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- 96 posts here • Page 2 of 4 • 1, 2, 3, 4
The Story So Far... Write a Post » as written by 7 authors
"H-hey! If you're going to the academy too, why don't we go together?!" He stammered out, a lot louder than he had planned.
Setting
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"So, weapon I'm guessing?" she asked, a small grin at the corner of her mouth. This could work out pretty well. . . Maybe she had found an awesome weapon already. "I'm a meister myself, but don't think just because I am that I'm weak!" she declared. Most people tended to think of meisters as weaklings cause they weren't some awesome weapon.
Sasaki looks down at his watch, wondering how much time they have. The look on his face is all the answer they need. "Ah, crap we're late!" He didn't have time for this red- head to take the lead. Instead he grabbed her by the arm and started running in a random direction, hoping it would lead the school.
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Curiosity getting the better of her she backtracked and went down the right hallway. At first she didn't see anything and her shoulders sagged in disappointment. She pursed her lips, and took a step forward, something she'd later regret. Something large and cold hit her in her side. Stumbling to the right she snapped her head towards whatever hit her, but her words stumbled at seeing just a weapon on the ground.
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- 96 posts here • Page 2 of 4 • 1, 2, 3, 4
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
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Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
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Locations where Mobs and Items might appear.
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The Forge
Use your INK to craft new artifacts in Soul Eater A new begining. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
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Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
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View All » Add Character » 8 Characters to follow in this universe
Newest
Kera Lakio Ichimaru
Long blonde hair, brown eyes, 5'3", 115 lbs, 15 years old
Lily Evans
Spirit Miester
Elliot Farms
'Oh how I love the feel of a blade in my hand!'
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Soul Eater A new begining
by Pika on Thu Jul 10, 2014 12:40 pm
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- Last post by Ayumu Aikawa
on Fri Jul 11, 2014 9:22 pm
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Soul Eater A new begining
Most recent OOC posts in Soul Eater A new begining
Soul Eater A new begining
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