Age: 233 (4th Cycle: 61)
Gender: Genderless
Race: Iridan
Height: 5'9"
Appearance: Not many get the chance to see Artora without his armor on and even fewer walk away mentally unscathed. His resilient, plated armor covers every inch of his body not only for protection, but not to scare way other soldiers. While the soldiers working alongside him know exactly what he is, it is not unthinkable to imagine that some might reconsider their positions upon seeing him. Without his armor, Artora is a hulking monstrosity, an aberration of nature that clerics and oracles would faint at the sight of. His very form emits a powerfully ill-boding aura, and some might even go as far as to call it the visage of evil itself. Bony spikes protrude from his body; they were sharp and powerful enough to pierce right through the first suit of armor he was given and was later forced to break some of the longer ones off. His arms are misshapen and mismatched, though they are arguably equally strong despite the disproportionate ratio. He keeps his third arm tucked in with his right arm whenever he dons his armor, but it never seems to visibly bother him, though then again, nothing ever does.
Personality: Although Artora is one generally willing to compromise, he does not like to be questioned, opposed, ignored, or looked down on. He has something of a short temper, but has learned to keep himself in check after serving in the military for so long. He still violently expresses his anger at a moment's notice, but in recent years, has managed to keep the casualties of his rampages to a minimum. While he has never been seen showing acts of kindness out of good will, he prefers not to cause trouble without being provoked, though with that being said, he is provoked quite easily. Artora is an individual without humor or joy, living with all the seriousness only a creature of wrath like him could live as. Violence does not satisfy him, he finds no happiness among the simple things in life - he simply lives for the sake of continuing his existence.
History: Artora lived his first cycle of 83 years without a name under the guise of a tall, spiny aberration with six massive limbs not unlike that of a spider's. It was mindless, uncaring, and wandered the wilderness only to feed. Upon reaching the beginning of its second cycle, it shed its old body and emerged as something closer to a gargantuan four-armed behemoth. This one cared not to feast on its victims, but instead preferred to destroy them. Many were called to arms to stop this rampaging beast and many were slain trying; now at 102 years into its life, it was eventually taken down and captured by Rustam's elite knights. Acknowledging the strength of its captors, it ceased to thrash and resist. Upon witnessing this strange change in behavior, an order was issued to confirm whether or not the monster had been truly been tamed. After ascertaining that it would no longer attack them without provocation, they suggested utilizing the creature has beast of war. The idea, however risky, ended in success. It broke through enemy lines with ease and assisted in battle after battle until it finally became time for it to shed into its next cycle. This one could not be contained, coerced, or reasoned with. It was clear that it had no recollection of its past servitude, but after having proved its usefulness time and time again, they decided to keep it locked up until it hit its next cycle at age 172 to determine if the creature was still salvageable. Their efforts paid off once again as the beast emerged once again as something closer to a human in structure, though clearly only to an extent. Though it remained rash and violent, this was one was significantly more cooperative and displayed its loyalty quite well. Not only did it learn to work alongside humans, but it also learned how to communicate. It was given a name and rank, joining the troops in battle. The name it was given was 'Artora IV,' to signify its fourth cycle and the rank it received was none other than captain for its surprisingly tactical mind and vastly superior skills in combat.