Introduction
We welcome you to our wonderful city, have fun~!
The Story So Far... Write a Post » as written by 4 authors
[ i rabbu you waifu. ]
Setting
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Setting
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Gilbert Nightray stumbled out of his house as he suddenly saw a thing, blurred by his glazed over eyes, run past and across the road to some house. "Alice," he thought aloud, a bottle of wine gripped in his hands. Oscar decided to send him a couple of presents, and well, it was cigarettes and wine, though he couldn't resist.
He's a man, after all, right?
The male tipped his hat to the side and stomped across the road, screaming his head off while his glazed eyes focused on the broken window: according to his eyesight, there were 15 windows. "Alice! Stupid rabbit! Come here!"
Slamming the door open, he saw a man getting sat on by Alice. Dropping the bottle, he forced his hands to his sides and yelled. "ALICE! What havsh you dun to young masta! Did yo kill him or sumthin'?! Who da hell are yu sittin' on, anyway?!"
His hat floating to the ground as he thrashed his hands wildly, his cheeks flushed and became red.
Setting
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View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Crossover City. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
No items have been created yet!
The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
View All » Add Character » 9 Characters to follow in this universe
Newest
Rena Ryuugu
Nata Onna
Oz
B-Rabbit! Oz
Xerxes Break
The Mad Hatter
Alice
B-Rabbit
Akito - Agito - Lind Wanijima
Bloody Road Fang King
Trending
Akito - Agito - Lind Wanijima
Bloody Road Fang King
Rena Ryuugu
Nata Onna
Oz
B-Rabbit! Oz
Alice
B-Rabbit
Xerxes Break
The Mad Hatter
Most Followed
Rena Ryuugu
Nata Onna
Oz
B-Rabbit! Oz
Alice
B-Rabbit
Akito - Agito - Lind Wanijima
Bloody Road Fang King
Xerxes Break
The Mad Hatter
View All » Places
Fullscreen Chat » Create Topic » Crossover City: Out of Character
Discussions
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Crossover City
by hawtyxanime on Thu Apr 12, 2012 7:19 pm
- 1 Replies
- 381 Views
- Last post by KuruLesperance
on Thu Apr 12, 2012 7:57 pm
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Crossover City
Most recent OOC posts in Crossover City
Re: Crossover City
I shall gracefully make Gilbert!
Crossover City
You may edit this first post as you see fit.