


Name: Emberly Amalia Byrne
Nicknames: Em, Embers
Age: 17
Sexuality: Heterosexual
Birthday: March 14
District: Three - Technology
Weapon of choice: Poison Dart Gun: A single shot pneumatic rifle that fires small darts. There is a pump along the barrel that she uses to restore air pressure between shots, it requires approximately ten pumps between each shot. The darts themselves are tipped with a poison. The effects are a near immediate stiffening of the muscles, which intensifies over the course of about twenty seconds. After that point, attempts to use any muscles will cause extreme pain. It effectively paralyzes the target for its duration, which is about five minutes. She carries a knife to finish off paralyzed opponents.
Talent: General Survival (though she is moderately stealthy, and she's fast when she's moving in a straight line.)
Weaknesses: Em is easily startled, and tends to panic when she's frightened, or if she feels she doesn't have the upper hand, causing her to be unable to think straight. Also, she lacks the strength, agility, and endurance to last very long at all in a melee fight. She has to rely on her wits, her stealth, and her gun to survive.
Hobbies: Tinkering with things, playing guitar. Em's an incredibly skilled guitar player, and it's her favorite way of relaxing.
Likes: Quiet places, warmth, her father, inventing things, reading, writing, music in general, her guitar, her friends, dogs.
Dislikes: Being startled, the cold, surprises, obnoxiously loud people, liars.
Fears: Loud, sudden noises, explosives. Em reacts more violently to loud bangs, and they cause her to lose her ability to think straight. She either freezes momentarily, has trouble breathing, or becomes nauseous. Often a mix of the three.
Token: Her bracelet. It was a gift from her father for her sixteenth birthday.
Personality: Em's typically a quiet, introverted girl, especially around strangers, but she opens up really well around those she trusts. Unfortunately, she doesn't trust easily, and has a very good memory, often bringing up slights against her long after they've been forgotten by others. She doesn't forgive or forget easily. She doesn't think other people should forgive so easily, either, and so Em is typically kind to everyone she meets, even if she doesn't plan on becoming steadfast friends with someone. She doesn't think she can afford the luxury of having enemies. She's typically most comfortable when alone, either working on some project, or playing her guitar, which is one of her earlier ways of opening up to people. It's something she's very familiar with, and she readily shares her playing long before she shares her feelings.
When she develops friends, though, Em becomes rather protective over them. She's kind at heart, and will tend to naturally lean towards those she thinks are good people. She selects friends carefully, and subconsciously, but the people she does gravitate towards she does so strongly. She has a quiet kind of determination to her, a strength that occasionally pokes through her soft exterior.
History: Emberly Byrne's mother died giving birth to her, leaving her to be raised by her father, Damon. He handled his wife's death well, all things considered, and devoted himself to raising his daughter. Em proved to be a natural in District Three, as before too long, her room was filled with various gadgets she'd engineered out of useless bits and pieces of other things. Most of her creations did little other than look interesting, but Em enjoyed the tinkering as a hobby. Her relationship with her father was excellent; the two of them lived for each other. Em developed a small, but close circle of friends, and they've stayed friends throughout her life. More than perhaps anything else, Em was loyal to the few friends she chose.
While she was still young, an accident at a factory she'd been passing by caused a major explosion. Dozens of workers had been killed in the blast, and Emberly herself has been severely injured. She pulled through, and the scars of the incident healed, but from that day Em has always been more susceptible to loud noises. Her friends helped her through it as best they could. She went on with life, became a teenager, went through a pair of boyfriends, became an excellent guitar player, and an avid reader and writer. Her father kept on working, and it seemed the routine would never end.
That was until she was selected as a tribute for District Three for the 25th Hunger Games. Her father was crushed, but resolved to do everything he could to see her through it. He handmade her pneumatic rifle, and fashioned her a large supply of the paralysis inducing darts it would use for ammunition. He trained her in its use, and she's become quite a skilled shot. At least, when stationary. Her father's terrified, Em's terrified, but she's determined to make it back. She's got too much to live for to die like this.
Anything else?: She can reliably hit targets with her gun if she's stationary, and the target is no more than seventy-five yards away. If either she or the target is moving, her chances of hitting go down, but she's still capable of pulling the shot off.
Your reaction to being chosen for the Hunger Games: Expression. She was shocked. Em had never really considered the possibility that she could be chosen, she always assumed it would fall to someone else. Once she got over her disbelief, however, she became determined to make it through. She doesn't know what to think about living with her opponents for nine months, though. She's got it in her head that she's going to do whatever it takes to survive, but if she happens to make friends, that attitude will change very quickly.