Introduction
Friends are forever. Especially good friends. A group of friends who knew each other in elementry school made a promise that they would stick together and move in with each other when they get old enough to move out. The house is huge, bigger then they thought it would. Bigger house, means bigger rent, and larger bills. These friends need to find big jobs with big pay, and in big time. There is a lot of things to do here, there is a comic book store, a shopping mall, a mcdonalds, a doller store, a burger king, a wall mart, a silver city, a neo tokyo, a night club and a LARP store. The mall consists of three floors. The first one has a food court, a dollar giant, a chapters in mall store. A music store, a video game store, and a board game store. The second is the food court, filled with a lot of vendors to eat from. A video camera store, and bathrooms. The third is the security office, and cells.
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The Story So Far... Write a Post » as written by 3 authors
Setting
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View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
View All » Create New » Quests
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
Add Group » 0 Factions to align with
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Six Pack: Teen troubles. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
No items have been created yet!
The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
View All » Add Character » 3 Characters to follow in this universe
Newest
Jim Everstock
"Hey man, I got the car started up!"
Christina Storm
Christina is a "sweet girl"
Blake Phoenix
Blake is the "Funny guy"
Trending
Blake Phoenix
Blake is the "Funny guy"
Jim Everstock
"Hey man, I got the car started up!"
Christina Storm
Christina is a "sweet girl"
Most Followed
Christina Storm
Christina is a "sweet girl"
Blake Phoenix
Blake is the "Funny guy"
Jim Everstock
"Hey man, I got the car started up!"
View All » Places
Fullscreen Chat » Create Topic » Six Pack: Teen troubles: Out of Character
Discussions
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Six Pack: Teen troubles
by austyn101 on Fri Mar 23, 2012 4:53 pm
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- Last post by austyn101
on Fri Mar 23, 2012 4:53 pm
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Six Pack: Teen troubles
Most recent OOC posts in Six Pack: Teen troubles
[OOC] Six Pack: Teen troubles
You may edit this first post as you see fit.