Name: Gorimm Skrall
Age: 25
Race and Sub-species: Beast/Orc
Height: 6'8"
Weight: 256lbs
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Brief Personality Overview: Contrary to other Orcs angry nature, Gorimm is lighthearted and mild, and his curiosity of peoples not of the desert gives him a charming outgoingness. Because of his Orc heritage, rage has been known to overcome him in times of heavy stress, but it is still mild compared to his kin.
Scars or Defining Features: He obtained a nasty scar over his eye while training with the hunters of his Tribe.
Weapons and Personal Equipment: Gorimm doesn't wear Armor, he prefers the manuverablity of his robes. His weapon of choice is a two handed great axe given to him by his tribe.
Classification: Warrior
Criminal History: Because he has spent most of his lif in the desert, away for Albion authorities, he hasn't accumulated any criminal background, although it is unlikely he would have anyway.
Brief Background: Born and raised by The Iron Bone Desert Tribe, Gorimm had a rough but happy childhood, filled with hard work followed by as much fun as child in the desert could have. Even as a child, Gorimm's exceptional height and build was noticable, the Chieftain himself took note of the boy's size, and had the village's hunters and warriors train Gorimm to be the Chieftains next Protector. Soon his work and chores were replaced with rigorous training and sparring against the tribes warriors. While sparring he was made to use a pole with heavy lead weighing down one end, which at first he didn't understand, nor could he use the weapon effectivly. It was many years later before he finally defeated any of the warriors with the unbalanced weapon, for years he had tried to use the light end and hold the heavy end to the back, but when he used the heavy end as a bludgeon the weapon suddenly became more effective. Upon completion of his training, Gorimm was presented with the Axe of the Protector, a symbol of The Iron Bone Tribe, and a feared weapon of the desert, easily recognised by any of deserts dwellers. Gorimm lived a simple life at this point, he woke in the morning, and followed the Chieftain for most of the day, which was mostly uneventful. Gorimms simple life quickly crashed down around him when the Iron Bone crossed paths with a smaller desert tribe, Gorimm was ordered to lead the attack on the group and slaughter everyone, down to the smallest child. Gorimm had never took the life of another, and refused to start here, as the group prepared to attack, Gorimm gathered up his things and left the desert. He walked for weeks before he reached the city of Goldmire, and when he found a place where he could rest, the man demanded he be given coin for him sleeping there. When he explained to the man that he had come from the desert and was unaware of his need for compensation, the innkeeper had a change of heart, he let Gorimm stay for the night and the next morning led him to a place where he might make some coin of his own. They stopped at the Swords for Hire guild house, the man turned and left him there, and Gorimm made his way inside.