Introduction
What if Fullmetal Alchemist had other characters than the ones we know? What are they like?
Here is the chance to find out! Feel free to join! I will try to update daily.
State Alchemist
Koltyn Wickham -16 - OC
Sandra Wellings - 16 - OC
Dave - 16 - OC
Homunculus
Normal People (or others)!
View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
View All » Create New » Quests
There are no quests in this roleplay.
Add Group » View All » 0 Factions to align with
Here's the current leaderboard.
There are no groups in this roleplay!
Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 7 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
Add Group » 0 Factions to align with
There are no groups in this roleplay!
Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
Orphanage
By marking a character as abandoned, you can offer them to your players as pre-made character sheets.
The Forge
Use your INK to craft new artifacts in FMA Revised. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
No items have been created yet!
The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
View All » Add Character » 4 Characters to follow in this universe
View All » Places
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
East City Owner: RolePlayGateway
City in the East
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Rush Valley Owner: RolePlayGateway
The place to if you're an automail machanic!
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Central City Owner: RolePlayGateway
Welcome to the City!
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Amsteris ↪ Central Prison Owner: RolePlayGateway
For the criminals and traitors!
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Ishvalan Owner: RolePlayGateway
Country scarred by the Military's campigan that be still felt to this this in all of its Peoples' demeanor.
0 posts · 1 characters present · last post 1970-01-01 00:00:00 »
Central City ↪ Central Command Owner: RolePlayGateway
Head of the Military.
0 posts · 3 characters present · last post 1970-01-01 00:00:00 »
Amsteris Owner: thunderbird2
Welcome to the Country!
Fullscreen Chat » Create Topic » FMA Revised: Out of Character
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FMA Revised
by thunderbird2 on Mon Dec 05, 2011 8:30 pm
- 1 Replies
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- Last post by Spiral Thoughts
on Wed Dec 07, 2011 6:26 am
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FMA Revised
Most recent OOC posts in FMA Revised
Re: [OOC] FMA Revised
[OOC] FMA Revised
You may edit this first post as you see fit.