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{ H e r o Of W a r | K n o c k i n g O n H e a v e n ' s D o o r | G o A l o n e | T h i s I s W a r }
βAsk not what your country can do for you, ask what you can do for your country.β
ββJohn F. Kennedy
Tennessee Elizabeth Brannon
Nickname
Ten, Ness
Birthday & Age
July 31, 1986 [Age]
Sex & Gender
Female
Sexual & Romantic Orientation
Homosexual, Homoromantic
Ethnicity & Nationality
Irish/American
Hometown
Texarkana, Texas, United States
Occupation
Former Mercenary. Looking to join the X-Men
5'7" 145 lbs
Eye Color
Ten's eyes are a clear, sunny blue, evoking thoughts of a cloudless summer day in Texas. While they are warm and inviting, there is a hardness to them typical of soldiers and those who witness death on a daily basis.
Hair Color & Style
Shoulder length blonde hair, often tied back in a tight ponytail, occasionally worn down in casual settings.
Special Markings
Ten has several tattoos, her old army unit's insignia on her left shoulder, a collection of seventeen bullets across the top of her back and neck, each with a set of initials on them, and underneath them, the words "Fighting 69th". On her right shoulder, she has an American flag, and directly underneath it, the flag of Texas.
Physical Description
Ten is slightly above average height for a woman and in superb physical shape. Her years of military and mercenary work and a lifelong passion for the athleticism and the outdoors has left it's mark, not only in toned musculature and an impressive set of scars, but also in the very steps she takes. Nothing she does is by accident, every step and every motion is intentional and thought out, giving her movements a sort of predatory look. Combining that with her analytical gaze and air of easy confidence, one look at Ten is enough for most people to realize that she isn't to be trifled with.
Fashion Sense
Ten has a fashion sense best described as casual but practical. Typically, in the chilly New York autumn, Ten wears a pair of dark cargo pants, a simple t-shirt, and a pair of black combat boots. She never steps foot outside without her handgun, which she wears, along with three spare clips, in a horizontal shoulder holster. To conceal her gun and to keep herself warm, Ten typically wears an overcoat or trenchcoat, or, when applicable, her leather jacket.
If she knows there's going to be any sort of combat situation, or even if she suspects there might be, Ten doesn't mess around with fashion. She'll show up in full tactical gear, including kneepads, elbow pads, a bullet proof vest, and no less than three handguns. Regardless of situation, Ten never goes without her dog tags, always worn underneath the rest of her outfit.
β€ Sport Shooting β€ Firearms β€ Using a new weapon β€ Working out β€ Hunting β€ Fighting β€ Hands on activities β€ Reading technical manuals β€ Praying β€ Music, particularly country β€ The Outdoors β€ Hiking β€ Camping β€ Horses β€ Veterans β€ Dogs β€ Military and History documentaries β€ America β€ Texas β€ Protecting others β€
Dislikes
β Church β Cheating β People who aren't open to reason β Dishonesty β Quiet β Mutant persecution β Bigotry β The cold β Injustice β Disloyalty β Hateful religious people β People who hate religion β Disrespect towards soldiers or the military β Dislike β Failing β People who don't support the military β People who are anti-military β Bullies β People who pretend to understand her experiences β Condescension β
Habits/Quirks/Oddities
β³ Stripping one of her many firearms β³ Spontaneous pushups/situps β³ Cracking her knuckles β³ Oddly good at sneaking up on people β³ Reverts to an almost unintelligible accent when angry β³ Strong Texan accent β³ Can't understand "text talk" β³ Unnecessary abbreviation β³ Loud and obnoxious β³ Swears often and aggressively β³ Salutes squirrels(it's an inside joke) β³ Can't cook to save her life β³ Loves cooking shows β³ Dances in the shower, and often falls down β³ Has tons of money but still stingy with it β³ Allergic to cats β³ Extreme lightweight when it comes to alcohol β³ Wants to try pot, but doesn't know where to buy it β³ Will tackle people when drunk β³ Still a perfect shot, even when drunk. β³
Aspirations
β² Create an America where mutants and humans live together β² Master every known weapon β² Protect mutants from abuse β²
Fears
βΌ Being unable to protect everyone β It doesn't matter how many people she does save, she constantly fears the inevitable failure of losing someone βΌ Being rejected by the X-men for what she did βΌ Making new friends, only to lose them βΌ Returning to her family of evangelical Christians βΌ Coming out as gay βΌ Going to hell, either for her sexual orientation, or her actions as a soldier and government agent βΌ
Secrets
β Ten is still in the closet about her homosexuality, constantly afraid that others will judge her or hate her for it. Due to her religious upbringing, she still thinks something is wrong with her, and she hates the fact that she is gay and can do nothing about it β Ten enjoys fighting and killing, and finds it very easy to separate the "good guys" from the "bad guys". Killing comes naturally to her, and she prefers war and combat to peace and safety. β Ten didn't immediately leave behind her government job when they began ordering her to capture or kill mutants. In fact, either out of blind loyalty or patriotism, or both, she hunted down mutants for them for nearly a year before it became too much. β
Personality
{Loyal} {Honest} {Adventurous} {Sincere} {Stubborn} {Patriotic} {Efficient} {Sharp} {Aggressive} {Blunt}
They say everything is bigger in Texas. It only takes one sentence from Ten to prove that statement true. She is boisterous, strong willed, and keen on letting everyone in a five mile radius know her opinion. Most people, upon first meeting Ten, draw two conclusions about her. One, that she is from Texas, and two, that she is very proud of it. Like most Texans, she is of the opinion that Texas is the greatest state in the union, and thus Texans are the best possible citizens. She will never pass up an opportunity to talk up her home state, just as she will never tolerate anyone disrespecting it. This outspoken enthusiasm also applies to her love for America. She is very patriotic, and will not abide by anyone bad mouthing the U S of A, despite what she has done for it's government. She is a firm believer in the old saying, "Love your country always, and your government when it deserves it." America, and it's ideals, are sacred to her, and she becomes extremely angry whenever she sees someone disrespecting those ideals. She is the type of person who, if she sees you sitting or wearing your hat during the national anthem, will not hesitate to give you a piece of her mind. Ten also holds a deep respect for the military, and will immediately salute someone the moment she realizes they are a current or former member of the armed forces. If she ever catches anyone disrespecting a veteran, she will go out of her way to teach them a lesson in manners, and she has started multiple fights over the years because of this.
Tennessee grew up knowing honesty was a virtue, so if she doesn't like you, or the way you act, she will not hesitate to let you know, and she will not mince words. On the other hand, if you are friendly to her, she will respond in kind, and her friendship is anything but boring. She is overwhelmingly friendly and outgoing, often to the point that it's overbearing, and some people even find it annoying, or think that it is a facade. However, her excited enthusiasm is entirely genuine, and is just her natural attitude. She affectionately calls her brand of friendship, "aggressive friendship." Ten is also extremely polite, almost ingratiatingly so, and she never misses a beat when it comes to manners. She uses sir and ma'am to refer to age contemporaries, and is even more respectful to her elders. She will go out of her way to hold open doors for people, even men, and is one of those people who never knows when she has held the door open for people long enough.
The first value drilled into Ten by her parents when she was young, was loyalty. In her youth, she gave that loyalty to her army friends, and her government, but after her friends were killed and her government began giving her orders she couldn't follow, she broke her oaths and left it behind. Now, her loyalty belongs to whoever earns her trust. While she is friendly to all, earning her loyalty as a true friend is more difficult. However, if one manages it, they will find no more loyal a friend than she.
During her tour in Iraq, Ten watched half of her unit get slaughtered in an ambush. This moment awakened her secondary power, but it also left her with a case of PTSD, from which she still has not fully recovered. She hates the quiet peacefulness of civilian life, and far prefers the simplicity of a combat situation. She has come to realize that, not only is she capable of killing, but also that she is good at it, and even more surprising, that she enjoys it. It is one thing to be good at shooting targets, but quite another to be good a killing people. In truth, she was glad that her discharge from the army was followed by employment by the government. Ever since then, she hasn't considered herself a civilian, and although she now fights for a safe America for everyone, she has no idea what to do when her fight is over. She cannot stand the "problems" faced by the majority of Americans, knowing that all over the world, people are suffering and dying. Reality shows with teen moms and posh celebrities drive her to visible anger, and if someone wont change the channel with her in the room, she will leave the room in anger. She can't stand the fact that brave men and women are dying to protect these people, and they don't seem to even care. Even worse are the people who pretend to understand what it is like to be in war. In her eyes, even the mutants who have been fighting for freedoms their entire lives don't quite understand it, and anyone who tries to compare their problems to her experience will be met with an angry tirade.
Lastly, but surely not the least, is Tennessee's faith. Growing up a child of evangelical Christians in the bible belt, Ten holds the bible and Christianity in high regard. This in despite of her sexuality and her mutation, things her hardline family would hate her for if they knew. She sees the hatred and bigotry towards both mutants and homosexuals as being brought into Christianity by bigoted leaders of churches, not as problems with the faith in general, and likes to think that with enough positive effort, she can inspire change in the church. Deep down though, she still holds views similar to her parents, as they were drilled into her practically from birth. She secretly views herself as a freak, both for being gay and for being a mutant, and a part of her believes she is going to go to hell. These thoughts have led her to hate herself, and despite her positive attitude, she would be lying if she said she never thought of killing herself. Still, her faith is very important to her, and although she is willing to listen to other points of view, she has no immediate interest in converting, nor does she seek to convert anyone else to her viewpoint. She most often keeps her faith to herself, and will very rarely, if ever, engage in debate or argument over it. When she does, it is after significant prodding. The more egotistical side of her views herself as a sort of martyr figure, and a part of her secretly hopes she will die heroically fighting for equality, her death inspiring change. A more realistic take would be that she has a subconscious deathwish, and is scared of the time when fighting is no longer necessary.
Lady Cavalier
Mutation
Empathic Weaponry & Weapon Proficiency
Mutation Capabilities
Weapon Proficiency - Ten's primary power is the ability to instantly master any weapon simply by touching it. This applies to any tool designed for combat, whether to kill, maim, stun, incapacitate, or otherwise harm someone or something, and is not limited by anything other than fitting into the broad category of "weapon". All she needs to do is touch any part of a weapon and she will instantly have the knowledge and physical ability to use it on par with a master. This includes things that are part weapon and part something else, like a tank or a fighter plane. If she touches things that function as more than just a weapon, she not only becomes a master with their use as a weapon, but also all other forms of their use. Because she has had this ability for nearly all of her life, and the fact that she never forgets a weapon, Ten has an impressive list of weapons that she can use with the skill of a master, including thousands of varieties of guns, swords, spears, axes, explosives, darts, bows, tanks, planes and exotic weapons. She even once used a catapult. This power not only confers on her the ability to use any given weapon well, but grants her expert knowledge in all forms of combat involved with it. Simply put, she is as good with any weapon as any person could possibly be. It also gives her intimate knowledge of whatever weapon, so she can field strip and reassemble any firearm or explosive in a matter of seconds. A unique quirk of this power is that it allows her to use weapons she normally could not use, either because of security measures, or some other requirement that she does not meet. For example, can launch a missile from a silo, so long as she can touch the controls, even if she does not have the launch codes.
Empathic Weaponry - Discovered later in life, Ten's secondary power is the ability to manifest a variety of weapons through force of will. By simply concentrating on the weapon she wants to summon, she can cause it to "phase" into existence, fully functional and ready to use. The weapons she creates can only be used by her, and in fact will disappear if they leave her grip. There is no limit to their aesthetic design, but they do have to be functional. However, the only real limit is her imagination, as she can create weapons which are not technologically feasible, such as her personal favorite, a lightsaber like sword of energy. The weapons she creates are solid, and projectile weapons she forms never need to be reloaded, and they never jam or misfire. Creating and keeping them in existence is physically tiring, and although the exact amount of energy consumed varies by complexity, on average one minute of maintaining a weapon is about as draining as one minute of steady jogging. While there is theoretically no limit to the size of a weapon she creates, she must be touching the weapon to keep it in existence, so unrealistically sized guns, for example, are not a good idea.
Enhanced Strength, Perception and Agility
An interesting tertiary power stemming from her weapon proficiency, Ten's physical attributes are heightened to the near pinnacle of human capability to give her the actual physical ability to use any weapon she touches as a master. She's strong enough to wield a battle hammer like a Nordic berserker, fast enough to match any expert fencer, and perceptive enough to shoot a target at over 2000 yards, with the right rifle.
Skills/Talents/Strengths/Knowledge
Apart from her obvious mastery of any and all weapons, Ten has some other skills picked up over nearly ten years of combat that help make her the perfect soldier. First and foremost, she doesn't hesitate when it comes to killing. While her power grants her the ability to use weapons effectively, it didn't equip her with the mental faculties to deal with killing people regularly. Luckily for her, those came naturally, and she doesn't even flinch when shooting a man dead anymore. She's also highly skilled in several forms of martial arts, particularly those that make use of weapons, and years in the field has given her a hardy endurance. She doesn't tire easily, and she never gives up. She is a skilled driver and pilot, and can work wonders with anything even remotely technical. She's also extremely well versed in combat theory, and by extension, military theory. She's also a huge history buff, particularly US history.
Equipment
Tennessee has a gun collection that would drop the jaw of any self-respecting gun nut, and make most liberals shit themselves. The ones she uses most are kept in the back of her van, along with the value pieces, while the rest are spread out among her several safe-houses across the US. Notable firearms include an original Winchester 1873, manufactured in 1873 and in near perfect condition, a Barrett 82A1 .50 caliber rifle, a flintlock pistol from 1773 in near perfect condition, a gold-encrusted 7.65 Walther PP with the initials A.H. inscribed on the grip, and a Mateba 6 autorevolver. Despite having all of these as showpieces, the guns she primarily uses are much more practical. Two SIG Sauer P229's are almost always holstered beneath her coat, just in case. When she knows there's gonna be a fight, she packs her H&K G36C subcarbine. For missions where she expects to be in a marksman position, she'll bring the SR-25 DMR. In any situation, her sidearm of choice is the M1911X, a custom variant of the M1911 .45 sidearm designed specifically for the government agent's responsible for tracking down and capturing mutants. It has a unique chambering system, controlled by a built in microcomputer, that allows the user to apply a variety of special effects to the bullets it fires, to more easily take down troublesome mutants.
In terms of non-lethal equipment, Ten has a variety of stolen government tech designed for operatives to use against common mutant archetypes. Perhaps the most useful is the X-Out neural implant, which uses a similar theory to Magneto's anti-telepathy helmet to shield Ten's mind from prying mutants. It is, however, not 100% effective in preventing telepathy, it only makes her more resistant.
Weaknesses
Apart from slightly elevated physical ability, Ten is practically a human, and is thus subject to all of their weaknesses. She possesses no superhuman healing ability or defensive ability, and must rely on her own training just to stay alive in a world with people who can shoot lasers from their eyes. Although she is in peak physical condition, a bullet in the gut will still kill her, and even the most well trained human can only go so long before tiring. In terms of psychological shortcomings, Ten is a few eggs short of a dozen. She never fully recovered from her PTSD, and can be prone to moments of instability and anger. She sits on a fine line between mutant freedom and patriotism, and is in danger of falling either way. Her conflicting beliefs and feelings often leave her feeling drained and depressed, and some days, she couldn't care less about living or dying. In combat, she can be reckless and overly aggressive, often exposing herself to harm to get a better shot or to save a comrade. While that bravery can be admirable, each time she does it, she inches closer to death.
Tennessee Brannon was born to Michael and Lorraine Brannon, a sheriff and a sunday school teacher, in Texarkana, Texas. She had an older brother, Tucker Brannon, who was 4 years older than her. Her family was deeply religious, and she doesn't remember a time in her childhood when she did not attend church thrice a week. Ten's mutation developed early, perhaps even earlier than was apparent, but due to it's nature, she seemed like a normal human kid who was just a real natural with rifles. Her father took both her and her brother out on hunting trips from the moment they could hold a gun, and right from the get go it was apparent that Ten, at age 10, was a natural. When Tucker was 18, he joined the Army, like his father and grandfather and great grandfather before him, and soon after, the Twin Towers were struck and he shipped off to Iraq. Ten, meanwhile, continued to master new guns as quickly as she could find them, and at 15, she was the sport shooting champion of the entire state of Texas, beating out trained marksmen with decades of experience.
When Ten was 16, Tucker returned from his tour of duty, haunted. Something had changed him, and after a few days, it became apparent. Tucker, like Ten, was a mutant, and his experience in war had awakened it inside of him. While Ten's ability was virtually invisible, Tucker's was impossible to not notice. His mutation, which manifested at night, turned him into a type of vampire. His skin blanched, his hair darkened from ginger to blood red, and his eyes grew sullen and black. He kept himself confined to his room the first few nights, but on the third night, his thirst was so great, and he left the house, bringing back his "prey" a young college girl. Ten and her father walked in on Tucker just as he was finished draining the girl of her blood. Ridden with shame and fear, he fled. It was from that moment that Ten's father grew to despise mutants, yet little did he know his own daughter was one as well.
In addition to hating mutants, Ten's parents also hated homosexuals, and were very vocal about it. When Ten began experiencing sexual attraction, exclusively towards other girls, she realized that she was exactly the type of person her father loathed. This, of course, did wonders for her self esteem, and is one of the primary reasons she is still in the closet today, despite not having seen her parents in more than five years. At 18, Ten decided to put her phenomenal shooting skills to good use, and simultaneously get away from parents who would hate her if they knew what gender she fancied, and joined the army. Despite women not being allowed in infantry jobs, Ten's shooting was so good that a special exemption was made for her, and she found herself in the 69th infantry division, albeit in a support role. Her marksmen scores were through the roof, not only better than her entire class, but better than anyone who had ever taken the test, ever. She claimed it was simply natural talent, but she had attracted the eye of a government spook named Lynch, who began to suspect her of being a mutant.
Immediately after training, the fighting 69th was deployed to Iraq, where Ten graciously served in an overwatch position. It was here that she realized how right fighting felt to her. She was comfortable on the battlefield in a way she never was back home. Unfortunately, the good times had to come to an end, and during a routine movement of her unit, her convoy was ambushed. Nearly half of her unit was dead from the first volley of rockets. She and the rest of her team made it to a relatively defensible position and engaged in a prolonged firefight with the insurgents. She watched as even more of her friends fell to gunfire, and although she was taking down bad guys left and right, she found herself separated from the rest of the group, and out of ammunition. In her attempt to make it back, she became entangled in a knife fight against an insurgent, and he knocked her to the ground and kicked away her knife. Desperate, she reached for anything to use against him as he prepared to bring his blade down. Finding nothing, her secondary power awakened, and she manifested a handgun out of thin air. Not wanting to waste the opportunity, she killed her attacker. Unfortunately, however, the QRF dispatched to rescue her team had arrived, accompanied by Lynch, and he saw everything. Although her injuries were not that severe, she found herself discharged from the army. She was nearly 21 now, and she didn't want to return home. Coincidentally, Lynch found her, and offered her a job. He and his agency were very interested in people like her, and he offered to let her keep doing what she was good at, and pay her copious amounts of money too. Of course, she accepted, not knowing the rabbit hole she was getting into.
Still coming to terms with her powers, she decided to visit her parents. She meant to tell them about both her mutation and her sexuality, hoping that they would understand, but fear got the better of her, and she left without ever telling them. Under Lynch, Ten learned more about her powers, and finally understood why she was perfect with any weapon. She worked with a team of mutants, nicknamed the Lynch Mob, who worked for the government doing black ops jobs that couldn't be accomplished even with normal special forces. At first, it was good. They went up mainly against radical terrorist cells and the occasional mutant psychopath. She felt like she was doing good work. It was with the Lynch Mob that she earned her nickname, the Lady Cavalier. They let her play with the best and coolest weapons, they let her run free in combat with very few restrictions, unlike the army, and best of all, they payed her tons of money. Then, as anti-mutant sentiment began to become more prominent, the focus of the Mob changed. Where once they hunted down only the dangerous mutants, now they were hunting innocent ones, often children, and bringing them in for experiments. A few of the Lynch Mob members didn't like this at first, and tried to leave. Ten was ordered to kill them, and she did. Without hesitation. Despite knowing that what she was doing was wrong, she did it anyway, out of loyalty to her country. For almost a year she blindly followed their orders, kidnapping children from their beds, and killing their parents if they resisted, or sometimes even if they didn't, just to keep them quiet.
Ten was 24 when she could no longer take it. After being forced to kill a child mutant who was causing too much trouble to be worth experimenting on, she simply snapped. She tried to convince the rest of the Lynch Mob to help her stop the torture, but to no avail. They threatened to turn her in for treason, and she had no choice but to kill them all. She freed as many of the prisoners as she could, and activated the facilities safeguard - an onsite tactical missile that would wipe the facility off the map if it were ever breached - and got out of there. She believes that Lynch died in the explosion, but she was never sure.
Free, but without purpose, Ten fell back on her core motivation: protecting people. She travelled America, now in the throes of a near civil war against mutant kind, protecting mutants from abuse by humans, and humans from abuse by mutants. Her mind somewhat clearer, she began to pick up hints of her brother's whereabouts, and set off to find him as well. Then, M-Day happened, and Ten found herself as one of the world's few remaining mutants. She couldn't help but feel a little cheated that most people who didn't want to lose there powers did, and that she, who yearned to be human, did not. Still, she wasn't about to give up. She knew if she still had her powers, then others must as well, possibly even her brother, and she knew the most likely place to find them: Xavier's Academy for Gifted Youngsters.
Family
Michael Brannon - Father (Alive)
Lorraine Brannon - Mother (Alive)
Tucker Brannon - Brother (Unknown, possibly de-powered)