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The strange adventure of many.

The strange adventure of many.

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Open ended, no god-modding

2,250 readers have visited The strange adventure of many. since Smiley created it.

Introduction

No storyline yet, but there are a few rules.

Must be one of the following races(ranks are in order from lowest to highest):

Biometal-very rare; strong points-part machine; weak points-low intelligence;effects-can grow metal around self, can enlarge(no shrinking beyond normal size), can fuse self with ground for leverage; types-adapts to surroundings; ranks-servant, regular, mechanic(only one)

Elves-rare race; strong points-magic, mental strength; weak points-physical strength;effects-control elements within vision(be reasonable), magic may be performed on others as long as it does not directly harm them(accidents allowable, but again be reasonable); types-depends on where they live; ranks-follower, regular, elder(only one)

Half-breeds-somewhat common; strong points/weak points-determined by breeds(usually servants to full breeds; must be half human), must obey masters, not allowed far from master without permission;effects-determined by breed; types-determined by breed; ranks-all servants

Humans-standard race; strong points-technology; weak points-magic; effects-not much. very generic, types-none; servant, lowly, regular, commander, master(only one)

Magisprits-common, difficult to locate; strong points-elemental magic; weak points-physical strength; effects-control elements anywhere. talking with creatures of their element, being able to turn into element; types-water, fire, wind, metal(extremely rare), sand, sun, earth, ice, soul(only one), shadow(very rare); ranks-other, sisters, mother(one per element, water is taken)

Vampires-somewhat common race; strong points-physical strength; weak points-sunlight; effects-super strength(biometal are stronger), super speed, stronger at night; types-none; ranks-servant, regular, master(only one master-me!)

NO MORE THAN 2 CHARACTERS EACH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1

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The GM of this roleplay hasn't created any rules! You can do whatever you like!

The Story So Far... Write a Post » as written by 4 authors

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"...Seth? What did he say?" "He said he's going to see if he can get us with the captain sooner. ...And that your grammar in his language needs work." I fumed. I needed to work on my grammar? He needed to work on my language! Why did it seem like I was the only one to even try to learn another language?

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#, as written by Smiley
I got bored of this prison. Did they think they could hold me? If they did, they're dead wrong. Emphasis on dead. With a swift kick, I broke down the bars, and ran as fast as I could out of there, and out of the enemy encampment. Back to allied forces!

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I waited for the human to come back. And, at the same time, I was searching the forest for any sign of Kalli. If she got herself into trouble, there would be nothing I could do to help out.

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#, as written by Krypt
Well, at least I had a definite time now for the meeting. As I walked back over to the others to tell them, I wondered what that vampire was doing. I don't think she would be stupid enough to go staight to their base, but I guess vampires are pretty strong. At least she was on our side. I wonder what happened to that other one I had seen in that bubble of water the first time I saw this place...

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I saw the human coming back, then focused on teh trees again. Whatever he had to say, he was better off telling Seth; I wouldn't understand it completely, anyway. Kalli should have been back by now...not that she had set a time, but she had been gone a while...

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#, as written by Krypt
I sighed as I walked up to them. "He cannot meet with you today, a shell had landed on the archers paliside line, and now he is over seeing the reconstruction. He said he recognizes the importance of the meeting, and will be glad to meet with you tommorow at 7:00AM" I said, somewhat rehearsed. A shell suddenly landed in the lake, sending boiling water everywhere. I heard a few men scream out in pain from scalds. Well, hopefully no one was looking in that direction, they would have been blinded. I turned back to the others.

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Something landed in the water, where my Magisprits and I were waiting. I looked around for them; most of them were pretty much okay. Nothing the Magisprits couldn't heal. After all, our water had some healing properties, they just weren't instant. "See if there are any men that are injured," I said to my Magisprits, "And tend to any wounds." That was probably the most we could do unti we found out from their captain what we could to do help. I watched them spread out to search. I had barely heard the human talk, mostly because I wasn't listening and knew I wouldn't understand. I asked Seth what he had said. "He's not going to be able to talk with us today; he says tomorrow morning..." He searched for a way to tell me what time it was; the humans had a strange method of time-telling... He looked up. "About when the sun is there. But I would think he would send someone to fetch us."

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#, as written by Smiley
I finally arrived at the allied encampment. I was really tired for some reason, and I was really in pain. I'm gonna go look for William... I thought to myself, walking around.

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I saw Kalli walking into the camp. "Hey, Kalli!" Then I noticed she was hurt. "What happened? Our Magisprits can help, if you sit still for a minute..." I said, walking towards her.

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#, as written by Smiley
"I got careless..." I said, leaning over a bit in pain. "If you can help, I'm willing to sit still for a minute or two." I said, sitting down and relieving myself of some stress. "I think I might have a knife wound and a couple of bullet wounds..." I added, holding my side.

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I pulled the water to myself, moving it over the wounds. "You shouldn't have gone there in the first place," I said, looking at a bullet I pulled out of her side. I tossed it aside and continued shifting the water over it with one hand while using my other to pull out bandages. "One of the easiest ways to get hurt in a war is to enter an enemy camp," I added, forcing the water to stay as I tied the bandages to her side. "You should have thought about it before just heading out there."

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#, as written by Smiley
"I supposed you're right." I said, flinching after she pulled a bullet out. "It was pretty stupid of me, but I just wanted to protect you guys, and especially William, from getting hurt. I got blinded..."

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"You mean you got a little blind-sighted? We could have protected ourselves and the humans; how easy is it for a human to break down our water walls? Especially when there are more than one of us keeping it up?" I asked, making sure the bindings weren't too tight. I tugged them lightly; they seemed to be okay." It'll heal fasted than it would if the water wasn't there. You should be fine in a week, maybe less."

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#, as written by Smiley
"Thanks." I said a bit sheepishly. "Well anyway, where's William?" I asked.

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"I don't know where he went; I just know that I'm waiting to talk with his captain. I think we need to plan a few things out, if we're going to help..." I looked at the binding. "Why didn't you just stay here to help defend? It would have made a little more sense."

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#, as written by Smiley
"I don't know...something just..came over me." I responded. "I guess it would have made more sense to have stayed...but I did some damage while I was over there."

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"We noticed," I said. "Their attacks have lightened up considerably." And we still had to wait because tehir attacks did damage the captian had to help repair...or maybe just watch to make sure they were repaired properly. "Don't do something like that without letting us know next time; maybe some of us would be able to help, or we could at least be prepared to take care of your wounds when you get back. Let someone know next time, okay?" I asked, glancing around. I wondered if William had noticed she was back yet...or that she was injured...

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#, as written by Smiley
"OK.." I said. "Sorry about the problems I caused... and by the way, is William back yet?" I quickly asked. Sure, I was changing the topic, but I sure didn't like talking about my mistakes with someone of lower authority. It made me feel weird.

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"I don't think so. He might not be back until morning, though. We have to wait until morning to speak with his commander now, so he might be here then. But I think he's still in this camp somewhere. Probably working, though," I said, glancing around. Their methods of preparing for war were strange. How did they manage war against their own race, anyway? Magisprits had only entered a few wars in history; and those were with elves and, of course, biometals. The elves had only fought us because we had just appeared; we hadn't existed before then. And the biometals... well, they were just enemies by nature. "Why are humans fighting other humans? They are supposed to be allies, aren't they? Water Magisprits don't fight wind or metal Magisprits..."

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#, as written by Smiley
She wasn't talking to anyone anymore. I was off looking for William! He had to be around here somewhere... not over there, not over here, where could he be?

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A familiar clanking noise echoed through the forest...and grew louder as it approached their camp! A familiar half-metal face showed up, and looked around. In a metallic tone, it said, "SO THIS IS WHO WE ARE FIGHTING...WHERE IS YOUR CAPTAIN? I REQUEST TO SPEAK WITH HIM IMMEDIATELY." It was talking to some soldiers, who quickly stood aside and directed him in the right direction. Then, he turned and noticed the Magisprit mother standing around and talking to nobody. Such an opportunity, but it would need to wait. This was more important.

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I heard the voice, and turned to it. A biometal! This would have to come up when I talked with the captain. I ordered my Magisprits into the water, and had Seth wait at the edge of the lake. If the biometal approached, Seth was to go straight into the water to tell me. He had no business existing; especially not destroying the forest like his kind always have. I stayed near the surface of the water, watching him warily. I did not trust him.

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#, as written by Krypt
I walked back over to the group. It was evening now, and the men were settling down, sentries getting ready to patrol. I had heard a commotion earlier, some huge mettallic thing had come into camp. Personally I hadn't seen it, I had been out patrolling. Maybe they would know. I acknoledged Kalli being back, actually quite suprised she was alive. I turned to them and asked "What was in camp earlier calling out for the Captain?"

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Kalli had come back, and William came back, asking a question. I turned to Seth, who translated for me. "What?! He doesn't know that's a biometal?!" Seth sighed, then turned to William. "It was a biometal that wanted to speak with your captain. ...Do you have any idea why? The Mother Magisprit won't tolerate biometals near our lake for long. And you were spying; that was what had attacked us before. The exact same one, too..." He trailed off, thinking. "What is a biometal doing here, anyway?" I asked him, but he wasn't paying much attention. So I turned back to William, speaking slowly, still trying to get used to his language. "Why would biometal be here? They usually stay away..."

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#, as written by Krypt
"Hey, I am not really sure what a Biometal is anyway, so why would I know?" I answered to her. I looked around to see where it went, but I couldn't see it.

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While not required, locations can be organized onto a map. More information soon!

Kauden

Kauden by Smiley

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By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

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Use your INK to craft new artifacts in The strange adventure of many.. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

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View All » Add Character » 5 Characters to follow in this universe

Character Portrait: Dylan
Character Portrait: Qresti' Holspir
Character Portrait: Rusty

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Character Portrait: Rusty
Rusty

the Biometal Mechanic.

Character Portrait: Qresti' Holspir
Qresti' Holspir

A half wind magispirit that takes the form of a young boy. Has a tendacy to be very mechivous

Trending

Character Portrait: Rusty
Rusty

the Biometal Mechanic.

Character Portrait: Qresti' Holspir
Qresti' Holspir

A half wind magispirit that takes the form of a young boy. Has a tendacy to be very mechivous

Most Followed

Character Portrait: Rusty
Rusty

the Biometal Mechanic.

Character Portrait: Qresti' Holspir
Qresti' Holspir

A half wind magispirit that takes the form of a young boy. Has a tendacy to be very mechivous


Fullscreen Chat » Create Topic » The strange adventure of many.: Out of Character

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Most recent OOC posts in The strange adventure of many.

Re: [OOC] The strange adventure of many.

Well, my internet was closed off for over a year, so I'm sorry I could not join in here.

Re: [OOC] The strange adventure of many.

It's also starting to look like a one-person post. I'll keep adding small sections every day until someone joins me, but until then it looks like I'm on my own. There's already a possibly entry point for somebody, but no one's jumping in; I guess I'm stuck at my little lake until then. -_-

Re: [OOC] The strange adventure of many.

Well, this is starting to look dead before it started!

Re: [OOC] The strange adventure of many.

It's been started...why does no one else post?????????

Re: [OOC] The strange adventure of many.

Altered my character to fit the role better, after much needed details finally surfaced. Tell me if there is any other changes need to be aplied to my character to have him accepted.

Re: [OOC] The strange adventure of many.

yes, but we forgot about that when we first posted; after you asked, we edited in a few notes in the race section, and added a few more near the bottom; okay, but if you're a half magisprit, we also added a note that says half-breeds are all servants or slaves, depending on where they're stuck; you need a master if you do that; if that master is one of the wind magisprits you were with, you have to be trying to get back to them and to your master

Re: [OOC] The strange adventure of many.

Always female....
Okay, I will update my character in light of this. I hope you don't mind if I have a half-magispirit, due to the fact I already wrote in a young boy as a magispirit. Here is a hint for the future: Put this type of information on the race list on the rpg. It will stop simple questions like this being asked.

Re: [OOC] The strange adventure of many.

magisprits look like humans, they are always female unless they are half magispirt, their hair and eye color correspond to their element, they are usually slender because of their reliance on magic(half magisprits may look more similar to humans; they are extrememly rare!!!!!!!)

Re: [OOC] The strange adventure of many.

Hey, I'm interested but what are magispirits to look like?