Having lived on Livitia his whole life, this light adept wishes for nothing more than to go on a grand adventure, he may get his wish in an unexpected way...
Malkon has a generally sunny disposition. He rarely ever gets down and works hard to accomplish tasks. He can easily become flustered but he will simply manage to just breathe and move on. He cares very much for his family and wishes nothing more than for their well being. He treats others the way he wants to be treated and does what he can to help others in their times of need. Malkon's major weakness is his fear of heights which he can usually overcome.
Starting Psyenergy: Photon (small particles of light psyenergy that attack a group of enemies), Holy (works the same way as ply or cure), Seer (a ray of light that hits a singular enemy)
4 Djinni Names and Creature Summon: Djinni: Chant (helps with minor HP recovery), Violet (causes damage from sunlight), Shine (blinds an opponent making it hard to see similar to fog), Spectrum (attacks with seven minor elemental damage hits) Creature: Ra (humanoid creature that comes from the sun and absorbs sunlight to cause multiple cannons to fire beams of light damage to the enemy)
Malkon has grown up on the island of Livitia all of his life. He knows nothing of the outside world and secretly longs to travel. However, he is perfectly content working for the blacksmith in town and has a huge background in metal works. When he was 12 his father passed away from a strange illness and his family has never fully recovered. His mother moved to Brazieft when her health began to fail and his uncle went with her. Left with only his sister Berena, Malkon has worked to put her through alchemy school and help her devote her life to being a strong adept. Although he often wishes to go see his mother, Malkon knows he has to be strong and in his safe haven, he knows with a smile and a little hard work, eventually he will be able to piece together his broken family.