Ideal activity: three to five post a week from each of use.
Style/length requirements: Not to picky, but I’d like to see effort. Something comprehensible, but with Arial font and size twelve font, could take up a page on a word processer. In other words, what some might call literate or advanced.
Max wanted partners: 3.
Preferences:
Unlike a surprising amount of role-players I have no preference in what gender I play as.
No purely romance plots; I’m even a romantic in the firstplace, and I’m in too many of those already.
The same goes for fighting. Combat and warrior characters are fine, but not as a main focus.
As you can guess from the above, I like drama and comedy the best.
As far as setting, I’m most comfortable with modern and standard fantasy.
I’d like to work on the plot together.
Ideas:
Choose Your Own Adventure Style
One player acts as a DM of sorts who controls npcs, and generally describes the world the other player's character. The Dm might ask questions like "which road will you take" or "how to you plan on negociating". Obviously the hero player has bit of imaginative control, such as elaboration on what the DM may have only described vaguely. The object is to mantain a feel of the text adventure games of old like Zork and The Hitchhiker's Guide to the Galaxy
Kishoutenketsu
I‘d like to do a roleplay in a specific format consisting of a series mini scenarios that would last either four or eight post and would be centered around two character, probably friends, rivals or a couple. This would draw upon four-coma comic format, which draws upon Kishoutenketsu* , though it could necessarily have to be comedic. The reason for this format would be quick gratification. However, I’d be glad with these all being part of a main plot: an episodic format.
*Kishoutenketsu is a four part story structure. The four parts are introduction (ki), development (shou), turning point (ten), and resolution (ketsu).
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