Introduction
The Destiny is a Deep Space Sailor Destiny is an EMSCC (Exploration Multiple Ship Carrying Cruiser) that is about the size of Africa, and as tall as Mt.Everest times three. It houses three thousand different class of ships, and two hundred different class of flight suits (Mechs). She can hold over 450090 pounds of cargo, and holds over three million crew members. The Hands of Destiny are those who fight for, with, and in the name of The Destiny.
3098-The Milky Way Solar System learns they aren't alone in terms of Solar Systems
-The "Ant Hill"project is released, sending the DSS Destiny on a quest to discover new Solar Systems
The Rhino, Squadron 42's carrier, is released around Jupiter, which was where the first Alien race, The Jupitarians, were discovered. There was an entire war with the Jupitarians, but peace has been formed (As long as the Earth Forces don't enter their air space). The mission: Clear the way for the Destiny, answer any distress calls, learn about the planets and their inhabitants, and maintain any and all peace.
Stinger Leader- (Taken)
Stinger Co-Leader- Open
Stinger one- Open
Stinger two-Open
Stinger three-Open
Stinger four-Open
Stinger five-Open
Stinger six-Open
Stinger seven-Open
Stinger eight-Open
Character Skeleton
Name (First):
Name (Last):
Stinger Position: (Co-Leader-Eight)
Age:
Gender:
Years in the force:
Vehicle Type: (Ship or Mech)
Pilots License Picture:
Ship Picture:
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
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Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Hands Of Destiny: Squardon 42. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
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The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
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Hands Of Destiny: Squardon 42
by austyn101 on Sat Jan 11, 2014 7:35 pm
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on Sat Jan 11, 2014 7:35 pm
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Hands Of Destiny: Squardon 42
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Hands Of Destiny: Squardon 42
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