- Full Name: Gah-Julahk
- Nickname(s): Julahk
- Age: Exact age unknown, presumed mid-forties to early-fifties
- Gender: Male
- Race: Saxhleel (Argonian)
- Faction: Independent, though leans towards the Legion more than the Stormcloaks
- Guild Member: Freelance Adventurer
APPEARANCE
The beast of an Argonian towers over both man and mer, his reptilian form standing well over seven feet, almost pushing for the eight foot mark. His ridged, bumpy skin, more akin to that of an alligator than to a snake's, holds terrifying hues of brown and black, scars riddling throughout his body, the most recent being a set of claw marks under his left eye, slowly healing. His broad maw is full of razor sharp, needle-like teeth, as if they were daggers made to punch through tough flesh. Two bonelike protrusions point outwards from his chin, with three more located along his jaws and three running along his cheek and brow. His eyes are a startling pale yellow, more bestial in nature. Behind his ears lies a small set of gills, camouflaged against his hide. Two horns protrude from the back of the head, both with tribal designs etched into them. His muscular frame makes other argonians cry, weighing in at a hefty 250 pounds. One row of small, ridged spikes run down the middle of his tail, protected with plates of steel.
Gah-Julahk dons a modified suit of Steel Armor (though he prefers light over heavy), perfectly blended between heavy and light armor, the cuirass and pauldrons made from improved steel, while his leggings and gauntlets derive from leather, leaving his claws from being covered. Steel plating go roughly halfway down his tail, leather wrappings securing the armor to the ridges that run down his tail. Due to his unique body frame, as opposed to the more humanoid races, his digitigrade legs deny him of wearing actual boots, but the talons located on his feet make up for this. He is also unable to wear closed helmets, so he wears a non-magical hood over his head.
PERSONAL INFORMATION
- Weapon: Gah-Julahk is quite versed in the art and technique of one-handed combat, as well as utilizing unarmed strikes. As such, it is usually a fatal flaw to assume that he is truly unarmed when he has no weapons in hand. He has been known from time to time to improvise, using ordinary objects such as tree branches as clubs and wooden spoons as daggers. If given the chance, and without a weapon nearby, the Argonian will slash, bite, and kick at his opponents, often with hilarious, but deadly, outcomes, usually ending poorly for the victim at such attacks.
Normally, he carries an iron greatsword, as well as his Steel Sword. His large body frame does allow him to wield the greatsword with a single hand, but even this has negative consequences. Wielding such a weapon one handed somewhat decreases his accuracy with the weapon a little bit, due to the large size and shape of the weapon making it awkward for him to utilize it as such.
- Quote: "Let the rivers of blood be swift."
- Theme song: Norwegian Pirate - Two Steps From Hell
- Brief History: Hailing from the swamplands of Black Marsh many years ago, Gah-Julahk had settled for the life of adventure, serving as a mercenary for various organizations. Over time, this had built up a reliable clientele, allowing him to stay in business for all this time, even gaining temporary employment within the Legion from time to time...
During his younger years, he was actively moving around from place to place, despite having a war going on between the Empire and the Aldmeri Dominion. He had been involved with a group of six other adventurers, calling themselves the Pathfinders. They often set out long treks of exploration, searching out relics of the past, such as the legendary Boots of the Apostle and the Fang of Haynekhtnamet, though they didn't have much luck and settled down for lesser artifacts, ranging from items such as Varla Stones and the Bittercup...
However, over the years, things didn't turn out so well between the members of the group, and it fell apart shortly after the Bittercup was found, which had sparked an interest of individuality. And so, the Pathfinders were no more...
Gah-Julahk had been in Skyrim for over a year now, and often visits two of his relatives in Solitude and Riften, where both work as dock workers.
- Personality: Gah-Julahk is friendly to most other people, however this friendly behavior is less so toward Nords and Dunmer, and can quickly fade into anamosity if falsely accused or have his name slurred upon by any member of these two races. But don't let this friendliness get to you. He's in it for the money, to state it bluntly. In other words, "he'll say that he saved you, then kick your face in." If you piss him off, that is.
He speaks two different languages- Jel, the language of the Argonians, one that is nearly impossible for non-Argonians to truly speak, and the shared language that all races on Tamriel can speak and understand. While he can speak this shared language fluently, he often breaks it up on purpose, to put in the clever ruse that people would often falsely assume that he has an issue with understanding the language.
He is often silent and plays the ruse of being dumb quiet well, as he's a big stupid lizard. So, with that assumption already made in people's minds, he will play along, proving how gullible and stupid these Nords and Dunmer really are, with them judging somebody through past characteristics and racial profiling...