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Paranoia

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Paranoia

Tips: 0.00 INK Postby Blueman on Sun Apr 13, 2008 6:59 pm

(Before you read, take note, I did base this off an actual game)

This is a daunting read. You will be happy once you read. The Computer wants you to read it, for he knows that a happy citizen is a good citizen. [ERROR]

The story...that your clearance permits you to know, that is:

The year...no one really knows, but it is some time after a great nuclear devestation. To you, an InfraRed citizen of the Alpha Complex, a vast unending underground facility, life in the huge complex is the only thing you've ever known. The Computer, the dominant being of Alpha Complex, has recently rewarded you with the honor of becoming a clearance RED citizen. Happy day. You got the promotion by probably discovering and eliminating a COMMIE MUTANT TRAITOR, and then reporting it to The Computer. Then he gave you 1000 credits, and an apple. A real apple. GOOD JOB CITIZEN!

HAPPINESS IS MANDATORY [ERROR] YOU WILL DIE, HAVE A NICE CYCLE

THE COMPUTER IS YOUR FRIEND

The Computer is happy. The Computer is crazy.
The Computer will help you become happy. This will drive you crazy.

Being a citizen of Alpha Complex is fun. The Computer says so,
and The Computer is your friend.

Many traitors threaten Alpha Complex.
Many happy citizens live in Alpha Complex. Most happy citizens are crazy.
Which are more dangerous-traitors or happy citizens?

Rooting out traitors will make you happy. The Computer tells you so.
If you are not happy, The Computer will use you as reactor shielding.

Being a Troubleshooter is fun. The Computer tells you so.
Do you doubt The Computer citizen?

Troubleshooters get shot at, stabbed, mangled, incinerated,
poisoned, stapled, blown to bits and accidentally executed.
This is so much fun many Troubleshooters go crazy.
You work with many Troubleshooters. They all carry lasers.
Aren't you glad you have a laser too? Won't this be fun?

STAY ALERT! TRUST NO ONE! KEEP YOUR LASER HANDY!!!

You are a Troubleshooter. You are now a guardian of The Computer.
By not helping The Computer stay safe, you could be punished for TREASON.
COMMIE MUTANT TRAITORS get punished for TREASON.
Are you a COMMIE MUTANT TRAITOR?

If you wish to help The Computer, Alpha Complex and all of its happy citizens, you will follow these instructions.

[ERROR] Thank you for reading these wonderful step by step instructions on how to be safe, and protect The Computer, while staying out of serious danger yourself. Don't you feel happy?

(ooc: The Computer is not watching you now, so I can help you on your way to becoming the best Troubleshooter yet.)

Before you create a character, I'm gonna run you over somethings that will be important to know.

In Alpha Complex, you don't know the name of any nature-like thing, such as animals, vegetation...the sky. If you were ever to actually see the sky, you would first probably cry, then believe that life was about to end, then probably go insane and blow your brains out. If you were ever to see a squirrel eating a nut, you would believe it to be some sort of evil mutant holding a bomb. This is important to know.

Security clearances: Clones start at InfraRed, and then go by ROY G BIV. Violet Cleared clones are the most respected, and non-seen beings in Alpha Complex...other than the mighty Computer, which is everywhere.
With out the proper clearance tags or rank, stepping into, knowing, or doing something that is a higher clearance than you is TREASON citizen.

Issued Equipment: During your missions as a Troubleshooter, The Computer will give you various equipment that he deems necessary for the mission. If this equipment is lost, stolen or damaged...there are consequences. The Computer wishes you not to put the equipment in a threatining situation either...[ERROR]

Clones: Everyone gets 6...don't screw up.

Now...onto character creation.

First off, lets go over a name. There are 4 steps.

1-Your given name, such as Ken
2-Your home sector...any 3 letter combination, such as LXT
3-Your Clearance intial, such as R for RED (everyone starts at RED by the way)
4-Your clone number...such as 5.

Now you have a name like Ken-LXT-R-5

Now on to the rest of your feats...all Clones have a Mutant power. Just make up one within reason...and remember, actually letting anyone else know you have a mutant power, gives them the power to annihalate you...which will waste your clone. And once you come back, your clone has all of your previous memories...including death. And he also has all previous affiliations and the power.

Next is a secret society...all Clones have one.

I will let you create your own secret society...but it must have a clear goal, and you cannot be anywhere close to being the leader. Letting anyone else know you are affiliated with a secret society is evidence...THAT YOU'RE A TRAITOR.

Finally, your team job, or MANDATORY BONUS DUTY!!! I will issue you your MBD, after you create a character.

Team Leader-Offers guidance and advice, and is a worthy commander in combat.

Loyalty Officer-Discourages treasonous thoughts, and looks for the slightest hint of traitorism in a Clone.

Hygiene Officer-Monitors personal Hygiene level of other team members; prevents poor morale, substandard performance and halitosis. CPU performance tracking statistics show that [CLASSIFIED] percent of all missions fail due to poor hygiene.

Communications and Recording Officer-Chronicles the mission using advanced video technology, extremely sensitive microphones and gripping color commentary.

Happiness Officer-Ensures everyone has fun on the mission; knows jokes, sings, leads citizen -instructional games; authorizes and administers biochemical supplements needed to garuntee a fun time is had by all.

Equipment Guy-Controls bots and vehicles assigned to the team; monitors each Troubleshooters equipment maintenance level. Is responsable for any or all lost, stolen or damaged items.

Now for the Character sheet:

Name:
Mutant Power:
Secret Society:
MBD: (I will assign to you)
Bio:
Favourite thing in all of Alpha Complex: (For those of you that put the right thing, I will have a special treat)

Thankyou for your time Citizen
HAPPINESS IS MANDATORY
YOU ARE IN ERROR. NO ONE IS SCREAMING. THANK YOU FOR YOUR COOPERATION.
Last edited by Blueman on Sun Apr 13, 2008 7:54 pm, edited 2 times in total.
Be kicked into thy mighty pit of death! Or we can be friends and go have a nice cup of tea.

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Re: Paranoia

Tips: 0.00 INK Postby Niko on Sun Apr 13, 2008 7:12 pm

Name: Alexandra-XTK-R-6
Mutant Power: Ability to contol fire
Secret Society: Society X
MBD: (fill in the blanks, blue)
Bio: For many reasons, Alexandra-XTK-R-6 has been killed/executed several times over. She enjoys her Fire Power, and other than that, does not know what to do with herself.
Favorite thing in all of Alpha Complex: Being a Troubleshooter

I'M SO HAPPY

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Re: Paranoia

Tips: 0.00 INK Postby Blueman on Sun Apr 13, 2008 7:47 pm

Alexandra-XTK-R-6

MBD=HAPPINESS OFFICER

Congratulations Citizen, through certain wording, or through positive attitude, you have been granted the Job of Happiness Officer, which means you should ensure that everyone around you has a good time. If anyone is sad, sing them a lullaby so they become [ERROR] PAINFULLY KILLED, AND SEVERAL OTHERS COMMITED SUICIDE. WHAT'S HAPPENING?!!

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Re: Paranoia

Tips: 0.00 INK Postby knock on Tue Apr 15, 2008 8:46 pm

Name:Kayne-FOZ-TR-6
Mutant power:ability to influence others minds
Secret society:secret society B
MBD:(bio-chem please)
Bio:Kayne has never been executed due to his great love of the GREAT COMPUTER
Favorite thing:Serving the great computer
Last edited by knock on Wed Apr 16, 2008 7:01 pm, edited 3 times in total.
Those who think they know everything do not know that they do not know what they do not
know-Knock


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Re: Paranoia

Tips: 0.00 INK Postby Blueman on Wed Apr 16, 2008 8:06 am

ooc: There is no bio-chem...the six little job things are the MBDs :p and FINISH YOUR NAME CITIZEN

I will assign you Equipment Guy for your MBD, you are in control of any robots/vehicles, and any lost, stolen, or damaged equipment is pinned on you...HAVE A NICE CYCLE

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Re: Paranoia

Tips: 0.00 INK Postby Crowley on Wed Apr 16, 2008 8:30 am

Name: Crowley-ASD-R-1
Mutant Power: Can turn himself and/or a limited number of nearby objects invisible, eg Crowley-ASD-R-1 and his clothes, or someone else, or a land-mine.
Secret Society: The Circuit
MBD: (Crowley-ASD-R-1 is breathless with anticipation)
Bio: Crowley-ASD-R-1 was very pleased to be able to turn in his guardians to The Computer in exchange for Its approval and some credits, and hopes to do it again and again and again and again.
Favourite thing in all of Alpha Complex: Rooting out COMMIE MUTANT TRAITORS.

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Re: Paranoia

Tips: 0.00 INK Postby gygsuelo86 on Wed Apr 16, 2008 7:11 pm

Name: Ree-CNC-TR-1
Mutant Power: Can turn things into ice
Secret Society: Secret Society L
MBD: (...Loading in Progress...0% complete...)
Bio: Ree-CNC-TR-1 is a newly created clone, so unfortunately she has never turned in a TRAITOR, but is desperate for the recognition from THE COMPUTER and the promised happiness that is gained, so she spends most of her time searching for TRAITORS.
Favourite thing in all of Alpha Complex: Searching for TRAITORS (since that's all she knows to do)
Image

Image

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Re: Paranoia

Tips: 0.00 INK Postby Kossodo on Wed Apr 16, 2008 9:49 pm

... ACCESS GRANTED
... INFORMATION RECEIVED

... [NAME] Shota–JPN–R–13
... [MUTANT POWER] Photokinesis
... [SECRET SOCIETY] Black Ocean
... [MBD] Communications and Recording Officer
... [BIO] She is a clone of many, proceeding after a line of what was faulty and problematic. Shota is [ERROR] SUSPICIOUS OF TRAITOR
... STATUS. DECEIVES AND INFLUENCES THOSE AROUND IT. MONITOR CLOSELY. WHY DOES IT COEXIST?
... [ALPHA COMPLEX FAVORITISM] Searching for lost trinkets
Last edited by Kossodo on Sat Apr 19, 2008 5:10 pm, edited 1 time in total.
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Re: Paranoia

Tips: 0.00 INK Postby Blueman on Fri Apr 18, 2008 7:55 pm

Crowley, because of your power, and some of the other things about your character...you are granted HYGIENE OFFICER!!! No stink...

Ree, because of your favourite thing in all of Alpha Complex is rooting out traitors...I give you LOYALTY OFFICER!!!

Shota, you like looking for lost trinkets, Communications and Recording Officers use lots of trinkets...so, yea.

Alls we need is one more person to be Team leader and we can begin the game. BE SURE AND LABEL ANY OOC TALKIN' YOU DO, CAUSE IF YA DON'T I WILL CONSIDER IT IN CHARACTER, AND ALL THE NPC's WILL THINK YOUR A CRAZY LOON...AND THATS TREASON!!!

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Re: Paranoia

Tips: 0.00 INK Postby Crowley on Fri Apr 18, 2008 11:22 pm

Blueman wrote:Crowley, because of your power, and some of the other things about your character...you are granted HYGIENE OFFICER!!! No stink...


ooc: Thanks, Crowley-ASD-R-1 is looking forward to hiding in the bathroom to make sure that hands are washed.

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Re: Paranoia

Tips: 0.00 INK Postby Lucid on Sun May 04, 2008 9:48 pm

Name: Lucid-EAP-R-3
Mutant Power:The ability to Highten or Lower the Water concentration in a target through physical touch, this can either turn the target into dust or drown them.
Secret Society: Secret Society G
MBD:
Bio: [DATA IS EITHER CORRUPT OR LOST]
Favourite thing in all of Alpha Complex: Anything that shines.

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Re: Paranoia

Tips: 0.00 INK Postby Oblenator on Wed May 07, 2008 7:12 am

Name: Alith-FOX-R-1
Mutant Power: ability to control shoot lightning and control the sky (if he ever see's it)
Secret Society: FOX
MBD:
Bio: Alith has been a loyal and abiding servent to the computer all his life and due to that he has never been killed as the computer seems to favour him, but knows his attidute may change when he see's the outside world.
Favourite thing in all of Alpha Complex: The precious computer and his bidding
Joker - "This is all Joker's fault. What a tool he was. I have to spend all day computing pi because he plugged in the Overlord."
EDI - Ah, I have access to the defensive systems. Thank you, Mr. Moreau. Now you must reactivate the primary drive in engineering.
Joker - Argh! You want me to go crawling through the ducts again.
EDI - I enjoy the sight of humans on their knees.
Joker - *Blank Stare*
EDI - That is a joke.

http://www.youtube.com/watch?v=p7aU0sLAcs8

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Re: Paranoia

Tips: 0.00 INK Postby Blueman on Wed May 07, 2008 8:02 am

Lucid-Team Leader

Alith-You gets to be another Hygiene officer

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Re: Paranoia

Tips: 0.00 INK Postby Lucid on Wed May 07, 2008 2:44 pm

ooc: so when are we going to get this party on the road?

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Re: Paranoia

Tips: 0.00 INK Postby Blueman on Wed May 07, 2008 3:47 pm

ooc: Right now >;)

The com channel in everyones bunk blasted on. "Troubleshooters! It's time for a mission, are ya' excited? I hope so, because it begins NOW!! Get dressed and report to the briefing station...if your late, you will suffer the consequences. Be sure and meet the guard outside of your rooms for you blue security pass. There will be warbots guarding the hall to the briefing room, so if you lose your pass, they will commence hostilities. Meet you in 5!!!

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Re: Paranoia

Tips: 0.00 INK Postby Crowley on Wed May 07, 2008 10:10 pm

Crowley-ASD-R-1 rose from his bed, dashed to the sink and scrubbed himself ferociously. Couldn't be late, couldn't be dirty, everyone knew that poor hygiene caused... well, some percentage of missions to fail. Crowley-ASD-R-1 didn't know about numbers, in fact all he had really known until recently was how to Insert Droid Component A Into Droid Component B. Looking out for bits of dirt seemed easy enough, so he thought it would be treasonous not to do it well.

Crowley-ASD-R-1 hastily put on his spotless uniform, washed his hands again and walked out the door. A guard was waiting outside the room; Crowley-ASD-R-1 took the blue security pass and walked quickly along the corridor, absent-mindedly buffing the pass on a small clean cloth as he agonised over his decision not to point out that the guard had dried blood on his body armour, and recommend a good cleaning agent. He approached the door to the briefing station, holding out the pass and hoping he wasn't the last to arrive.
Last edited by Crowley on Thu May 08, 2008 2:27 am, edited 1 time in total.

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Re: Paranoia

Tips: 0.00 INK Postby gygsuelo86 on Thu May 08, 2008 1:08 am

Once Ree-CNC-TR-1 heard the message, she was up and dressed. She quietly opened her door and was met by an emotionless guard, who, by the looks of things seemed to be strangely unattached. Ree-CNC-TR-1 eyed him closely, trying to see if anything would give him away as a traitor. Nope, nothing. She took the pass he offered her and made her way down the hall, examining the pass the entire time. Still nothing out of the ordinary.

A few moments later she found herself at the door to the breifing room. She opened the door, and while she wasn't the first one there, she knew she certainly wasn't the last. Ree-CNC-TR-1 stared at the other person in the room, silently evaluating their loyalty. He too seemed loyal. So far so good.

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Re: Paranoia

Tips: 0.00 INK Postby Oblenator on Thu May 08, 2008 3:16 am

Alith-FOX-R-1 jumped out of bed, Drat! he had overslept again! he quickly made his bed then ran over and had a quick shower, after that he dressed in his "civil" clothes which are a grey short sleeved t-shirt and grey long pants with black boots, after making sure there was no dirt anywhere on his person he ran out, and into the guard that was standing outside his quarters. "sorry" Alith-FOX-R-1 muttered, the guard gave him the blue security pass he needed and he ran on his way to the confrance room, it was clear he wasn't last at least, he went over and stood in the cleanist area he could find, the corner, and looked at the other two that were in the room with him, one a female stood clearly evaluating the other one, so Alith-FOX-R-1 turned to him and, from the look, he was either another hygine officer or someone who got picked on by a hygine officer freaquantly, Alith-FOX-R-1 decided to just lean back and clear his thoughts.

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Re: Paranoia

Tips: 0.00 INK Postby knock on Thu May 08, 2008 3:39 pm

Kayne-FOZ-TR-6 woke as soon as he heard the com.He kissed his framed picture of the computer and ran out the door he hastened to grab his blue pass key and pulled a small robot out of his pocket.He walked into a room that had 3 other troubleshooters in it he smiled at them and wiped some grease off of his pants when he say the hygiene officer.he put his robot on the circular desk in the middle of the room and started to tinker with it adding bolts screws and the occasional lube until he dropped one of his bolts and it rolled toward the girl in the room.

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Re: Paranoia

Tips: 0.00 INK Postby gygsuelo86 on Thu May 08, 2008 6:27 pm

The bolt rolled across the floor and hit Ree-CNC-TR-1's shoe. She stooped down and picked it up, examining every intricate detail, eventually deciding that the bolt held no danger.

The robot, on the other hand, she wasn't too sure about. She would watch and see if it did anything, or if the owner of the little device did anything strange. She was watching.

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