There are some slight magical and fantasy elements to this rp. Magic in general is a difficult thing to harness, and in ancient times Sorcerers and Wizards could work it to do amazing things. But tales of that of them are just that, tales, to most peasants and nobles magic doesnāt exist, and it is a strange concept that is even feared. Magic is often the subject of nightmarish bedtime stories, itās superstition. However sometimes a person is born who has some magic in them. This magic manifests itself in a single small way, sometimes helpful and sometimes not, a gift or a curse. An example of this would be an ability to communicate with dogs, the ability to communicate with all animals however would be too powerful of an ability for a gift. Gifts are simple and singular things, it's been a long time since anyone has had the ability to move mountains.
People who are born with magic in them are called āThe Giftedā. Before Emperor Midas started gathering them as his elite warriors they were often shunned by society and looked at as nefarious. The Gifted were often in danger of having violence directed at them for their strangeness and the superstition involved with magic. Now that they are sought after as warriors however there are laws in place to turn them over to the Empireās army. In addition to whatever form their gift takes a gifted person often has a longer lifespan than a non-gifted individual. These life-spans can range from double a natural personās to quadruple.
The prophecy that speaks of the fall of Midas was foretold by Queen Judith, Queen Regent of the very first Kingdom he conquered. Only he and three others, the best of his then trainee Wolves, were present at the time of its telling, and he has sworn each of them to silence on the matter.
As I saw my Kingdom fall, so too shall yours.
Not today, nor even for many seasons. You will
succeed in building an Empire but it will never be finished.
Four gifted children will rise against you
and it will be your end.ā
The Wolves of Drodor are collectively referred to as the wolf pack, a small army of elite warriors trained from a very young age to do one thing: conquer. It is true that they are trained in combat, like a common soldier would be, but it doesnāt end there. Their lessons include tactics, noble courtly etiquette, the art of the hunt, survival in harsh conditions and sharpening of the mind. In addition to a wide range of skills these individuals go through a physical
Most people to the south donāt believe Goblins exist but the north knows better. The Giantās Thicket is where they make their home, a thick forest of gargantuan trees and often gargantuan creatures. Humans donāt venture there, as it is an extremely dangerous place.
Dwarves a not very common, but more so to the south than the north, and if they are ever to the north it is usually a business matter. Dwarves are master craftsmen and excellent merchants. They are more known as real than Goblins are certainly but there are many territories that can not claim to have ever seen any. In stature Dwarves are much like any other Dwarven race you are familiar with in fantasy medie, short and stalky, big hands and feet, very strong.