Introduction
This is an intrigue-focused play-by-post role-playing game using the Forgotten Realms setting of the Dungeons & Dragons game. Players can create drow characters of any age, gender identity, or class, be they matriarch of an up-and-coming house or an lowly rogue in the slums. It is up to the player to decide what their characters' goals will be and how they will go about it. Want to finally usurp House Baenre and become the preeminent family in Menzobarranzan? Or want to establish the most feared criminal syndicate the city's underworld has ever seen? Perhaps you want to patrol the edges of the Underdark and earn glory defeating the horrible and fantastic creatures that dwell beneath the earth. Or maybe you just want to start and sustain a secret cult to Eilistraee, the drow goddess of beauty, dance, and freedom. The limits are your imagination and, of course, the rules!
There will be monthly plot events to post around, representing important events, with chances to interact with major NPCs. However, PCs are allowed (and encouraged!) to post their own threads for open or closed RP with others. If required, conflict will be moderated, with the expectation PCs will abide by all decisions made. There will be no dice rolls, but god-modding is not allowed. PCs cannot go around killing all their rivals with impunity. Success in conflict will be a product of good roleplaying, creative thinking, and collaboration.
The game's setting is consistent with that laid out in the 5th edition products of D&D, save for the events of Out of the Abyss.
PCs will have to be approved before they are accepted. See the rules for more information.
Useful Links
Menzobarranzan -- Forgotten Realms Wiki
Drow -- Forgotten Realms Wiki
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The Story So Far... Write a Post » as written by 1 authors
Setting
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Quenthel Baenre rules supreme over Menzoberranzan, her house as ever unrivalled in status among the drow nobility. Few know, however, that her brother the arch-mage Gromph Baenre mistakenly summoned Demogorgon, Prince of Demons, into the city the year before, causing great destruction and loss of life. Gromph has recently returned from a long, mysterious absence, and once more adopted the duties of his position. Quenthel has decided to host a gala to welcome back her kindred. She hopes the wizard's return will bolster their family in the constant chaos that is politics among the great houses. Houses Barrison Del'Armgo, Faen Tlabbar, and Mizzrym are nominally allies, but none would hesitate to supplant Baenre if given the opportunity. And the Spider Queen's favor can be fickle...
In the Stenchstreets, the Black Sun criminal organization has splintered. New groups rise to fill the vacuum, including the Red Skulls, largely made up of feed (and some escaped) slaves. Only a handful of drow have bothered to notice the increasing popularity and power of this movement made up of goblins and bugbears, but it's only a matter of time...
At the Sorcere, where drow wizards study, the renowned illusionist Sendal Vrylan is investigating an artifact recently recovered from elsewhere in the Underdark. Vrylan is very interested in working with other like-minded colleagues to identify where the artifact came from and, most importantly, how it might help the drow...
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View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
View All » Create New » Quests
There are no quests in this roleplay.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 12 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
Add Group » 0 Factions to align with
There are no groups in this roleplay!
Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Menzoberranzan, the City of Spiders. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
No items have been created yet!
The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
View All » Add Character » 4 Characters to follow in this universe
Newest
Quenthel Baenre
Matron Mother of House Baenre
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Quenthel Baenre
Matron Mother of House Baenre
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Quenthel Baenre
Matron Mother of House Baenre
View All » Places
1 posts · 0 characters present · last post 2022-06-29 06:47:06 »
Menzobarranzan is an underground drow city located in northeastern Faerun. Known as the City of Spiders, House Baenre has held ultimate power for time out of mind.
0 posts · 1 characters present · last post 1970-01-01 00:00:00 »
Contrary to the rest of the city, Qu'ellarz'orl ("The House Loft") is spacious and bare, no crowds are found here, nor any businesses. The space that is occupied is dominated by the most powerful noble houses.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
The location of the three academies of Menzoberranzan: Arach-Tinilith, Sorcere and Melee-Magthere. It is the highest point in the city and is protected by two giant spider statues that can be animated to protect the academy.
0 posts · 1 characters present · last post 1970-01-01 00:00:00 »
Duthcloim ↪ The Bazaar Owner: BobPalindrome
A permanent market located in Duthcloim. Nearly anything can be bought here, for a price. It is also the location of many unlicensed and illicit activities.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Contrary to the rest of the city, Qu'ellarz'orl is spacious and bare, no crowds are found here, nor any businesses. The space that is occupied is dominated by the most powerful noble houses.
0 posts · 1 characters present · last post 1970-01-01 00:00:00 »
The area around Lake Donigarten in the eastern side of the cavern is nearly uninhabited but is the source of all of Menzoberranzan's food
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
This is the home of the wealthy and up-and-coming drow houses. No fewer than seven existing powerful noble houses and several of the most luxurious and profitable of businesses are located in this neighborhood.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Nicknamed Stenchstreets, this is the lowest, poorest, and most crowded district in the drow city of Menzoberranzan.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Most commoners, including mercenaries and lesser merchants, lived in this neighborhood. While better than the Braeryn, Eastmyr was still where you would find many poor and outlaw drow and non-drow of no discernible means.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Home of the well-off commoners of the city, as well as wealthy non-drow. Tradesfolk and their shops/businesses are mostly found here.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
The West Wall is covered in the fortresses of more minor noble houses and the proudest of the non-noble drow families.
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Menzoberranzan, the City of Spiders
by BobPalindrome on Tue Jun 28, 2022 11:08 pm
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on Tue Jun 28, 2022 11:08 pm
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Menzoberranzan, the City of Spiders
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Menzoberranzan, the City of Spiders
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