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Contractors

Contractors

a part of “Contractors”, a fictional universe by Loxley.

This RP follows a group of elite mercenaries as they carry out various missions around the Milky Way in the 24th Century.

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This conversation is an Out Of Character (OOC) part of the roleplay, “Contractors”.
Discussions pertaining to roleplay on RPG.

Re: [OOC] Contractors

Tips: 0.00 INK Postby Belynta on Sat Jul 16, 2011 12:44 pm

Is the medic for Helix squad taken as I would like to take it. If someone else has tagged it I will play that squads infiltrator?
Dovie'andi se tovya sagain

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Belynta
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Re: [OOC] Contractors

Tips: 0.00 INK Postby Reianna on Sat Jul 16, 2011 1:07 pm

Thanks for the medical information! I submitted my character. :)
don't lose who you are in the blur of the stars.

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Re: [OOC] Contractors

Tips: 0.00 INK Postby Loxley on Sat Jul 16, 2011 1:12 pm

@Belynta, sorry, Reianna has already upped a character for that position, but infiltrator is fine. :D

@Reianna, your character is good, but I need you to include some form of past military experience besides the SRC, in a national military force. I made an exception for one character in regard to that, but I really want all characters to have a military past besides SG employment. Thanks. :D

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Re: [OOC] Contractors

Tips: 0.00 INK Postby Loxley on Sat Jul 16, 2011 1:51 pm

Alright, folks. We have two characters that are awaiting approval and will be approved as soon as they've corrected a few things, and we have another possible character with Belynta. So, tomorrow, I'll kick off the roleplay, though there's still room for one more player. :D

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Re: [OOC] Contractors

Tips: 0.00 INK Postby Belynta on Sat Jul 16, 2011 2:00 pm

Ah pants - please ignore my medical char as I submitted without checking the OOC. Duh! I will edit for Infiltrator. Should be up soon

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Re: [OOC] Contractors

Tips: 0.00 INK Postby Loxley on Sat Jul 16, 2011 2:14 pm

No problem. I'll just wait until you've updated it. :D

Also, everyone who is going to make changes to their characters before being approved, please let me know when you've made said changes, either here or by PM to me. Thanks. :D

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Re: [OOC] Contractors

Tips: 0.00 INK Postby Belynta on Sat Jul 16, 2011 2:17 pm

Ok submitted correctly this time - hope its okay

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Re: [OOC] Contractors

Tips: 0.00 INK Postby Loxley on Sat Jul 16, 2011 2:24 pm

It's excellent. Welcome aboard. :D

One thing, though it's a minor detail, but please include another weapon, besides the pistol, in her equipment. My suggestion would be the Milkor PDW. Being that they're going to a warzone, well, a pistol won't get you very far when your enemy runs around with assault rifles, and all that. XD

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Re: [OOC] Contractors

Tips: 0.00 INK Postby Belynta on Sat Jul 16, 2011 2:52 pm

Done - I am not normally this dense. Honest! lol

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Re: [OOC] Contractors

Tips: 0.00 INK Postby Loxley on Sat Jul 16, 2011 2:54 pm

Haha, great, and great choice with the Manitoba, too. We need a force multiplier in Gamma Squad. Just don't fire it inside a building. XD

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Re: [OOC] Contractors

Tips: 0.00 INK Postby Reianna on Sat Jul 16, 2011 3:10 pm

Yeah, I was just thinking about that. I'll edit it right now.

Okay, how's that?

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Re: [OOC] Contractors

Tips: 0.00 INK Postby Loxley on Sat Jul 16, 2011 3:21 pm

Great! Welcome aboard! :D

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Re: [OOC] Contractors

Tips: 0.00 INK Postby Maci-Care on Sat Jul 16, 2011 5:05 pm

SO how much longer till we start? And could i maybe switch my weapon around. Milkor is secondary then i get the Manitoba as primary, so someone on Gamma has that grenade launcher?

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Re: [OOC] Contractors

Tips: 0.00 INK Postby Loxley on Sat Jul 16, 2011 6:15 pm

Hmm, I'm going to have to say no to that, since we're aiming for realism, and she's a medic. Several of the squad members have the Chain rifle, which comes equipped with an underslung grenade launcher in the same calibre, anyway, so we have the grenades covered. :D

And we'll start tomorrow. ;)

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Re: [OOC] Contractors

Tips: 0.00 INK Postby Maci-Care on Sun Jul 17, 2011 12:15 am

So, just a question. How are we going to start the roleplay. I was thinking maybe the squad meet for the first time, like coming up to the leader, saying their with him and such.

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Re: [OOC] Contractors

Tips: 0.00 INK Postby Loxley on Sun Jul 17, 2011 6:23 am

Actually, I'm thinking we'll start with them arriving to Base Camp Ozanga, on Guinam, where they'll be stationed for the next six months. They'll make themselves comfy, and then they'll be deployed on a mission, or something along those lines. :D

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Re: [OOC] Contractors

Tips: 0.00 INK Postby Loxley on Sun Jul 17, 2011 11:20 am

Aaaand, the roleplay is now officially up and running! Welcome to Base Camp Ozanga, folks! :D

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Re: [OOC] Contractors

Tips: 0.00 INK Postby Loxley on Sun Jul 17, 2011 11:28 am

Oh, and in regard to the hovercopter that dropped them in Ozanga, that's what they will mostly use for deployment to the battlefield. I figure they look something like this: http://1.bp.blogspot.com/-R3Ez0MiKvPM/T ... design.jpg

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Re: [OOC] Contractors

Tips: 0.00 INK Postby Belynta on Sun Jul 17, 2011 12:15 pm

I have posted - sorry if its a little short but I always struggle a little on the first post. The rest will be better.

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Re: [OOC] Contractors

Tips: 0.00 INK Postby Loxley on Sun Jul 17, 2011 12:20 pm

No problemo, it was fine. XD

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