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Dyno

"....Fire in the hole."

0 · 368 views · located in Solar system

a character in “Blood Thicker than Oil”, as played by Artik

Description

Image
Name: His names Gage, but no one really knows that. Everyone simply calls him by his mech's nick name Dyno, in reference to his borderline obsession with explosives.

Mecha Fight Unit Level: Six

Age: Twenty

Height: Six feet exactly, on a good day.

Race: Human Mother, Xial Father.

Position in Life: His parents, particularly his father has a connection to the school's headmaster as a colleague. He enrolled his son in the school in hopes to put his explosive inventing hands to good use.

Reputation: Dyno is a mix of casual, laid back charm and curious mischievous behavior. Inquisitive like a child almost, if his Xialian blood didn't sophisticate him enough to not act like one in other senses. He is very intelligent, and there is already a silent agreement between him and the professors that as long as he maintains his average, and doesn't corrupt any other students, than his lack of attendance to classes with be ignored. Most of that time is spent either tinkering, drawing out blueprints, or working with his hands; something he is particularly skilled at. He's constantly outfitting his mech with his newest invention or contraption. Dyno's the kind of guy that just rolls with the punches, and does his own thing without a care of what anyone else thinks. You can count on him always having some piece of paper stuffed in his back pocket and a pencil tucked above his ear in case inspiration strikes. He's a bit of an introspective, head in the clouds type of person at times. Observant to a fault, he'll sometimes miss whats right in front of him when he's looking to deep into a situation. He's clever, and got a bit of wit about him. Also because of his late night tinker and inventing, Dyno suffers a bit from insomnia, or at the very least a horrible sleeping schedule to the point where occasionally you'll find him napping in random places during class time if he hasn't already found a good spot to sketch, otherwise you'll always find him in the mechanics room. His parents are probably some of the few that are super well off. They survive, and do just fine, but Dyno is probably only at the school because of his grades and of how the administration often uses some of his inventions for combat training and the sorts. He's a skilled, and comfortable pilot of his mech, and definitely a bit of a natural at it. Good under pressure, but his weakness is often his stubbornness. One this guys made up his mind, you've got the same chance of hell freezing over as you do at changing it.

Equipment

Mecha Fighting Unit: Dynamite

Type: Up close and personal with a specialty in explosives, interruption of enemy attacks, and stealth.

Weapons: It can be outfitted with various weapons and stealth techniques to decorate itself. Its standard weapons are a plasma burst gun with 3 modes of fire, various type of grenades such as incendiary, EMS, blinding flares and so on. Its back has a missile launcher which shoots out ECM to intercept misses and provide radar interruption. The other is a projectile grenade launcher of sorts, being one of his only long range weapons. And clearly he also carries attached to the mech's back, a large part plasma blade used mainly for cutting the enemy heavy armor to insert explosives in their chassis. Other weapons included a ballistic launcher,like a bazooka which connects with its projectile plasma to give it long lasting and improved destruction, as well as a variety of explosive traps and packs. There is even a self destruct option in last chance scenarios. And lets not forget the jet propulsion on it's back needed for quick manoeuvrings.

So begins...

Dyno's Story