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Mírandon Fleet

Lead by the Craftworld Mirandon itself. the fleet protects one of the two homes of these Aeldari

0 · 622 views · located in The Andromeda Galaxy

a character in “The Multiverse”, as played by Yvandír

Description

Mírandon's Fleet
____________________



Mírandon itself


A Craftworld is a vast, planetoid-sized spacecraft populated by the highly advanced humanoid species known as the Eldar. The Craftworlds travel through the void of space at sublight speeds, carrying the greater remnant of the Eldar race after their Fall. Each Craftworld is a self-sufficient, independent realm with its own distinctive culture.

Every Craftworld is built upon a skeleton of Wraithbone whose structure extends throughout the gigantic voidcraft. A similar skeletal core lies at the heart of most Eldar constructions and every one of their spacecraft. In function, this core is similar to the blood vessels and nervous system of a living creature, pumping life-giving energy around the body and also transmitting the psychic impulses that coordinate its many functions. Wraithbone is psycho-conductive, and the core of a Craftworld acts as a self-replenishing reservoir of psychic power. The invasive rib-like structures carry this energy throughout the entire length and breadth of the vessel.

In a very real sense, the Craftworld is a living entity, powered by psychic energy and responding in an organic way to the stimuli of psychic forces. The power contained within it can be expended as light and heat, and most shipboard devices could not actually function without the wireless psychic power grid that runs throughout the substructure of the Craftworld. The Eldar refer to this grid as the Infinity Circuit, a metaphysical neural structure studded with the Spirit Stones of the Craftworld's dead, their gestalt psychic collective serving as the source of the great vessel's power--and its ghostly sentience. (Dorsal view of the worldship)


inside the craftworld


Ships of the fleet


Void Stalker-class Battleship #30 in total


The Void Stalker is the pinnacle of Eldar starship technology and is the Eldar equivalent of an Imperial Navy battleship. Its speed and maneuverability make fighting a Void Stalker a tricky prospect in and of itself for any foe, but when combined with its Eldar Weapons Batteries, Pulsar Lances, and squadrons of Attack Craft like Darkstar Fighters and Eagle Bombers, the Void Stalker becomes a match for any starship that dares to face it in battle.


Eclipse-class Cruiser #70 in total

The Eldar Eclipse-class Cruiser is arguably the most effective Attack Craft carrier in the entire Gothic Sector due to the immense speed and maneuverability that is common to all Eldar spacecraft, including the Eclipse. While most carriers must maintain a considerable distance from the foe, thus increasing the amount of time its fighters and bombers spend approaching their target, the Eclipse-class can deploy its Darkstar Fighters and Eagle Bombers, unleash a Pulsar Lance barrage while launching its attack craft and then retreat to safety. Coupled with the incredible effectiveness of Eldar attack craft, the Eclipse is an almost-perfect convoy raider and was the bane of many an Imperial commander during the Gothic War.


Shadow-class Cruiser # 120 in total


The Shadow-class Cruiser is a typical example of all Eldar capital ships. Its multiple solar sails give it tremendous speed and maneuverability, able to outrun even the Escort ships of most other intelligent races of the galaxy. The Shadow-class combines tremendous speed, maneuverability, and offensive firepower into a single, highly-effective package. The bane of Imperial shipping in the Koronus Expanse, Shadow-class Cruisers normally form the center of an Eldar Corsair strike fleet.



HemLock-class Destroyer #200 in total

The Hemlock-class Destroyer is an Eldar warship that is most notable for the simplicity of its design. It consists of a powerful Pulsar Lance, highly efficient Eldar drives and little else. As a result, the Hemlock-class was once described by Admiral Grove as "...more of a mobile gun than a proper starship". This description sums up the Hemlock well, as its deadly Pulsar Lance and stellar drives draw so much energy that even with the famously efficient Eldar solar sail power collector and engine technology, the Hemlock can barely power both its weapons and its drive systems. This leaves little power for anything else, including life support, and the resulting difficulty in sustaining a stable and habitable internal environment means that Hemlocks often maintain only skeleton crews who do little more than steer the vessel and fire the weapons. These crews are too small to effectively repel boarding actions by enemy escorts...if the enemy can get close enough to board.


Aurora light cruiser #200 in total


Little is known about the cruiser other than it has the normal characteristics of an Eldar vessel, light armour, Holofields, high speed and heavy weaponry. It is said to have the speed of an escort but the weapons of a cruiser. They are armed with Eldar Torpedoes and Pulsar Lances but they are on a very limited traverse.

In one mighty battle, many Aurora class ships fought alongside Imperial forces, the alliance between the Imperium and Eldar pirate forces being formed after the Battle of Gethsemane. Within the Graildark Nebula, the combined Imperial and Eldar fleet encountered a fleeing Chaos fleet. The Eldar performed several flanking maneuvers, leaving the Imperials unsure as to their allegiance, but once the first shots were fired the Eldar returned and slammed into the side and rear of the Chaos fleet. Several other Eldar ships maintained a perimeter to prevent any Chaos ships escaping and the fleet was wiped out against the massed guns of the Imperial fleet and the high-speed strafing runs of the Eldar.

So begins...

Mírandon Fleet's Story

Characters Present

Character Portrait: Aeldari of Craftworld Mírandon Character Portrait: Kaileth the Exile Character Portrait: Autarch Vallek Character Portrait: Mírandon Fleet
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deep within the void of the Andromeda, far from any inhabited systems, a once dormant Webway gate began to sluggishly power up, the psychoactive crystals dotting the colossal crescent moon shaped gateway. these Crystals began to glow as their deep hidden power returned to them, and one by one each crystal began to shine brilliantly, almost like stars.

this process had taken little more than two minutes before, from the inner ring of the crescent, azure blue lightning of psykic power arched towards the center where it would peel back the blackness of the void into a turquoise blue portal, and from the twisting tunnels of the webway.

First of the ships to exit the webway gate were the Mírandon's battleship escorts and cruisers, followed by the lighter class ships and then Mírandon itself, the craftworld only just fit within the gateway. the colossal 'world ship' slower than its defenders but just as graceful as those ships almost a school of fish that swam around a much larger beast.



across the hull of the Mírandon its 'habitats' housing millions of Aeldari who wished to stay aboard the craftworld that had for so many millennia been their home and granted them safety. cities with a view to the void constructed from wraithbone. a psycho-reactive material, incredibly strong, highly resistant to damage, limited self-repair, and with the right psykic presence malleable to any form the Bonesingers so desire.

From the chamber of the autarchs, Vallek and his council watched the transition and solemnly looked to one another.

"the last time we left Myran was some nine thousand years ago, how are you so sure that we do so without risking the secrecy of our home?" one of the council spoke up.

The rest looked from Vallek whom clad in his heavy aspect armour and his blade at his waist. "I'm not, we leave Myran under the care of half the fleet, as we always have...however the Farseers have cast their runes and in time we will have no choice but to abandon Myran... unless we set out to alter the course of fate." Vallek stood up and walked away from the circle looking out into the void across the length of the craftworld. "I do so, knowing that I risk every man, woman, and child aboard the craftworld. and it is for that reason that any and all threats will be dealt with."

a unifying nod of agreement went about the council and the autarchs dispersed to meditate the details of the council, train or watch over the craftworld.

"Kaileth, I sensed your entry hours ago" he turned to watch the cloaked pathfinder step forward from his hiding spot, the relic long rifle hung from the pathfinder's shoulder, there was no chatter between the two, but to scholars of the Imperium of man, it was known that the Aeldari could hold entire conversations based off body language alone, the language of the Eldar was beyond any complete understanding the Imperium, one subtle tone in voice or shift in body could be the difference of inviting death or leaving the meeting alive.

"many of the autarchs are afraid, and so are you Vallek" Kaileth broke the silence. "of course we are, we have no idea where this webway path has brought us. But, I believe you're about to tell me all I need to know." Vallek said seriously and Kaileth nodded

"you've entered the Multiverse, and there are many empires and dominions of power seeking control or influence."

Characters Present

Character Portrait: Jinhai Character Portrait: Aeldari of Craftworld Mírandon Character Portrait: Kaileth the Exile Character Portrait: Autarch Vallek Character Portrait: Eldrylth The Life Giver Character Portrait: Mírandon Fleet
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Creatures of the Fallen Emperor were ones created with imperialist expansion which changed little by their association with the Living Emperor. However without the fallen emperor in the nascent years of the creature known as Myrkul's Vein its exploration was a thing devoid of nationalism and had apathy toward the nonhuman. However this particular collective of creatures had their own form of the Webway though unable to cary mass and it was only a matter of time until they'd collided as Myrkul explored out from Terra. When it encountered, or rather by happenstance drilled into, a webway while threading its own potentials they quietly took it up under their own auspices. A throng of small mouse holes in the walls of broken sections of webway found it in a state of deep disrepair. Their resources proved compatible with its construction as repairs began in earnest. Some sections take up a purple hybrid hue among the wraithbone where splints of ferroplasm uncollapse broken ribs of the endless winding space.

Though protective walls exist between broken spaces they'd not yet purged the creatures from this place hadn't any quite yet. If the Living Emperor did not know about their activities it was simply that he had not looked or asked. The creatures underneath the overbeing toiled endlessly in all reaches of their territory but did not report unless asked explicitly. There were several large purple sections where the creatures had refurbished a destroyed portion. They navigated around runes of power sealing sections away digging between aged wounds to extend accessibility between sealed cleansed tunnels until they learned how to gain access. They were not creatures that smashed existing architecture merely because it was in the way and simply maintained the walls keeping them out from their own side.

As such far flung reaches weren't out of notice though not nearly as dense with servitors. At a point just outside the system a creature normally busied with digging new channels instead busied herself instead with designing a Webway compatible psychoportation locus. It would be necessary when Myrkul's core gate was completed that they did not damage the existing tunnels by expansion of their mouse-holes within it. Easily the diameter of a battle barge's furthest width and her a head slightly more so four huge eyes spy her targets of interest in vertical or horizontal pairs. Her body of bony scales emerges from a hole in reality around where a skeletonized ferroplasm superstructure takes shape. Her own will holding the transected channel open while they construct the ring about her long body. Small black-robed humanoids walk across the metallic surface absent any protection from the vacuum as small novas of psionic metacreativity manufactures assemblies for those servitors to install. Given bits of free-floating seared debris and small human-sized worms moving between them to consume bits of ruined Webway fauna it's clear that this particular research has been a long time ongoing. The gate here likely for similar reasons as her choosing it given a place away from interfering living creatures and their noisy emanations. Eldrylth did not care to carry any ostentatious imperial markings of the Living Emperor as did Tolyl. A lesser loyal first to Myrkul's Vein and humankind as a whole.

The sparks stop for a moment as those slit-eyes look toward a whisper of activity from the Webway gate. Has something put it to use? Her awareness connected to small purple weapons adhered to the gate, much like an array of weaponized barnacles along repaired sections, warm up to try to scry the worldship and quantify its nature. The minimally intelligent servitor weapons were organized for psionic hardening not adaptability and they'd conclude shortly even by passive inspection that the ships were neither tainted nor demonkind. They would thereby stand down. Minimal curiosity sated the lesser of Myrkul simply detached her awareness then resumed weaving new manifolds. Humankind doing as they willed, she hoped they would be quiet.

Characters Present

Character Portrait: Jinhai Character Portrait: Aeldari of Craftworld Mírandon Character Portrait: Kaileth the Exile Character Portrait: Autarch Vallek Character Portrait: Eldrylth The Life Giver Character Portrait: Mírandon Fleet
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"or peace, though far and few between"

Vallek stopped to think on that one word and turned to face the exile "Peace? our race has known naught but survival and destruction for ten millennia..." Vallek shook his head and raised a hand to stop Kaileth from continuing "do you sense that presence?" Kaileth turned to the void and focused upon his psykic senses. "another being of great psykic power?"

though Vallek and Kaileth weren't the only ones to notice the presence of the Myrkul and the Myrkul, those with any form of psychic or psyker presence would feel the tens of millions of Aeldari aboard the craftworld, most almost latent, others far more powerful as they walk the path of the seer. Vallek marched from the council chambers and made his way towards the crystal sanctum.

the fleet had fallen into its defensive posture but by further study, most would realize that this 'posture' or fleet positioning was the normal flight paths around the craftworld, fighter craft swarmed around the craftworld watching all angles, sending and receiving psykic orders and updates to one another.

Vallek soon arrived at the sanctum of the seers, the crystalline structure glistening in the light as small psykic spiders paced across the surface, within and walking towards the central temple Vallek would see the hundreds of Farseers and Warlocks who had given their lives to the craftworld, their bodies 'frozen' in time as the physical form had turned to crystal, all in a posture of meditation, their runic robes and ghost helms fused to the crystal. deep within, Vallek and Kaileth would come across the farseers surrounded each by their own council of warlocks, casting the runes of fate and reading the strands of fate and time.

to disturb the 'ceremony' would invite the wrath of the warlocks. and so the two would have to wait or investigate without the presience of the farseers.

Characters Present

Character Portrait: Jinhai Character Portrait: Aeldari of Craftworld Mírandon Character Portrait: Kaileth the Exile Character Portrait: Autarch Vallek Character Portrait: Eldrylth The Life Giver Character Portrait: Mírandon Fleet
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The noise of that many minds reached her in a tide of melody. It wasn't the cacophonous riot that humankind were prone to. Still, it disturbed her work so thus inclined to stop for now. These were in concordance to at least some degree. A stronger force some backing of intellects within the ship to stabilize the whole. A purpose not wholly unfamiliar to the creatures of Myrkul's Vein. Though peculiarities of the ship's inhabitants had hallmarks of other finds of hers. Remnants among her duties to tend broken souls found by Myrkul among aetherkind. Particularly in recent demonkind she did not object as she rather enjoyed puzzles. Some managed to come forth from the dross whole enough that they repairs were not impossible. Some remnants too long crumbled see little more than amalgam into a favored template. Amalgam of pieces from unnameable souls had some semblance of affinity for their kin. Yet little evidence of an intelligent being. In whole their souls all had some sort of the same self-inflicted wound. Seen to her by a concordance of one kind or another. Each stuck out like a troupe of odd clothed foreign actors with a uniform limp.

Some of them arrive instead within small stones pocketed by demons. Attendant parts with some but forbidden to rekindle nonhumankind she saw them disposed. So Eldrylth's diligent eye shapes their new template around the souls instead. Imprisoning them in a rock seemed more akin to aetherkind efficient though it was. Some souls were too tainted even before they died but seemed of a kind nonetheless. The template couldn't sustain real sapient thought but by this did not break dicta. She couldn't return them to a cognizant bodied form. It did halt the degradation of their limping soul at least and some of them could then still heal the scars. Repair of nonhumankind was never perfect. Otherwise the agreeable ones stored away tending to themselves. Food dropped from the sky to see the templates fed until deciding what to do with them. In this case she would now return them to their own.

Within her inworld from that blue sky her attention then went. Where the creatures and soul anchors lie resting. The anchors incomplete puzzles she'd not yet finished. Near woody pedestals in a grassy bright place of a sunless blue sky small fireflies emerge. Each a psychoportation loci that flit off to all targets. Most head at a tall pine of irrational height small pale squirrels with pointy tufted ears roam free. The fireflies separate and circle around each as she waits for all to find their targets. Some of the more intact souls look a critical eye at the object they know as part of the Eldrylth. Others either hid or chased as raw instinct of the template reacted.

The rest were easier to find. Amalgams reincarnated their templates as pups with some ceaseless repetition. The small pups huddled in nests arranged by the discerning few. The nature of what was wrong with the amalgam wasn't clear to her despite a passing interest. At least the mewling creatures were always in one place for the keen-eyed ones to tend to. Last were black squirrels below in iron cages that rattle and froth at the fireflies. That did them little good as weak as she made their templates. Each marked with some symbol Eldrylth was aware they identified with. She assumed them known enough to warn their kind. Offended by their natures tainted by demonkind she'd scraped their housing template clean. No wells of accessible power left in their frame when building templates. Far more a prison than the stones she'd found in some demonkind's pocket.

Back in space an eye and awareness went to the direction of the craftworld. Eldrylth's massive head pivoted away from her work to an empty space nearby to work. A basal maw flares raw metacreativity using bound psimass to will shard into form. Initial chaotic volumes assemble a small bulb of aluminosilicate. The templates did need to eat and breathe to harden atmosphere against space. Both materials plentiful in the belts the form consuming little of her resources. As the last shards assembled more fireflies of psychoportation appear inside. Clods of dirt and grass fall from flares into the sphere.

Atop the patchwork quilt of manifested grass the migrants the last to arrive. Alarmed pale squirrels and those unmoved critical eyes forced by transition inside. Some looked up at Eldrylth then collected the amalgam pups that arrived. Black ones arrive in a sturdy isolation a large cage with metal iron bars. Each bar far heavier than their scoured template's meagre strength. A screeching throng of anger with house symbols showing in the fur of their heads. The quieter squirrels looking on with distaste as some of the panicked stop to chatter at them.

The template she'd built any of them hadn't the ability to respond to a deep psionic voice. Though as she talked she pondered the those steel-eyed ones in particular.

Their critical eye had much to say as she talks, "Nonhumankind, those are your own and from now I wash myself of you to them. I return to you names that belong to you though some now only exist in the amalgams."

Small blue shards flicker into existence and clink into the center of the grassy dome. Each emblazoned with names she'd recovered in the progress of templating them. Though glad to be rid of them constant reformation of amalgams was tiring. As she impulsed them in the direction of the worldship she did have a wistful moment. As one does when giving away toys.

The warlocks or seers less enthused by any reasonable estimation. A creeping sphere came with some of the aetheric construct squirrels now busied. Some of the critical eyed holding functional eldar souls dug through the pile. As they found their proper names and remembered themselves once more. Threads that fate deigned to have cut reaching out to fuse to fate once more.

Characters Present

Character Portrait: Choi Character Portrait: Aeldari of Craftworld Mírandon Character Portrait: Autarch Vallek Character Portrait: Eldrylth The Life Giver Character Portrait: Mírandon Fleet Character Portrait: Kara Kaal
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Eldrylth felt the ripple in her consciousnesses as Myrkul began emigration from Genesis. Even she found the plane a bland if pleasant void. Utterly pure and untouchable it was a pretty stone unable to grow. Though particular things in reality of immense intensity shook the fabric of the immaterium. Things that should not persist for so long lest it degenerate the basal layers of reality. Where reality would open a bleeding sore just to inhibit such a thing to ever be. The dragon curled about her project of studying the Eldar gate slowly looked to the distant field where such a ripples washed over her. The gate would have to wait. A focus to open pinpoints of psychoportation locus she called her servitors back. The coiled lesser of myrkul elongated as the transection drive buried with her form alit to slip between reality.

Characters Present

Character Portrait: Choi Character Portrait: Aeldari of Craftworld Mírandon Character Portrait: AUK-53 Character Portrait: Kaggen Character Portrait: Autarch Vallek Character Portrait: Mírandon Fleet
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A black lumpy car-sized rock drifts through the Andromeda Galaxy, coming from somewhere within the Local Group, having arrived from Space after travelling along a perfectly straight course for over a century. The rock was pitch black, oddly shaped, having a glassy black shiny surface which looked similar to obsidian. The object was spinning slowly along a slightly curved axis, appearing like a large space rock, or space debri of some kind. The object gave off no radio signals, no heat signatures, no life signals, and no signs of intelligence. It appeared to be just a floating rock coursing through outer space. The object had originated from the uncharted void in region CF3 in the middle of absolutely nowhere, before drifting slowly through Gehenna over the Hall of Riots, through the Multiverse into charted Space, and eventually heading towards the Local Group into the Andromeda Galaxy, never speeding up or slowing down, and never once turning or changing course. It had taken over a century for the small black object to travel this far as it drifted slowly through the galaxy on its seemingly timeless voyage, heading into a region of Taiyou Space as it left the area, continuing it's journey.