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Elements On The Run

Elements On The Run

0 INK

We're hated. We're hunted. And the only people we can trust with our abilities is each other. We control the elements and are the most powerful people known to man.

751 readers have visited Elements On The Run since useless rodent created it.

Copyright: The creator of this roleplay has attributed some or all of its content to the following sources:

most of it is original, but some of it may be assumed to belong to avatar - the last airbender. http://en.wikipedia.org/wiki/avatar:_the_last_airbender

Introduction

Secundus Mundus (fictional world with four different regions)
Terra (the earth region)
Unda (the water region)
Aer (the air region)
Ignis (the fire region)

Each one of the region's people have very small abilities to control whatever their region is dedicated too.

All the regions have always worked together to keep the balance of nature in store, but a big prophecy was spoken in the beginning of the four regions that has long been denied.

Four will rise to power. Four will never cower. Controlling elements, giving dangerous presents. Regions will burn, people will turn, all because of the four. The fifth element can save them, travel far and wide past all regions. After that, all hope may be lost, all the power in the world will be the cost.

It was that the four regions would turn on each other because they each possessed one powerful person that could corrupt the balance.
But who would strike first was not predicted. The time has come that the prophecy spoke of. The trust of each region is destroyed. Everyone is on edge, afraid to travel or use their powers. It's almost as if they don't exist anymore. But they do, and the powerful ones will never give up their abilities - it feels too good.

Four teenagers who each control an element. They were born in different places but each at the same time as the stars aligned and the moon was full. Now, 17 years later, they know who they really are and have been practicing their abilities since they were young. They have no intention of war, but each was kidnapped out of their homes a week ago and are all facing the death penalty. Before they are hung they use their powers and escape, and are now on the dangerous run away from warriors and hunters from each region. Life sucks because they have nowhere to go and no one to trust but each other. So in hope for a better future, they run together to the fifth long lost region: the region of the sun and light and peace. They are supposed to be the region that will fix everything-the bad thing is, they may not even exist.

As they run for their lives, they are trying to control their raging powers that seem to have strings attached: mood swings, memory lapses, intense aggression, etc.

Characters:

Girl [TAKEN] for Terra
Girl or boy for Unda
Girl [TAKEN] for Aer
Boy [TAKEN] for Ignis
Each of them has one companion/brother/or sister that accompanies them along the way. They, however, do not have such strong powers.

Skeleton:

Description - I do not personally care if you use anime or real actors/actresses. Just make sure they look to be around 17 years old and somewhat resemble their power. For example, an Ignis person (the fire region) may have blazing red hair, and maybe the Unda person (water region) would have blue eyes and blonde hair. You know what I mean. Physically describe them, and add a picture if you want. Don't make them perfect looking models, please. Add what region they come from here.

Personality - MAKE THEM INTERESTING. Not some cliche, overused, predictable stereotype. I hate those. Give your character flaws, as well as things they can do perfectly. I am requiring you write at least three weaknesses/flaws that they might have.

Equipment - for the most part all they have are their powers. This is where you describe their powers - what they like to do the most and what they try to avoid doing. What helps them focus and what confuses them. Also, this is a spot you can share if their power is threatening to overcome them or if they seem to have it under control.

History - It can be anything. Whether they've had a rough life growing up in the slums of their region or living it up in a palace, I don't care.

RULES

Follow all RPG main rules.
No GM.
Everything out of character - debates, discussion, etc - in OOC PLEASE.
As much action/violence as you want.
Swearing is allowed, don't go crazy with it please.
Romance is fine, but it is not the focus of this RP, so please don't make it the focus. Take anything "steamy" (inappropriate) to the PM's.
With great power comes great responsibility - if you are one of the main four and can't post a worthy paragraph or two, then that is a problem.
Use common sense please. PM/OOC if you have any questions for me.
Character reserves in OOC or PM as well.
Keep gender ratios even.

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Events

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Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 1 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

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Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

Current Mobs

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Spawns

Locations where Mobs and Items might appear.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

The Forge

Use your INK to craft new artifacts in Elements On The Run. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

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The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

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Fullscreen Chat » Create Topic » Elements On The Run: Out of Character

Discussions

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Most recent OOC posts in Elements On The Run

Re: Elements On The Run

Well never mind on the reserve I guess since Unda just got taken O_o

Re: Elements On The Run

So I just submitted my character... finally! Haha! Anyway, just PM me if anything is wrong (I'm betting that something is.)

@Asher - Depending on who your character ends up being (brother, friend, etc.) I can change around my character's profile

Re: Elements On The Run

@Unique

I don't know about Useless but I'd be happy with that. Any preferance yourself for sister or friend?

Re: Elements On The Run

For the male or female thing, is it just one spot or is the spot one for male and one for female? I'd like to reserve a male Aer if so.

Re: Elements On The Run

Each of them has one companion/brother/or sister that accompanies them along the way. They, however, do not have such strong powers.

Since all the main roles are taken, I am presuming it is okay to reserve one of these? If it is possible, I shall be reserving a female Unda companion.. I am not too fussy about whether it is a sister or friend, so I suppose I shall have to ask @Anuwa and the oh so lovely GM @useless about that.. what do you think?

So, to summarize that up: Is it possible to reserve the companions, and if so, should I make the female Unda companion a sister or friend? :3

Re: Elements On The Run

Can i reserve Ignis?
He's a male :D

Re: Elements On The Run

aww guess I will go with unda then. Male by the way! And Ishould have him up later today or early tomorrow.

Oh and hi there lost ^.^

Re: Elements On The Run

Sounds very nice haha (: I'll reserve a girl for Aer. I'm sick today so I'll have her up as soon as possible.

Elements On The Run

This is the auto-generated OOC topic for the roleplay "Elements On The Run"

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