such.
Anyone working in the Queen's Cabin must first be approved.
Queen is played by Me (SparklingRosaStarr)
Character Skeleton:
Name:
Age:
Gender:
Children:
Husband/Wife (You may only have one couple where you are your own husband or wife):
Occupation:
Appearance (No anime please):
Brief Bio (I'll take 4 sentences):
Personality (No sentence limit):
- 11 posts here • Page 1 of 1
The Story So Far... Write a Post » as written by 4 authors
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Queen Felicia
Felicia appears in the throne room. She walks slowly to the throne and takes a seat. "Good morning, Elene darling." She says.
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She nods to Elene with a smile. "I did, thank you." She lays her arms on the arm rests. "Elene...Dear, I have questions for you."
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She speaks slowly,her voice full with curiosity and expectation.
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- 11 posts here • Page 1 of 1
View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 2 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
Orphanage
By marking a character as abandoned, you can offer them to your players as pre-made character sheets.
The Forge
Use your INK to craft new artifacts in Year 4001. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
No items have been created yet!
The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
View All » Places
1 posts · 4 characters present · last post 2011-07-20 03:10:19 »
You are aboard the ship.
Fullscreen Chat » Create Topic » Year 4001: Out of Character
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Year 4001
by SparklingRosaStarr on Sun Jul 10, 2011 11:50 pm
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- Last post by DTalon
on Mon Jul 25, 2011 7:06 am
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Year 4001
Most recent OOC posts in Year 4001
Re: [OOC] Year 4001
LETS HAVE SOME FUN!!!!! YEEEEAAAAAAAAAAAAAAAAAAAHHHHH!!!!!!!!!
Re: [OOC] Year 4001
[OOC] Year 4001
You may edit this first post as you see fit.