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Avery Everlong

"It could matter less to me..."

0 · 398 views · located in Small Suburban Town

a character in “Magical Powerful Girls”, as played by ElvenEllis

Description

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Name - Avery Everlong
Nickname - Flare, preferred over her real name
Age - 16
Gender - Female
Sexuality - Straight
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Hair Color - Black, orange-red when in magical form
Eye Color - Black, brown when readying powers, orange when in magical form
Skin Tone - Pale
Physical Description - 5'8", 100 lbs, strong despite her appearance, prefers to wear long cloths, specifically a cloak her mother bought her in the past. Her eyes turn brown before she uses her powers. She has a long scar cutting from her left shoulder to the right side of her waist along her back.
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Likes - Warm and cold weather, games, DDR, sleeping in, milk chocolate, peaceful/quiet surroundings, her mother, running, sometimes parkour, dueling, playing the violin, using swords knifes and needles as weapons, polishing her sword, listening to Nanoir.
Dislikes - Talking about her father, bugs, crowds, difficult work/projects, unclear answers, humid or snowy weather, smokers, drinkers, heavy weapons, overpriced snacks, fighting without reason.
Quirks - Can't swim, seems to appear behind others and disappear from the group when they least expect it, reacts strangely to some topics, insomnia during the school week, heavily oversleeps on weekends if no work is to be done, hasn't had any real interest in boys to date, will never turn down a duel.
Fears - Water, getting lost, being unprepared for what's to come.
Personality -
Flare tends to stay out of conversations unless someone drags her in, though she has no problem holding up her end of a conversation. The most distant out of the group of friends, she's the most mysterious and unknown despite how close the group has been over the years. She tends to let the group find her, rather than finding the group on her own. Flare is normally indecisive when it comes to decision making, though will try to pick a side on more important matters rather than leaving them alone.

She's great at mathematics, science and writing, and could care less for history and foreign language classes despite her high grades. No matter it looks like she's doing in class, she's always paying attention (even when she's "sleeping") and hold holding high grades, and her teachers let her "sleep" in class as a result. Her class list consists of Alg.II/Trig Accelerated, English III, Physics, US History, and PE (she has a free 6th period). She never seems to have any homework.

She is not easy to get mad, and is actually quite relaxed despite common fire magic user stereotypes. However, she doesn't like to talk about her father, and will get angry if the topic is raised. She is secretly highly emotional, though this has never shown as she has never gotten into many discomforting situations, and hides this fact by convincing herself constantly that it doesn't matter if "everything fades away", which may affect how she is as a magical girl.

She also can't swim and is afraid of water, due to a near-death experience of being sucked under a wave and almost drowned at a beach, the only exception to her fear being bottled water.

Flare, on her own time, likes to either waste the day away by playing games or by hunting the evils of the world, whether it be the local thugs or the rising "witches", who only seem to be corrupted magical girls who use their powers for evil purposes. Lately, she's seen more and more witches, and has been taking more time away from her group of friends to look into the matter and to what they really are or what their true goals may be.
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Element - Fire
Special Power
Wrath of Akantor: Summons Akantor, a deadly weapon said to be forged in the flames of hell that utilizes all of Flare's magic to strike down opponents using the utmost speed and aggression. During use, fire magic and strength is substantially increased, and allows her to be able to attack at extreme speeds despite the sword's length and apparent weight. This is a last resort attack that can destroy even the most powerful of her enemies, but it can only be used once in a month, and will also disable Barfire and Fire Affinity for three days after usage. The full extent of Akantor's abilities is unknown, and it will also turn all of the white parts on Flare's magical cloths to black during usage.
Powers
Fire Affinity: Can control, manipulate, create and extinguish fire. Has minor control over smoke from fire, and can keep fires from emitting smoke. All held weapons become fire affinite except water and ice weapons, which will burn her hands.
Barfire: Immune to burns and fire damage. Effectiveness is reduced when covered in water or when not in magical form, doesn't protect against explosion impacts and burns from held water and ice weapons.
Persistent Spellcasting: Can use weak magic outside of magic form. Summoning weapons when outside magical form will not be affinite to any magic type.
Weapon of Choice: Can transform a held weapon into another once every three minutes. Can only transform weapons into close-range weapons such as swords, knifes, spears, etc. Does not limit the weapon’s ability to be thrown or reproduced via magic.
Defrost: Unable to be frozen for longer than thirty seconds, fire abilities not hampered from melted ice (however will be hampered if the melted ice comes under magical control), generally isn't negativity affected by cold weather and unable to gain frostbite from cold objects, even when in human form.
Smoke Aversion: Immune to suffocation by smoke, partially effective against toxins. Effectiveness is reduced over time.
Persona - In her magic form, Flare's more battle-loving side is easily shown, expressing herself as a forward fighter who rushes the enemy using combinations of fire magic and rush attacks using her various weapons, most often her sword. This puts her in a dangerous position of being the one to take the most damage in fights, though she's smart enough to keep her distance when alone rather than when someone in the group is with her to heal her during combat. She is also the type of person to take hits for her friends in this form, even if it means risking her life.
Skills - Trained in swordsmanship and knife-throwing, minor practice in using various other weapons, long distance runner/parkourist, quickly recovers when winded, quick reaction time, great balance and concentration, can play violin and piano, local unbeatable pro of the games DDR and Time Crisis, can speak Japanese, Russian, Italian and a little Spanish.
Weakness - Water magic and weapons, rain, cannot use abilities in absence of oxygen or in too much smoke, consumes more magical energy to create non-sword weapons, usage of magic becomes awkward in snowy conditions, the scar on her back if hit hard enough will disrupt/disable all magic for up to a minute.
Themesongs:-=Linkin Park: Burn it Down=-=Nano: Fragments of Memories=-
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So begins...

Avery Everlong's Story