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Welcome to the Black Magic Disco...

a topic in Profiles, a part of the RPG forum.

Post all character profiles here.

Welcome to the Black Magic Disco...

Tips: 0.00 INK Postby Black Magic Disco on Sun Apr 27, 2008 11:42 am

Profiles, profiles! PROOOOFILES!

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Black Magic Disco
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Now joining the Black Magic Disco: Shaden Vachann

Tips: 0.00 INK Postby Black Magic Disco on Sun Apr 27, 2008 11:42 am

Name: Shaden Vachann "The Panther King"
Birthdate: May 26
Age: 42
Gender: M
Family: Goren Vachann (brother); Serith Vachann (sister-in-law); Jathan Vachann (nephew)
Hair Color: Black
Eye Color: Gold
Height: 6'
Weight: 202 lbs
Physical Appearance: A rather large, blue furry bastard with a 6' jet black, furry, prehensile tail, sporting a flame at its tip. Usually dressed in blacks or greys, with a golden shackle on his right wrist, a green bangle on his left.
Personality: Ranging from quiet, solitary, gruff, to talkative, friendly, cocky, brash, arrogant, total wiseass
Likes: Winning, talking shit, pranks, talking shit
Dislikes: Losing, quick-witted people, cowards
Class: Death Dealer/Death Dealer

History: Shaden has spent his life in war, and signed on with the Crimson Knights to further his training. Rumor has it he is searching for a man known as Black, a legendary warrior who is said to have fought even the mighty Killiak to a (dubious) draw. Shaden has encountered this man before, and is looking to settle things, as it seems in their last encounter, Shaden came away with one of Black's prize possessions...


Abilities:

Mind Over Matter: The nature of Shaden's demonic powers allow him to tap into vast wells of psionic energy and project them from his body in various forms. He is a psychic of moderate power, as well as a master of psychokinesis. With training from both his masters and his brother Goren, Shaden has has managed to fortify his mind against invasion, and is nigh immune to mental attacks, scans, and illusions. Those trying to read his mind, or his intent, will meet a blank slate, or, if they manage to scan deeper, a mess of indecipherable psychic noise.

Ride The Lightning I: A physical manifestation of psychokinetic energy, taking the form of brilliant blue-violet arcs of electricity. Of course, Shaden can fire this electricity at will, but he can also control its flight path, voltage, and heat, focusing either the power of a full lightning strike, or creating a brilliant and horrifying display of power that strikes with the voltage of a static shock. The amount of heat that is delivered with each bolt of lightning can also be controlled, independently of the voltage transmitted. Thusly, the bolt of lightning can strike with no virtually no heat behind it, and the static shock may produce third degree burns. In addition, Shaden also has full control over the shape of the lightning he summons, as well as its matter state, able to focus the energy into blades, staffs, or even clothing, for for unlimited spans of time. Shaden also now exhibits a large amount of control over external sources of electricity as well, though generally only over the rawest form itself, more than objects powered by electricity. Of course, as one might expect, Shaden is immune to electric attacks and heat, and in fact absorbs and draws power from most electrical energies turned against him. Finally, Shaden is able to accelerate and enhance his body's natural healing well beyond its normal limits through the use of Black Lightning in reconstructing damaged tissue -- this is not instantaneous, however, and takes quite a bit of focus.

Grip On Reality: Shaden's psychokinesis is of such power that he can create energy and matter. In addition to being able to summon multiple forms of psychokinetic energy, he can also change its shape, composition and matter state. He uses this ability mostly to create clothing and weapons for himself out of 'thin air' (actually psionic energy). Likewise, his psychokinesis is of such power to grant him limited limited control over space-time itself, warping time or altering properties his various psychokinetic energies. Of course, he is able to detect similar reality distortions, to a degree.

Spitfire: A physical manifestation of psychokinetic energy, taking the form of flames of varying colors. Naturally, as a flame if Shaden so desires, the hell fire can generate intense heat, into multiple tens of thousands of degrees. This ability however, comes from the flame's own kinetic energy, which Shaden can freely manipulate. Through such manipulation, the hellfire is able to buffer against incoming attacks, and refocus and multiply kinetic energy several times over. This transfer and manipulation allows for incredibly forceful explosions when the flames release their stored energy all at once, withering impacts when directed against a person or object, or the appearance of super strength when buffering one's physical strikes. As the transfer is instant, the flames are generally no good for lifting heavy objects, but Shaden has improvised methods for 'lifting' objects by repeatedly altering the focus of their kinetic in a single direction. Shaden usually uses this method as a manner of limited flight by repeatedly channeling the flames against the soles of his feet (or other parts of his body) to lift himself into the air, usually 'riding' his tail flame. Usually, however, Shaden only uses the hellfire for striking with multiple tonnages of force. Defensively, the flames act as a kinetic shield, protecting Shaden from all manner of attacks by redirecting or negating the kinetic energy of incoming attacks. Of course, Shaden is immune to fire.

We Be Falling Up: Shaden's demonic nature also grants him control over gravity, allowing him to fly, though usually he prefers to fly using his hellfire. Shaden can also use gravity to smash and crush opponents, but does so rarely, and thus, had developed no standard techniques for such offensive use. Whenever Shaden feels a need to fly faster, however, he tends to add a bit of gravity to his go.

Out Of Time: Through high-level psychokinesis, Shaden is able to warp time and subject himself to a phenomenon his brother dubbed "chronodynamics". Quite literally, Shaden has the ability to streamline himself against the flow of time, allowing him to travel from one point in space to another while negating much of the actual space time required for the movement. This translates, as one would expect, to staggering super-speed and reaction times. Usually, however, Shaden is still within the physical time stream, and as such, can still be followed with the trained eye, and tracked by any number of methods (though all but the most sophisticated electronic targeting systems would likely find themselves irreparably hampered by conflicting signals as to his location in space-time; multi-dimensional/spacial scans could likely still lock-on). At his fastest, his speed is enough to produce multiple images of himself, giving the appearance of strikes from multiple vantage points at once (geezus, how many people can do this now?!). As a result of this ability, Shaden is able to detect space-time distortions, though he may not be able to pinpoint them.

Your Mother (Nature): In addition to pyrokinesis and electrokinesis, Shaden has been trained to psychokinetically utilize aerokinesis as well as terrakinesis, and is capable of exerting enough control to generate area-wide effects across a span of a quarter-mile. So don't complain if you get hit with something huge. Natch, he's immune to earth and wind attacks.

Ninja Of The Night: A consummate master of Kokuei-ryuu and Sharrok-ryuu Ninjitsu, Shaden was schooled in the basics of Sharrok-ryuu Ninjitsu by his father, a near master of the techniques, but was able to learn no more before his father was slain by his old colleagues. During Shaden's quest for revenge, he met a former Sharrok-ryuu master, who further schooled Shaden in the ways of both Sharrok-ryuu, and the master's own style, Kokuei-ryuu Ninjitsu, thus allowing Shaden to develop his own his definitive fighting style, the Way of Ruin.

Demon Days: As a Sylphii, Shaden was known as the Mahyouou or Daimaou (Demon Panther King/Great Demon King), a guardian to the herald of the Demon Goddess, Shaden was able to draw on the power of the Demon Goddess Hrodea, transforming himself into a powerful demi-god of sorts. Shaden's hair and fur turned white, as a protective carapace of Black Lightning wrapped around his body, a rune-emblazoned sash appears around his throat, and a massive tail flame. Shaden also sprouted spikes along his thighs, shins, forearms, knees, and elbows, and six immense and coiled horns along his back, at times expanded into wings. With the completion of his training, and the realization of his true nature, Shaden no longer needs to shift into this form to access his full power; it is merely an aesthetic change that he sometimes utilizes for old-times' sake.

I'm Going Hunting: Shaden's lineage has granted him superhuman senses that have only grown sharper and more refined in time. He has perfect night vision, a powerful sense of smell able to identify and discern a multitude of scents and track them for miles, a superhumanly acute sense of hearing, and a refined sense of touch that, combined with his other psychokinetic abilities, gives him a limited spacial awareness.


Equipment

Moon Blade: Shaden's most powerful weapon, the Moon Blade is a gathering of magic energy, extremely focused and condensed into whatever form Shaden wishes it to be. The weapon can be considered as a physical extension of Shaden himself, and he is capable of focusing any and all of his abilities through it. As The Moon Blade is focused from an aggregate his own psychokinetic energies, Shaden is the only person that can wield this weapon, and usually carries it in the shape of a hanbo, a 3' ninjitsu staff. In whatever form the Moon Blade takes, can extend for miles with no loss of energy or density, and, in focusing Shaden's psionic energies to their highest potency, has shown enough force to split small planetoids, even when extended to strike from orbit (though accomplishing this knocked Shaden out for several days). Usually stored as a bangle, wrapped around Shaden's left bicep.

Sylphide Lock: A bracelet wrapped around Shaden's left wrist, symbolizing his connection to the Mother Goddess Sylphide. Having realized his full power as a Sylphii, Shaden is able to draw directly on Sylphide's power, greatly increasing his power reserves. As he does this, the bracelet resonates with a green light.

Black's Shackle: A heavy Golden shackle several inches thick, carrying several links of a broken chain and affixed around Shaden's right wrist. Forged via an unknown process, it is believed to be indestructible, and Black was never without it. Why and how it fell into Shaden's possession is still a mystery. When Shaden uses the Sylphide Lock, the Shackle has been shown to resonate in time with it, giving off a blackish-gold glow of its own, and allowing Shaden to draw upon far more of Sylphide's power than he would normally be able to summon.

Demon Armor: As anything Shaden wears is created from a combination of his psychokinetic energies and willpower, no matter how soft and flexible the fabric, it will most always prove as durable as heavy plate armor, many times more so in most cases. At the very least, Shaden's garments provide protection from heavy arms fire, the elements, and sizable kinetic impacts (naturally, as they are usually formed out of black lightning, they are flame-resistant and completely insulated).


Skills

Way Of Ruin: Shaden's fighting style, The Way of Ruin is one of brutality and misdirection. Shaden loves to use underhanded tactics and brutal grappling techniques to batter and humiliate his foes, tossing them around like rag dolls beneath his withering blows, multiple throws, and bone-crushing holds.
Even favoring the underhanded ways of ninjitsu, Shaden cannot stand cowards, or those who will not face their foes head on. Shaden will trip up, lie to, and deceive his enemies, but he will always do so to their faces.

Hakkoumessatsu (Eight Way Annihilation): Soul-obliterating technique that denies the victim of life by severing 8 threads that bind the soul. Those who master all 8 are capable of erasing souls from existence entirely. The Eight Ways are in reality only four, each Way referring to the Soul and that from which has been cut. This technique is incredibly dangerous -- potentially fatal -- to use before it has been completely mastered, as the energies utilized by the practicioner can rapidly drain them of their own life force. As such, users without at mastery at least Six Ways are unable to utilize the technique for extended periods of time. The Eight Ways are as follows:
First Way: Death Blow - Severs the Soul from the Body, disrupting the ki flow to the body. Victims struck by this technique successfully will experience a dramatic loss in their ability to summon up their body's natural energies, as well as possibly suffering the effects of a sudden disruption of their entire body, including critical biological functions. In addition, this attack can be used directly against energy attacks to negate them by indirectly attacking the power at their core. At its greatest, the First Way will completely paralyze an opponent, possibly down to the organs, leaving them unable to muster any strength at all. | Mastery of this Way comes with mastery over the forces of ki, granting one the use of Death ki, as well as the Hakkoumessatsu techniques of Shadow Walk and Shunpo.
Second Way: Ether Blade - Cuts the Soul from the Mortal or Living World, disrupting the victim's ability to manipulate magical energy, or ether. The effects will be comparable to a "Silence" spell that will last until the victim receives magical healing (protection from or spells to reverse status effects will not cure/prevent the effects of the Ether Blade). Spells struck by the Ether Blade stand a high chance of being destroyed or blocked entirely by the negating ethers within the technique. At its most powerful, the Ether Blade will likely strike an opponent instantly unconscious, even comatose, possibly damaging the psyche as the victim's connections to the ethers are suddenly and violently disrupted. | Mastery of this way comes with mastery over the Ethers themselves, granting one the use of Death Ether as well as the Hakkoumessatsu technique Ghost Eye.
Third Way: Void Gate - Severs the Soul from Afterlife, returning it to the Void. It is only after mastery of this Way that one can begin to strike his or her foes instantly dead by use of the Hakkoumessatsu -- the aftereffects of the first two Ways may prove fatal depending on the victim, but neither attack is capable of instantly killing an opponent with its own power. The soul is cut away from the world entirely, and the victim, suddenly soulless, will likely fall dead on the spot. | Mastery of this technique requires mastery of plane shifting between the lands of the Living and the Dead; in other words, to master the last Four Ways, typically the practicioner must die and return from the grave. Once one has mastered the ability to walk between planes, they will be able to strike the soul's most critical moorings directly. One who masters the Third Way gains access to the Void Ether, and, as aforementioned, is able to make Death Strikes, gaining the use of the Hakkoumessatsu techniques Void Cross and Void Walk.
Fourth Way: Way of Annihilation - By this technique, one severs the Soul from itself, destroying it and bringing about its final death. Once destroyed by this technique, one is dead completely and finally; even with the body intact, there is no spirit left to attach to it. It would take a healer of Divine skill to repair the damage done by this technique -- the soul would be reduced to fragments or shards, if not destroyed completely. | Ironically, the mastery one gains with this technique allows them the power of Resurrection by way of manipulation of Soul ether, as well as the ability to make Soul Strikes, direct attacks against the soul itself, lethal or not, that cause immense, debilitating pain. Finally, one gains access to the ultimate technique of the Hakkoumessatsu, the Messatsugenkounohakkou or Eight Way Fist of Annihilation, a technique that strikes all Four/Eight Ways at once.

Note:At this time, Shaden has mastered only the first Two Ways, but has, through battle, learned to focus the energies of the Hakkoumessatsu through his Moon Blade, allowing him to use the technique for extended periods of time with no debilitating effects to his person.

Ghost Eye: Comparable to the Byakugan Eye of Naruto, the Ghost Eye allows the user see in 360 degrees, as well as to process information beyond the visible spectrum. Of course, the technique is only as useful as the user's ability to process the information it gives, and at present, Shaden can most easily discern ki and ether, able to track their flow through the body and the air, allowing him to predict his opponent's moves to a degree, as well as the presence of attacks and spells approaching him from beyond his line of sight. The eye can likewise trace energy signatures, though it is vulnerable to information overload, capable of being overwhelmed by massive energy signatures and the like.

Void Cross: Essentially a plane-shifting technique, allowing one to cross into the Ethereal Plane. This technique renders one invisible to the five senses, though their energy signature can still be tracked. While a person shifting in this way cannot be touched physically, they are still vulnerable to many energy attacks and magic spells (energy attacks borne purely of technology, rather than ki/ether, will deal much less damage, however). In addition, the Void Cross can be used offensively, allowing one to aim strikes directly into the ethereal plane, presumably striking at their opponent from indefensible angles.

Note: Technique currently locked.

Fading Step: In an extension of his chronodynamic manipulation, Shaden is also capable of stepping completely outside the flow of time using a technique he calls the Fading Step. He becomes completely invisible, and nigh untrackable (only persons/equipment attuned to temporal distortions would be able to pinpoint his general location; computers would likely be able to zero in more accurately), and his movements approach sub-light speed. He cannot attack whilst within the Fading Step (any successful strike breaks the technique, as well as stopping flat against whatever he contacts as the sudden 'flow' of real time brings him to an dead stop), however, nor is he able to effectively utilize any of his other psychokinetic abilities.

Vapor Trails | Shunpo (Flash Step) | Shadow Walk: High speed techniques that Shaden utilize, as organized by the level of speed achieved. They can be stacked on top of one another for even greater speed.
Vapor Trails - a half-completed Fading Step, Shaden utilizes chronodynamics to allow himself to move much faster than time itself would normally allow. Unlike Fading Step, Shaden is still visible and can still be tracked with the eye, though his form is translucent and flickering.
-Step Beyond : A push of ki to propel his movement within the timestream
Shunpo - a direct manipulation of kinetic force that allows Shaden to propel himself forward with zero resistance, while simutaneously launching himself forward with a massive burst of energy, released through a single step in the desired direction.
-Step Beyond : launching mid-Vapor Trails
Shadow Walk - a manipulation of the ethers of the world, resulting in a high speed propulsion from a combination of streamlining himself against the energies and movements of the energies between the world, while simultaneously gathering them around himself to utilize them for acceleration, much in the same manner of Shunpo, save for simultaneously lending further speed to the technique as he travels.
-Step Beyond : launching mid-Shunpo

Note: Above Shadow Walk, there is a variant known as Void Walk, in essence a Fading Step through the ethers, a high-speed technique in which one negates the ethers in front of them, enabling them high speed movement through the ethereal plane with zero resistance. While this technique can only be accessed beyond the Third Way, when one is capable of using Void Ether to clear the path for a Void Walk, Shaden has already learned to create a half-complete version by way of rapidly creating and negating pools of ether in front of him while he utilizes the Shadow Walk. Beneath Fading Step, a Step Beyond Void Walk is the fastest speed at which Shaden can move.

Dengekijigokuken (Electric Hell Fist): Shaden wraps his Black Lightning around his body to form an aura, in which case it will not only shield him from attacks, but recharge his own psionic wells, enabling him to project stronger and more focused blasts as he continues to feed the necessary energy.

Dragon Install: Similar to the Dengekijigokuken, save for Shaden wrapping himself in hellfire. The technique does not grant him the same self-empowering effects, though he is capable of focusing the flames upon/against themselves to increase his physical speed and power, as well as that of the flames, when utilizing them offensively.

Gankousen: A technique for focusing one's energy, the Gankousen allows Shaden to focus his energy to a point of his energy, and then release this energy in a form of his choosing, traditionally in the shape of a beam. He can summon this energy at multiple points at a time as well.

Tyrant Rave: Shaden, with a sweeping movement of his tail/weapon, unleashes a spiralling wave of hellfire at his opponent, striking them with a fiery, battering wall of flames. With the amount of kinetic force Shaden is capable of mustering, the multitutde of blows delivered by this single attack can easily prove fatal, if the flames alone don't do the job.
--Tyrant Rave ver. Alpha: Similar to Tyrant Rave, though delivered through a focused blow that explodes into a full Tyrant Rave on contact, at point-blank range.
--Tyrant Rave ver. Beta: A much more powerful blast of hellfire, delivered either via a high-speed charge from Shaden himself, wrapped in a spiralling wave of hellfire.
--All Guns Blazing: The final and most powerful version of the Tyrant Rave, delivered by way of a massive beam of flames, or a gigantic flaming spike at point blank range.

Ride The Lightning II: A high speed charge while wrapped in the Black Electrical Hell Fist. Can also be launched as a projectile.
--Rising Force: A high speed lunge similar in execution to the Gatotsu, utilizing a black-lightning enshrouded Moon Blade, with intents to impale and electrify an opponent.

Sacred Edge: A variant on Gankousen, Shaden summons an arrow of black lightning, which he then launches at his opponent at high speed. Capable of summoning multiple arrows at once.

Savage Fang: A combination Tyrant Rave and Rising Force, Shaden launches a Tyrant Rave before throwing a massive spike of black lightning through the center.
--Ray Divider: The same combination, in reverse order, with Shaden performing the Ride The Lightning before unleashing All Guns Blazing.

Zanzoken (After Image): Shaden is capable of summoning ethereal copies of himself through the power of the Sylphide Lock. While still keyed into Shaden's will, these copies are capable of independent thought, as well as utilizing Shaden's basic abilities. They are also more easily destroyed.

Starlight Reactor: Shaden creates a giant dome of black lightning and hellfire around himself and his opponent in an off shoot of the Dengekijigokuken, both electrifying/burning his opponent while simultaneously battering them with repeated blows from all sides. Pummeled on all sides by hideously powerful blows, scorched by searing flames and electricity, the accumulated energies inside the dome feed themselves, growing more powerful until, at Shaden's command, the whole mess explodes in a crushing, shocking clusterfuck.


NOTE: This ain't done. I'll finish it later, maybe, but for now I'll just put up what I have. Nothing that Shaden ever does will exceed his abilities, so even if you get hit with something that's not listed here, chances are that you will find an explanation somewhere else in this list. If you don't, PM me and I will explain. Do take note that Shaden has mastered forms of attacks, as opposed to specific attacks themselves. That said, I'm listing general forms in which you will see his techniques used, don't be surprised if you see multiple variants on any of the techniques listed here.

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