Dee
Pokemon: Dedenne
Type: Electric/Fairy
Gender: Female
Nature: Hasty
Level: 69
Personality: Dee has that charisma that people and Pokemon alike just can't ignore. Her charming grin, her small stature, and her upbeat attitude give her plenty of reasons to like her. But if you fall on her enemy list, you better run. That grin turns into an intense task-driven smirk as she's not one to stop until her goal is complete. She can also probably out-speed a vast majority of the Pokemon she fights, so running isn't often an option. Still, she is one of the good guys and so long as she comes across a decent Pokemon or person, she's pretty decent back. She wants to get the job done in the most efficient way possible and she will stop at nothing short of that. She's a great reason why Team Vitality is the second best team in the Crimson Guild.
Strengths: Dee is really determined and headstrong. She won't stop until she gets what she wants. Persistent is a really great way to describe her.
Dee is very quick on her feet. Her bursts of speed along with her small size means she can strike quickly, accurately, and without anyone knowing exactly who did it. Not only that, she is so hard to hit.
Dee is efficient. She cuts all the crap and heads straight to what needs to be done. This means she's very direct and will hit without mercy or holding back. For this reason, Flinch is not effective on her.
Weaknesses: Dee is strict. She doesn't take laughter and games very well. For this reason, it's very easy to set her off and irritate her. Her smiles are confident and meaningful, not full of fun.
Dee is stubborn. Once she has an endgame in mind, that's it. There's no averting from that until it's complete. She doesn't get distracted easily so it's a really hard thing to deal with.
Dee has a short fuse. Her temper can only be described as swift and full of electrical energy. And it usually hurts if you ignite it. So...simple solution. DON'T!
Moveset:
Play Rough- (Fairy-Type) A damage dealing Physical Attack.The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.
Parabolic Charge- (Electric-Type) A damage dealing Special Attack. The user attacks everything around it. The user’s HP is restored by half the damage taken by those hit.
Thunder- (Electric-Type) A damage dealing Special Attack. A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.
Charm- (Fairy-Type) A non-damage dealing Status move. The user gazes at the target rather charmingly, making it less wary. The target’s Attack is harshly lowered.
Thunder Punch- (Electric-Type) A damage dealing Physical Attack. The target is punched with an electrified fist. It may also leave the target with paralysis.
Charge Beam- (Electric-Type) A damage dealing Special Attack. The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.