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Crimson Tides

Crimson Tides

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A Mermaid RP set in modern day. Though for the humans above it's everyday life, countless wars are waging beneath the waves.

1,066 readers have visited Crimson Tides since shandragontear created it.

Introduction

For as long as man has walked on the land, the mer have swam in the waters. Though they may share a few humanoid traits these ancient beings live in a far different world then the land dwellers above. For countless centuries the mer have been the guardians of all life in the sea. Some believe their ancestors were humans who returned to the sea, to evolve and adapt in ways that resemble the creatures they now live among. Others believe they began as these sea creatures and evolved more human like traits and intellect to help protect their schools and pods from the threat of the land dwellers up above.

Regardless of how they came to be the mer are an elusive and savage race that have formed thousands of clans across the vast ocean. Long ago these clans would go to battle over territory, hunting grounds, or simply to settle old rivalries. To end this constant fighting the strongest and most dominant clans formed seven kingdoms to negotiate who would take what migration routs and what seasons the different clans would occupy the various hunting grounds. Though the seven leading clans have managed to maintain an uneasy peace among the mer, old rivalries run as deep as the ocean and the tides are always changing...

Taking place in...

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Crimson Tides

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Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.

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Events

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Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

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Navigation

While not required, locations can be organized onto a map. More information soon!

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Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

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Spawns

Locations where Mobs and Items might appear.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

The Forge

Use your INK to craft new artifacts in Crimson Tides. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

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The Market

Buy, sell, and even craft your own items in this universe.

Market Data

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Re: Crimson Tides

This caught my interest. I will create a character but I was wondering if there are any character sheet we should follow.

Re: Crimson Tides

This looks interesting. Is this roleplay going to be played on the site the rules are posted on though?

Crimson Tides

This is the auto-generated OOC topic for the roleplay "Crimson Tides"

You may edit this first post as you see fit.