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The One Hundred

The One Hundred

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After the Ark's life-support systems are found to be critically failing, 100 juvenile prisoners are declared "expendable" and sent to the surface in a last ditch attempt to determine if Earth is habitable again, in a progr

1,234 readers have visited The One Hundred since ItsViolet created it.

Copyright: The creator of this roleplay has attributed some or all of its content to the following sources:

"the 100" by kass morgan

Introduction

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It is now 97 years after a devastating nuclear apocalypse wiped out almost all life on Earth. The only known survivors live on 12 space stations in Earth's orbit prior to the apocalyptic event. The space stations banded together to form a single massive station named "The Ark", where about 2,400 people live under the leadership of one Chancellor. Resources are scarce, so all crimes – regardless of their nature or severity – are punishable by ejection into space ("floating") unless the perpetrator is under 18 years of age. After the Ark's life-support systems are found to be critically failing, 100 juvenile prisoners are declared "expendable" and sent to the surface – near former Washington, D.C – in a last ditch attempt to determine if Earth is habitable again, in a program called "The 100". The teens arrive on a seemingly pristine planet they have only seen from space. They attempt to find refuge and supplies at an old military installation, Mount Weather Emergency Operations Center, located in the foothills of the Blue Ridge Mountains. However, they land some distance from the intended target and soon face other problems. Confronting both the wonders and the dangers of this rugged new world, they struggle to form a tentative community. They soon discover that not all humanity was wiped out – some survived the war, and are now called Grounders, along with other lurking dangers: Grounders who have become cannibals, known as Reapers. Is the Earth really survivable?

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The Delinquents, also known as "The 100," "The Invaders," and "The Sky People" are a group of 100 teenagers younger than 18 arrested for committing various crimes. As all crimes on The Ark are capital crimes, criminals are executed immediately. Those under the age of 18, however, are instead sent to lock-up until they reach the age of 18 when they will be given a trial and, if found guilty, are floated. One hundred of these delinquents were sent to Earth to see if it was habitable enough for humans to survive and were promised that their crimes would be pardoned.

"You've been given a second chance, and as your Chancellor, it is my hope that you see this as not just a chance for you, but a chance for all of us, indeed for mankind itself. We have no idea what is waiting for you down there. If the odds of survival were better, we would've sent others. Frankly, we're sending you because your crimes have made you expendable."

-Chancellor Mellark


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The Grounders (or Outsiders) is a term used to describe a person who was born on Earth rather than in space (like the rest of the delinquents). The Grounders alive today are descendants of humans who survived the Nuclear Apocalypse 97 years ago. Many of the Sky People (delinquents) have negative views toward Grounders, just like a lot of Grounders have a negative view of the Sky People. They turn into primary antagonists.

ImageThe Grounders maintain a hostile relationship toward the Reapers and Sky People. When the Delinquents first land in their territory, they retaliate and conflict breaks out. It is unknown how many Grounders are in the area. There are at least 12 Clans as well as an unknown amount of nomadic Grounders. Altogether, they do have the highest population count of the residents in the Tondc-Mount Weather area as witnessed by the sheer number of gathered warriors.

Grounders have often been shown in some type of armor made out of a variety of materials such as: bone, leather, cloth, and animal furs. They often wear masks or helmets made out of bone and wood. Many wear war paint on their face and body when going into battle. Many members appear to have tattoos on their face and/or body.

Grounders fight with a variety of weapons: swords, daggers, spears, bows, and fists. Many members are skilled in hand-to-hand combat. They do not use guns as it is believed that if a Grounder picks up a gun, they have pledged allegiance to the other side. After the first kill is made, the member is honored by receiving a mark on their shoulder or chest. Every mark signifies a person the warrior has killed. Oftentimes these markings look like welts on the skin as if burned. Most Grounders know English, but their universal language is Trigedasleng.



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ImageWhere do you originate from? Earth, or space? That is your first choice.

Our story will revolve around the interaction between Grounders and the 'Sky People.' In the beginning, our journey will open with the 'The 100' waking up on a drop ship with absolutely no idea of their surroundings. Their destination is Earth. Do they have a chance?

After landing on the ground, and after suffering limited casualties, it is up to The 100 to set up camp and test out their new found home. Although they have no radio connection with The Ark, it is their duty to create one (hint hint). They will face the dangers of Grounders, radiation poisoning, and secrets lurking in the dense forest surrounding them.

As for the Grounders, the clan surrounding The 100 is known as Trikru, meaning tree clan. The Grounders are led by a commander, who undoubtedly is against the Sky People's
intentions-- conflict will arise, as well as forbidden romance.

Test your limits. Survive, or thrive. Fall in love, or die. It's up to you.
Every decision can mean life or death in this world. Just be clear of one thing:
can you trust the people who sent you down to Earth?
Or do you trust those who have already inhabited it.



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Create your own. It doesn't have to be super detailed. Just prove to me that you can write and make it look nice. It must include:
- Name
- Age (Can't be over 18)
- Personality
- Brief history (how did you get to be arrested? If you're not a delinquent, then talk about your Grounder life.)
- Fears
- Likes/Dislikes
- Use fontmeme and pictures! No anime, please.
- Specify your sexual preference.
- Additional info is encouraged!

Toggle Rules

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Rules include:
1. Don't join if you're not committed. That's a given.
2. If you'd like to join, reserve a character in the OOC. Specify whether they are a Grounder or a Delinquent.
3. Use the word: Trikru in the OOC to let me know you've read the rules. (This way you can reserve a character!)
4. Swearing is allowed. This is a mature roleplay.
5. Romance is encouraged!
6. Stay active in the OOC, please.
7. You have 3 days to complete your character.

Taking place in...

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Events

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Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 1 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

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Add Character » 7 Characters played by your community

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Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

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Spawns

Locations where Mobs and Items might appear.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

The Forge

Use your INK to craft new artifacts in The One Hundred. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

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The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

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Discussions

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Most recent OOC posts in The One Hundred

Re: The One Hundred

Trikru.

Can I reserve a delinquent? Female. Age 16.

Also, can I move a previous character I have from a dead 100 RP to play as in here, or would you like a new character?

Re: The One Hundred

Trikru.
Also, gonna try my hand at a grounder since we seem to need them.

Re: The One Hundred

Sparis is done, check him out on my profile!

Re: The One Hundred

Hi, please can i reserve a female delinquent? Trikru

Re: The One Hundred

Sorry, I'm going to have cancel reservation. I'm really sorry but I won't have the time to make my CS anytime soon. Sorry to have messed you around.

Re: The One Hundred

Hey, would love to join, would I be able to reserve a male delinquent? Can't wait to meet the Trikru

Re: The One Hundred

I finished Birdie if anyone wants to check her out! :)

Re: The One Hundred

Hey guys! Thanks for showing interest :) Everyone is the OOC who has expressed wanting or reserving a character has my permission! Reviewing some characters now!

Re: The One Hundred

I think I'd like to take a grounder. The current 100 RP I'm in died, so if it's ok can I transfer my character?

Edit: Also, Trikru. I'm dumb <3

Re: The One Hundred

    Hiya, (Trikru)

    I'd like to reserve a female delinquent, I may consider more characters but in the mean time. Just this one.

    Felix Budapest
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    Delinquent || 18 || Female || Crime: Theft

Re: The One Hundred

Hey there. I'm interested in joining, and if possible could I grab two characters? One delinquent and one member of the Trikru clan?

Re: The One Hundred

I'm torn between grounder or delinquent but I'm gonna go with a female delinquent. Trikru!:)

Re: The One Hundred

Trikru! I'd like to reserve a delinquent please! (LOVE THE 100)

The One Hundred

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Rules include:
1. Don't join if you're not committed. That's a given.
2. If you'd like to join, reserve a character in the OOC. Specify whether they are a Grounder or a Delinquent.
3. Use the word: Trikru in the OOC to let me know you've read the rules. (This way you can reserve a character!)
4. Swearing is allowed. This is a mature roleplay.
5. Romance is encouraged!
6. Stay active in the OOC, please.
7. You have 3 days to complete your character.