Introduction
June 2006
5 college students from California set off on a road trip, during the summer after their junior year. Their destination, according to friends and family was Las Vegas, Nevada. The trip was supposed to last only a week, and two days after their supposed return time, with several unanswered phone calls, a report was filed for the five students missing.
November 2010
A series of 20 tapes are sent to the Los Angelas Police Department showing the events leading up to the murder of the five students, over four years ago, who have still been missing after the many years. They put in the tapes, each with footage of various angles of what looks similar to a small town in the middle of nowhere, showing the two days leading up to the death of the students.
:::::::::::
We are these students if you haven't guessed by now. We are on a road trip to Las Vegas, and have to stop for gas at the first town for miles of barren land. We stop at a quiet little town in the middle of nowhere, that the people call Happytown with a population of a little over fifty. What is supposed to be a quick stop for gas late at night, soon becomes a stay over night when they discover the tires of the car slashed. The night soon becomes a fight for survival against a town of crazy cannibal phsycopaths.
We need five students: 3 girls, 2 guys or the other way round. Either way I don't want 4 and 1. We can add one more person, maybe two but no more. I want long posts, not real long, but no 2 line posts. I want at least a seven sentence paragraph.
Character Sheets:
Name:
Age: (Must be 20-22)
Description:
Personallity: (don't need much just a little background)
History: (once again don't need much to anything, not needed for story)
Other:
Characters::
1. Jackson (Boy)
2. Samantha (Girl)
3. Tiger (Girl)
4. Dax (Boy)
5. Jacob (Boy)
6. Carlos (Boy)
7. Mary (Girl)
- 51 posts here • Page 3 of 3 • 1, 2, 3
The Story So Far... Write a Post » as written by 6 authors
Setting
0.00 INK
"What the hell was that?" she asked her self. She didn't care anymore though. She was too anxious to go tell the others about the town. She bolted back down to the others, and in between huge gasps, told them what happened. "I met this freak, and she said there was a town down south a few miles," said Mary. "If we follow the road, we can get there before it get's too dark, and get a place to stay. Two of us can support Jacob, and...Carlos, can you walk alright?" She only noticed his head and arm hurt, but if his head hurt too much to walk on his own, then he'd need help.
- 51 posts here • Page 3 of 3 • 1, 2, 3
View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
View All » Create New » Quests
There are no quests in this roleplay.
Add Group » View All » 0 Factions to align with
Here's the current leaderboard.
There are no groups in this roleplay!
Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
Add Group » 0 Factions to align with
There are no groups in this roleplay!
Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in The Town. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
No items have been created yet!
The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
View All » Add Character » 7 Characters to follow in this universe
Newest
Carlos Vasquez
Outgoing and loyal
Trending
Carlos Vasquez
Outgoing and loyal
Most Followed
Carlos Vasquez
Outgoing and loyal
View All » Places
51 posts · 7 characters present · last post 2010-12-12 15:55:02 »
HappyTown Owner: Jayhawker010
None
Fullscreen Chat » Create Topic » The Town: Out of Character
Discussions
-
- Topics
- Replies
- Views
- Last post
-
-
The Town
by Jayhawker010 on Wed Nov 24, 2010 10:35 pm
- 2 Replies
- 940 Views
- Last post by Jayhawker010
on Sat Feb 12, 2011 2:34 pm
-
The Town
Most recent OOC posts in The Town
Re: [OOC] The Town
Re: [OOC] The Town
Avon has control of the entire West Baltimore drug trade. His territory included the prized Franklin Terrace tower blocks and the nearby low-rise projects, referred to as "the pit". Avon ran the organization as a hierarchy with himself at the top and Stringer directly below him. They were both isolated from the drugs, handling only money. Avon himself kept an extremely low profile, eschewing overt displays of wealth so as not to attract attention, avoiding being photographed, not having a driver's license, and owning nothing in his own name. He retained attorney Maurice Levy, who advised him on how to counter police investigations and represented members of the Barksdale organization at hearings and trials.
Avon had a number of enforcers for protection, contract killings, and intimidation work, including his old friend Wee-Bey Brice. He had several lieutenants reporting to him, each responsible for trade in a different area, with some receiving a percentage of the profits ("points on the package") of the narcotics they sold. Beneath the lieutenants there was typically a second-in-command and below them several drug dealers. The dealers would each have a particular role: "touts" were responsible for attracting customers; "runners" would deliver drugs to the customer; "look-outs" were responsible for watching for police or stick-up gangs approaching; or handling the money and the level of supply. Each dealer would receive a weekly cash payment for their work from the lieutenant above them.
Every member of the organization was subject to strict rules designed to thwart police investigations. The dealers were not allowed to carry cell phones or take drugs. They were all aware of how to deal with police interrogation and knew that the organization would protect them up to a point, but if they turned on Avon they would be killed. Lieutenants and enforcers carried pagers so that they could be contacted. They were subject to the same rules as the dealers, but also knew not to talk business in cars, public places or with anyone outside of the organization. Such discussions were limited to property and territory owned by the Barksdale organization.
A strict telephone usage policy was applied rigidly throughout the organization. The pager messages were encoded to prevent easy tracing of the telephones used, all of which were public telephones. The code was based on simple use of the telephone keypad - numbers were swapped with their opposite across the number five, and five was exchanged with zero, making it accessible to poorly-educated drug dealers. Each pager-carrying member of the organization was identified by a number. When pages were returned with a phone call no names were supposed to be used, and if a name was used, the speaker was rebuked. A separate code was used for resupply signals, which involved turning the pager display upside down.
Avon received his narcotics supply through a connection to a Dominican organization in New York and had several other options for suppliers in surrounding cities. The main supply of narcotics was separated from the rest of the organization and held in a house in Pimlico where it could be cut and divided into smaller "stashes" for distribution among the Barksdale towers. Once inside the towers, these smaller packages were moved from room to room on a regular basis, to avoid the scrutiny of police and stick-up men such as Omar Little.
Avon's main office was one of his front organizations, a strip club named Orlando's. It was here, behind a locked and heavily guarded door, that the drug money was counted and secured before being sent on to its ultimate destination. Avon usually conducted his business in this office, rarely venturing onto the street. The club's legal owner, Orlando Blocker, was kept away from the drugs in order to maintain the front's appearance of legitimacy for the city.
The organization laundered its profits through various fronts, including a funeral parlor, Orlando's, and a property developing company named B&B. It also invested in property, never actually using either Barksdale or Bell's names on official papers. It also made campaign contributions—and later bribes—to Senator Clay Davis, ostensibly for assistance with development contracts.
[OOC] The Town
You may edit this first post as you see fit.