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Annalise Muffet

"And along came a spider that crept up beside her."

0 · 383 views · located in New York, New York, USA

a character in “Fatal Attraction”, as played by OurStars

Description

Image
Annalise Muffet || "Anna" || 18 || Female






ImagePersonality:

If nothing else, Annalise has always been a very controlled sort of person-- the type who likes to know exactly what they are doing at all times, and tends to have a plan for everything. She is a strategic mind capable of considering all possible outcomes, the one who formulates plans with minimal room for error and a very small likelihood of failure. Her mind is Anna's greatest asset, and is why she is an important contributor to the Angel's team. She is a fast learner and adapts easily to sudden changes in the environment, allowing her to face any foe that may come her way. She expects to have everything under control because she is a perfectionist at core, and likes to ensure that all missions end in success. She is gifted in the way of taking orders and manipulating them so that they best fit the needs of the team, and is the queen of loopholes. She rarely breaks rules, but has no qualms with using little omitted bits of information when making her way towards some accomplishment, whether it be in regards to the team or a personal mission. That way, it is impossible to punish her. She rarely leaves a trail back to herself, this coming back around from a perfectionist nature that leads her to be painstakingly thorough in regards to anything that may compromise her position. Nothing she does is conspicuous, or at least isn't any more conspicuous than it needs to be, because she prefers to work in anonymity. Darkness is a girl's best friend when that girl is trying to tie up loose ends without leaving fingerprints on the rope.

That being said, she can be a bit of a pain when it comes to completing missions, because she can immerse herself too far into them, and may have difficulties knowing when it is time to quit. Failure is not in her vocabulary unless it is drilled into her head, and she seems hardwired to succeed or destroy herself trying, regardless of the situation. She's the one who can't leave a case to go cold, and will go on her own to try and wrap things up when everyone else has seen some sense and left things as they are. She is fiercely intelligent, of course, but isn't as invincible as she thinks that she is, and is prone to overestimating her abilities when embarking on solitary tasks. She dislikes receiving reluctant aid from others, and if a person isn't sincere in their offer to help, she will flat out reject them, not thinking about how much she may need them on her teem. If a person isn't set on victory, then there is no room for them in her personal missions and vigilante tendencies.

Of course, she is perfectly capable of getting along with people if she wants to, being an expert of manipulation and charm when necessary. Her talents, after all, lie more in the mind than they do in brute strength or something of that sort, and manipulation is a crucial skill for someone in her field- that much is a universally accepted truth among other assassins. Annalise easily becomes who she needs to be for a mission, doing so with such skill that she is in danger of fooling even herself with her lies and acts--a very dangerous characteristic indeed. She just puts everything into everything she does, not a fan of half-assing anything, and this is clear in her every action. She avoids wasteful movements because she prefers that everything she does have some sort of meaning to them. Annalise has no time for empty words and the like if they provide no service for her, the exception being banter, and only if she views the opponent as witty enough to warrant an amusing conversation. Her standards are simple, really, when it comes to an acquaintance or a conversation partner: Well-read, intelligent, and quick-witted. If people can't keep up with her, then Annalise has no need for them. As far as she is concerned, no one isn't expendable- not even herself.

This may make it seem as though Anna doesn't value life, but she very much does. For one thing, she loves to observe people, and still retains a childish love for fairy tales and mythology. She has her moments of impulse, though she does her best to repress them if necessary, and those moments of impulse can be rather strange. It is still there within her, however, waiting to jump out at a moment's notice. Luckily, she restrains these things to her non-working side, which is less uptight than the Anna who works on various missions and targets, and is a bit more likely to let loose.

Careful || Intelligent || Calculating || Invested || Thorough || Childish || Occasional Impulse || Adaptable || Manipulative || Ambitious






ImageCharacter Relations:

History:
Anna is a second generation Nemisis, her mother having been a founding Angel for the company, back when Carlos Kidman began the whole thing. She is kind of a double legacy, if you will, because Carlos happens to be her uncle- her mother founded it with him, her brother, and began working. The problem is that her mother fell for a target, definitely a no-no, and through a series of secret meetings became pregnant with Anna. She decided to give up the life to have Anna, but that is no easy thing to do when you are the target of countless powerful people. Anna was three when her mother died, leaving her in the care of her uncle, who trained her to be a better Angel than her mother ever was. And, of course, to never make the same mistake as her mother, because he was heavily distraught by the loss of his sister. Basically, Anna has been doing this all of her life, as it kind of runs in the family. Carlos might as well have been her father, and when he was killed, she was the first to demand revenge, as he was the closest person to her in the world.






ImageLikes:
Success
Clean Kills
Juices
Cigarettes
The Scent of Vanilla
Control
Quotes
Literature
Metaphors
Crowds
Subtleties
Musicians
The Cello
Beauty
Anonymity
Pseudonyms
Strangelings
Mythology
Fairy Tales
Bonfires
Folk Tales
Celtic Songs
Museums
Tombstones
Marbles
Red Lipstick
The Color Red
Gummy Worms
Walking Barefoot
Chocolate
Story Books
Ballads
Wildflowers
Mockingbirds
Classics
Jazz
Dancing
Dislikes:
Disorder
Failure
Coffee
Whiskey
Meaningless Actions
Wasted Movement
Shadows
Wishing Wells
Dandelions
Cut Grass
Public Parks
Flower Arrangements
Confusion
Helplessness
Useless People
'Special Snowflake Syndrome'
Sour Foods
Intoxication
Dependence
Conspicuousness
Dogs
Division
Group Conflict
Mob Mentality
Stupidity
Vulnerabilities
School
Monotony
Glitter
Pretty Fools
Ignorance
Glitter
Feeling Exposed
Yellow
Small Towns






ImageFears:
Being Controlled - Annalise values independence and self control above all else, and the concept of being under another person's thumb is enough to make her shudder. Such a situation is one that she would rather be stabbed through the arm with a fork before finding herself in.

Mob Mentality - The fact that people can seem to become someone whom they aren't simply due to the pressures of a crowd and the sense of invincibility granted by being part of a mass scares Annalise. Mob Mentality has brought about numerous heinous crimes throughout the span of humanity, and can turn a sane man into a savage. She views it as humanity's greatest plague.

So begins...

Annalise Muffet's Story

Characters Present

Character Portrait: Jayson Goldsworthy Character Portrait: Cassandra Lyden Character Portrait: Robert NeSmith "Fox" Character Portrait: Marcus Gerard Character Portrait: Annalise Muffet Character Portrait: Nicolas Hosker
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The gentleman's club

The thoughts raced through his head. Nicolas had to admit, he was nervous of having to go in. It wasn't the crowd inside that was worrying him, rather the two standing at the door. He was glad the he looked a bit older than he actually was. A distance away, he rehearsed it in his mind. "Just don't say anything, and don't reach for your pockets." He'd gone through it many times before, but he didn't want to discover anything about him.

"Don't touch the pockets. Don't touch the pockets," he constantly reminded himself. After a brief examination, that consisted of only a man shrugging and nudging him along, unsure if he passed or if he just didn't care.

Upon entering, it was apparent a few things were in excess; nudity and surround sound. The people here came from all different backgrounds, some where frequent visitors, and others just came for a good time. They all were a mess of some sort. Nicolas didn't care for it one bit. "Why'd he have us meet here?" He would prefer many other locations besides this, but their leader said to meet here, and he didn't dare be left behind. He was going to need companionship in the times to come.

Not wanting anything to do with it, Nicolas removed a pair of headphones from the side pocket of his shorts- he never cared too much for ear buds. Finding a wall to stand by, he'd wait for the others to show up. Starting to drown out the world, not wishing to think of the place he was in, and focused more on what was being pumped through his ears.

It didn't occur to him that he might be a bit too loud, or moving a bit too erratically. The eyes that passed him didn't catch his attention, though he was certainly catching others.