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Snippet #1730854

located in Room of Reason, a part of The Multiverse, one of the many universes on RPG.

Room of Reason

Leading off to the south from Castle Vankoryth's Entrance Hall via a heavy, wooden double door, is the Room of Reason. Inside the room cuts away from the more polygonal layout of the rest of the castle to become almost perfectly circular. The walls are lined with various tapestries and the only window, little more than an arrow-slit, is often covered by a miniature pair of crimson 'curtains'. The centre and main attraction of the room comes in the form of the large, round table carved from stone that sits in the middle. With enough room for perhaps twenty people to sit around the outside; and each would get their own chair fashioned out of oak and decorated with a slim, bold-coloured cushion.

Setting

Characters Present

Character Portrait: Dominic Mulligan
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Dominic watched his fellow vampire leave, and then turned his attention to Mortuus. "So you're suggesting that what we do is shame the owner? Into what, not treading on us again? I don't think that helps our cause. We subdue the dog, give it a little mark, and send it on it's way. Then we have a calling card. Then we fully send the message you were suggesting earlier; that we are not to be trifled with. Is that not the end goal?"

He stood from his perch, fully in the swing of his speech now. If there was one thing that Dominic Mulligan prided himself on, it was his deliverance of speeches. "Once more, I do not think it is enough to simply subdue the monster. The way I see it, it was released for a reason, set free for a reason. What if it wasn't to attack us? Who's to say that anyone will receive a message of 'Oh, you beat back my dog!'. For all we know they released it because they were tired of feeding it. That's why I suggest we brand it. So that if anyone finds the raggety shell of a wolf, they will know that it was us who defeated it. And if we were correct in our assessment of the dog being sent to attack us, the message is still the same."

He turned to face his companions, a smile playing on his lips. "Do not tread on Vankyroth." He boomed.