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Snippet #2620194

located in Tegea, a part of Age of Alliance: Serpent's Call, one of the many universes on RPG.

Tegea

None

Setting

Characters Present

Character Portrait: Adriel Nisaan Character Portrait: Gretchen Character Portrait: Kir Character Portrait: Laetya Kyuutae Character Portrait: Ezra Bravesteel Character Portrait: Arayel Maervanyn Character Portrait: Illeren Myakleyth Character Portrait: Vasha Rhuin
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Kir
There was peace in unconsciousness. There was no relaxing dreams of better times (there were no better times) or of some far flung fantasy of wine and honey and women and clouds to dote on him, just nothing. An absence of everything was about as good as Kir’s brief moments of fantasy took him these days, and he did not remember a time where this wasn’t the case. No pain, no abuse, no hurting others, no others at all; a maddening and eternal silence was his heaven. Sadly, it wasn’t as eternal and silent as he would have liked, as fate betrayed him by bringing him back to the world with a quake. Cast from heaven, Kir’s consciousness returned just as a face that was charm and smiles had finished saying something to him. The grogginess of the moment kept him from understanding what was said, and he certainly wasn’t going to ask him to repeat it--he was having a difficult enough time looking the man in the eyes, or anywhere even near the eyes.

So, knowing that he couldn’t stay flat on the ground and wait to be trodden upon, he propped himself up with his arms and returned to the posture he had before Gretchen made the universe just that much worse by presenting her continued existence before him. While he faced the handsome man who had helped him up, his head remained hunched over and his eyes still trailed downward, trying not to catch the eye of anything. He wanted to express some degree of thanks for doing so with a few shakes rather than a kick or a slap, but recent consciousness was not friendly to coherence normally and especially so for Kir, so all that emerged was a mumbling that he hoped carried a tone of gratitude. He hoped, because he wasn’t overly familiar with such a thing.

Regardless of what he did or how coherent his words were, the group apparently didn’t feel like waiting for the unconscious man to get up, as they’d already started moving to the quarry, to do something that involved quakes and tests. At least, that’s what he assumed, though that could have easily changed after he stopped being a member of the elf’s audience. Kir didn’t have much choice in the matter anyway, so he trudged along with the group, making sure to keep away from everyone else. And it was at this point that he realized several of them were paying far too much attention to him, which is to say, any attention at all. Feinting attracts the eyes. With that thought boiling his brain, Kir spent the rest of the march to what wound up being the quarry worrying about everyone looking at him. That is, until they came close enough to start feeling the earth shake beneath them.

When you live in the desert--the actual desert, not a city built on stone that’s near a desert--you’re not really used to the ground shaking. Pouring, shifting, sinking, blowing: that’s what the ground was supposed to do. As such, while this was an entirely new thing, it didn’t cause as much worry from Kir as one would expect. Sure, someone used to the flat, stable rock and dirt would probably have a great deal of worry once it started shaking, but to the desert-dweller this might as well just be another quirk of terra firma. Granted, that did not mean that he wasn’t worried (he’s always worried, after all) especially when the elf addressed the group during the march to tell them what was causing the quakes. He had no idea what a drake was, but it didn’t exactly sound good and the one they were going to fight was apparently bigger than it should be.

And he was right. If that was a drake it was far, far too big. Kir didn’t need to know what a drake or a Nidhogg was, or where it came from or what it did, he knew just from seeing it that it was too big. He would have been concerned about the smell, but such things tend not to bother you after you’ve spent so much time at the bottom rung of existence and have a cloth covering your face. And this is what they were going to kill it, without the help of the elf that brought them here or the orc that left them while they were still in the city. Naturally, this is where Kir wanted to run away from the giant, grotesque monster, but then people started running towards it. The man who had woken him moved forward, the shouting elf worked his way down into the quarry, another elf started advising everyone on what to do, his nightmare jumped off the side and hopefully to her death, followed by two more women.

Kir, feeling the pressure to actually do something, used his fear of the people around him to fight his fear of what was before him. He moved closer to the drop-off, enough to have a better shot at the boils he was told to aim for. With his right hand he pulled his shortbow from its quiver, and with his left he grabbed one of the many arrows from his back. Locking the two together, he peered out from underneath his rags and violently separated them. A boil on the beast’s back sprouted a wooden growth with mutilated feathers, then another, and another. He wasn’t sure how much good this was actually doing, but it was what he was told and what he would do.

(Kir slightly approves of Ezra helping him: +5 Approval)
(Kir greatly approves of Gretchen jumping to her presumed death: +15 Approval)
(Kir disapproves of Adriel leading them to a giant monster and not helping: -10 Approval)