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The Vampire Hunters

The Vampire Hunters

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In a world plagued by the undead, demons and monsters, there are those who hunt our nightmares

521 readers have visited The Vampire Hunters since Irish Wolf created it.

Introduction

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The world of Aldania, much like our own in the early renaissance, is a troubled placed to live. The nations of the known world make war upon one another, as kings and emperors lay claim to thrones they do not sit upon. Some king’s choose not to attack each other but rather to subjugate smaller and independent Duchies. Bandits and mercenaries roam the land, in numbers to be small armies in their own right, changing towns and cities sums of gold or silver to not attack them.

As if this period of lawlessness and war wasn’t bad enough, supernatural problems plague the lands. In recent years, the number of full-fledged vampires has been rapidly increasing, along with the number of reported demonic activity. While the Church has never had legions of Vampire or Demon Hunters under her command but their numbers have never been anywhere near small. Still, they are overwhelmed but the sneer number of reports and the overlapping of incidents.

So it came, late in fall of the year 1002 A.S. that the large trade town of King’s March, the doorway to the Iron Peninsula, became infested with the undead. It was a good time for the vampires to appear, for the iron mines in the north (and the main sources of any trade for the whole area) had closed for the year. The harsh weather and chill along the northwestern costal line of the Atas continent, makes pulling iron from the earth, impossible.

It has been weeks since the last merchant wagons had rolled from the town, seeking to beat the early rains, which would turn the roads into bogs and it will be months before they dare venture back again. In fact, the only messages to leave King’s March after the departure merchants, was a pair of letters from the Bishop Rolland, of Saint Johann’s Cathedral.

The first letter was a plea to the Archpatriarch, to send someone to investigate a series of strange deaths in his town, along with a description of those dead. The details managed to perk the interest of Patriarch Gasparo Ricci, current leader of Defenders of Life (the name given to Demon Hunters, Vampire Hunters and Church Knights). He dispatched a team of Vampire Hunters to King’s March, under orders to find out what was happening and deal with what appeared to be the first signs of a vampirism infestation.

The second letter arrived before the hunters could have made it to King’s March. It simply stated that the Baron Hugues’s thief taker, had found that a local butcher was responsible for the deaths, using a small and thin knife that left wounds that were very hard to find. However, the mannerisms and the handwriting of the Bishop had a slight difference from the first letter.

With growing concern, Gasparo Ricci awaited the report of his hunters, which never came. No pigeons, no riders, no word. Becoming impatient, he sent a letter to DaCuchan Abbey, the current location of the closest Vampire Hunter team, along with a number of trainees, which contain orders to scout King’s March and not engage any threat there.

The Aldanian Lore

Time period
It is currently the third age of Aldania, the Age of Saints, which began one year before the death of the prophet and first saint, Saul the Blessed, during the peak of the Anorian Empire. The second period of time in Aldania was the Age of Men, which lasted from the creation of humans, three thousand years ago, until the coming of Saul. The time before, called the Age of Animals, which explains itself.

The races of the world
Humanity
The most numerous of all the races and the most divided. Split into nearly two dozen empires, kingdoms and duchies but almost united in their faith, mankind wages war upon itself for a number of reasons. Some fight for honor, other for their homeland and many for gold.
·The Anorians. The leftovers of a once mighty empire, barely hold on to a handful of mountain top fortress-cities. Like the members of the original tribe that birth a roman-like super nation, the current Anorians are fair of skin, raven haired, with strangely colored eyes, mostly gray or violet. These traits are strong and will show through anyone with Anorian blood in them. Before the fall of their empire, each Anorian legion had a special detachment for hunting vampires. Once their power was broken, small bands of Anorians still traveled the lands, hunting the undead and practicing their traditional religion, which lead to rumors of things along the lines of sacrificing babies to heathen gods and the Mountains Crusade. After the crusade, the Saulinitian Church employed them to continue to hunt vampires. They are the only ones permitted under church law to use crossbows and provide the vampire hunters with their signature weapon.

Werewolves
In the age of men, it was said that the goddess Mativia, queen of the night skies, looked upon Aldania and was dismayed to find the vampires using her realm to prey upon humanity. Being of neutrality, she turned to her most loyal followers and gifted them with the power of transformation, so that they might travel by light of the full moon as wolves and protect travelers.
Now, a werewolf is not an anti-vampire in anyway. Like the men they were birthed from, they have urges to protect people but can chose to ignore them. In fact, there have been events in the past even werewolves have protected vampires, as they fled the wrath of the hunters.
On nights of the full moon, a werewolf must transform into a wolf but may do so upon any night but the new moon. Along with the human and animal forms they take, there is a third form, taken uncontrollably in moments of life or death, of the half-beast. This halfway point between man and wolf is their most powerful, with increased strength and near immortality but is coupled with a berserker’s wild rage. A werewolf in any form as a greater sense of smell then mortal men and are the only ones to be able to detect bloodlings from the order of rot that comes from them.
There are four ways to kill a werewolf. The first is to burn them with fire. The second is to behead them. The third and forth are intermingled, for both wolfsbane and silver are deadly toxic.
Unlike Earth myth, one cannot be bitten by a werewolf and become one. A werewolf is born a werewolf from the genes of their werewolf parent (either parent will produce a werewolf. Human man + werewolf woman = werewolf child and werewolf man + human woman = werewolf child)
The Church considers werewolves to be monsters, which could be saved from damnation. However, this rather vague stance has allowed the ignorant population (often whipped up by priests) to decimate their numbers because of fear. This has driven most werewolves to seek shelter with the Anorians (helping to fuel the Mountains Crusades) and gain a tolerance within their society. With a good deal of interbreeding, many of the werewolf population appear in their human form to be just another Anorian but many will mark themselves apart by wearing a baggy red cap.

Undead
Theses poor wretches or vile monsters, are the product of an ancient evil, that is whispered to predate God. They have several subtypes, each one more pitiable or more terrible then the last.

·Ghoul. These sad monstrosities are the result of a vampireic feeding, were the victim is completely drain of blood and was no longer a virgin. They are transformed into cannibalistic shells, feeling no pain nor pleasure or mercy, only hunger. Their strength is nearly quadrupled and a lack of blood leaves only damage to the brain, spinal cord or fire as the only options to kill them with. They can only understand and attempt to obey only the simplest of commands.

·Zombie. A sadder fate then become a ghoul, is to become a zombie. To create one, a vampire simply needs to continually (once every few days) feed from a human but keep from draining their bodies of blood. This will enslaves the human to the vampire’s will. A zombie gains no extra abilities and is just as venerable as the average human. Not technically undead but close enough.

·Bloodling. When a vampire drains a virgin of blood, the curse they all indulge in is transferred instantly to the victim, changing them mentally, as well as starting a twenty-year physical change. On the night of a new moon, they will arise from the grave (or simply from the feeding, should it take place during the new moon) and join the ranks of the undead. A bloodling is very hard to tell from a living human, save for the scent of rot too faint for a human to detect, as they look healthy and can still stand the sunlight (a tolerance that decreases every year). They only need to feed once a moon cycle but cannot create more vampires or zombie slaves, just bestial ghouls.

·Vampire. After twenty years, a bloodling matures into a vampire. They stop ageing and their skin pales. The sun turns from causing simple (if very painful and debilitating) sunburns to actual threat to their existence. If exposed to sunlight, the flesh of a vampire will start to smolder, burst into flames and crumble into ash. With this maturing, comes power. A vampire is stronger then the average human, can make impossible leaps unharmed and develops a hypnotic gaze to lull prey to them. They also can create ghouls, zombies, bloodlings and must feed every week.

·Elder Vampire. After five hundred years of unlife (from date of maturing from bloodling) a vampire has lived long enough to be counted one of the vampire elders. With this new rank, come new powers. Were they could once make impossible leaps, now a vampire elder could simply lift themselves into the air or spurt wings or even transform into a large bat for longer distances. Their fingernails also grow as hard as steel and they gain the ability to grow them at will and rapidly to lengths of nearly two feet. These talons become formidable hand-to-hand weapons.

·Vampire Lord. Such creatures are supposed to be vastly powerful and gifted with strange powers, or at least so soon vanquished vampires and their elder’s claim it. There is no evidence for their existence in Church or Anorian archives.

It should be noted that there are several ways to kill vampires. The two surest and preferred methods are to either expose the vampire to sunlight or to completely burn the body. It is said that removing the head will cause the body to rot away within a year but a hunter will never take a chance at leaving a vampire like that. Holy water will act as acid to the flesh of a vampire, causing wounds that wont heal and if it gets into the brain cavity, will slay the monster by devouring the mind. The touch of the Saint’s Cross will cause the monsters to burn but only in a small area. Piercing the heart with a wooden stake, silver tipped crossbow bolt/arrow, sword or taking off the head will paralyze vampires into a death-like state and is not a final solution (save in the case of head removal, which remains untested). Should the stake/bolt/arrow/sword be removed or head placed back upon the neck, the vampire will return to unlife.


The Saulinitian Church

The founder

Sual the Blessed

The disciples

Bemossed (BE-moe-said) the Wise

Gideon the Strong

Isabella the Wayfinder

The story of Sual

Sual was the last son of a dying tribe, out in the southern deserts. When the last of his people was taken by old age, the young man traveled for sixty and one days to reach the coast of the Serpent Sea. There he boarded a fishing boat and was ferried across to the southern shores of Marquez. It was there, that he stood in the market of the regional Imperial capital and proclaimed that the god Nysare, worshipped as king of the gods, was the only god and all others were lesser servant beings to his greatness. This, of course, upset the local priests, especially those in service to the other gods and they called upon the governor Capito to have this heretic arrested.

Capito, whom enjoyed ruling one of the most peaceful and richest providences in the Empire, ordered the Legionaries to seize Sual and send the man to mines. It was by great luck that Sual was able to escape the city and flee into the mountains, where he became lost. Nysare looked kindly upon his chosen and sent to him aid, in the form of a local woman, named Isabella, who knew the pathways of the mountains.

As the pair fled before the Anorians, they met with a two men in a wooded valley. The first was a scholar named Bemossed, whom was a teacher for noble children, who had decided to travel for a time to reflect on the world and had gotten trapped under a fallen oak. The second was a very large man named Gideon, who felled trees in the local area.

Gideon wrapped his arms around the thickest part of the oak (which his arms only reach half way round) and lifted the tree, which stood hundreds of feet in length from the trapped teacher. Once the tree was gone, Sual laid healing hands upon Bemossed and saved his life.

As the healing ended, storm clouds covered the sky and all of them followed Gideon to his home, for supper and a night’s sleep. The next morning, the storm had passed and three of the four were set to depart. Bemossed had vowed to accompany Sual until he was repaid for his kindness. As the trio looked to the road, they saw the Anorian banner in the distance, coming towards them. Before they could even run, the mighty woodcutter gathered all of them in his arms and hid the chosen one and companions in his root cellar.

When the legion arrived, its commander asked Gideon if he had seen the outlaws and the woodcutter denied knowing anything. The legion was about to depart, when one of the legionaries found one of the scrolls that Sual had been handing out in the market place. The Anorians became very angry with Gideon and put the man to question, offered him silver to give the outlaws up and finally blinded him with hot pokers.

After the legion took it’s leave, Sual rushed from the cellar, finding the brave woodcutter feeling his way towards the house. Laying his hands upon Gideon, the Chosen restored his eyes, healed his hurts and took pain from his friend. Afterwards, all four headed deeper into the mountains.

Twenty years later, the message of Sual had been spread across the providence and beyond into the Anorian Empire. It was then, as the populace was restless, that the Anorians caught up with Sual. They captured him in the early morn, seizing the inn where he was staying. Without waiting for judge, they beat Sual with the flats of their swords and concreted a gibbet, of a single vertical stake, mounted with a pair of beams to form a V at the top, to which Sual’s hands were nailed. To the middle of the stake they attached a long beam and nailed his feet to the ends of it, before raising the gibbet into the air.

As they beat Bemossed and Gideon in a hollow behind their leader, the spirit of Sual left his body and appeared in the sky, confronting a being of darkness, known as The Great Evil, which was formed by three terrible demons; Behemoth the Dominator, Shaitan the Soulcatcher and Damion the Shifter. Four hours they battled, as all gathered below watched, bewitched by the sight.

As the fourth hour ended, Sual threw down the Great Evil upon the hollow and his power was broken for a time, but it was too late. His mortal body was too weak and it failed the chosen one. Both spirit and body ascended into the heavens, as the Anorians and the less faithful fled. It was then that Isabella appeared, riding from the south, where she had been acquiring a boat to take all of them to the coast. Bemossed and Gideon crawled from the hollow, freeing themselves from their bonds.

With anger in their voices, they decried Isabella for betraying them to the Anorians and for witchcraft, as it was plain that she had summoned The Great Evil, while her masters weakened the savior of all their souls. As the other follows of Sual picked up rocks or fallen spears, she fled.

With his death, the followers of Sual rose up in rebellion, setting the entire Empire ablaze with civil war

Religious orders

The Bemossedouins

Theses men and women are the ordinary members of the clergy. Found in every town, city and village, serving as the spiritual leaders to the masses, either as church pastors, vicars or bishops. They are also to be found cloistered away in abbeys and monasteries. From their ranks (or added to them), come the candidates to join the various orders of warrior monks, better known as the Church Knights.

The Gideonian Friars

A male only order, the Friars are spend a good portion of their time, training in wrestling or other marshal arts, so that they might be able to defend themselves on the field of battle, as they are assigned to accompany the Church Knights, rogue Demon Hunters and the teams of Vampire Hunters. Although one might consider them to be useful in battle, such in not their main purpose. Their greatest calling is that knowledge. The record everything their charges say and do, keeping great tomes of such writing until their death, where the tomes are then stored in the great church archives.

The Daughters of Isabella

After Isabella was accused of heresy and witchcraft, she fled, never to be heard of again. Years later, a group of women appeared, calling themselves the Daughters of Isabella, with a select few abbeys sitting at the bases of the mountain strongholds of the Anorians. Secretive and selective of their members, rumors began to fly, claiming that the Sisters (as they called each other) practiced demon worship and black magic. At the beginning of the Mountains Crusade, the holy armies attacked the Witches, driving them into the arms of the pagan Anorians. At the war’s end, the Archpatriarch declared that they had converted the pagans to the true faith, declared them innocent of all charges and attached a Sister to every team of Vampire Hunters. However the rumors among the Bemossedouins that they still practice magic. In public, the Sisters deny it, the Hunters threaten anyone to say something like that and the Friars refuse to say anything, as they know the power of knowledge and how to protect secretes

The Vampire Hunters

After the end of the Mountains Crusade, the warriors attached to the Anorian legions to hunt vampires were placed under the command of the Church, as part of the Defenders of Life. As part of the treaty, teams of hunters were to always be lead by some of Anorian blood. Over the years, the number of hunters to a team has worked out to be; a Hunt Master, leader of the team, a Pointer, the second in command, two to six Hunters, a Gideonian friar and a Sister from the Daughters of Isabella.

King's March

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King’s March is lays at the mouth of the Iron Peninsula (which also is the narrowest part of the peninsula), on the northwestern coast and serves as the primary trade hub for the iron mines in north. A massive stone wall, with many gates to allow merchant trains through, stands on the southern edge of the town. Following the wall is a maze of roads and warehouses. Beyond those, is a great market place, with an open field in the middle and things like blacksmiths, glass smiths and other such craftsmen. North of the market, is the Baron’s Keep, the guard’s barracks and fortress-like cathedral. North of those are the homes of wealthy merchants and craftsmen. To the west are the housing of the common men, with slums on the east



Characters.

I am looking for people to play the veteran team of hunters, the rookies and maybe a Church Knight or Demon Hunter

Hunter Master- Irish Wolf
Pointer- Ghaarme
Hunter-
Hunter-
Hunter-
Gideonian Friar- Shiva
Sister- Machina Ex Deus
Rookie-
Rookie-
Rookie-
Rookie-
Rookie-
Rookie-
Novice Friar-
Novice Sister- Kurokiku

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The Story So Far... Write a Post » as written by 5 authors

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“Ugly” protested Julius, staggering to his feet as Hilde left the common room and calling after her, “I’ll have you know….I am…..one handsome…..devil!”

His stomach roiled at the sudden movement, threatening to bring up all of the sweet mead he had drunk over the night. Dice had never loved him and now, he was sure he could hear them cackling in glee. The little bastards have favored that young pup the church fathers had saddled him with. Or had he just drunk more of that mead in victory? He couldn’t really remember. There had been the dicing, drinking, jokes, more drinking, something about the barmaid, a few more drinks, then it got really fuzzy. Maybe he had won the game.

The Anorian couldn’t remember trying to sit down but suddenly he was flat on his back, the chair tripped over next to him and the rushes were in his hair. A chuckle bubbled out of his chest and quickly turned into a great, full-bodied laugh, which lasted several minutes. As the echoes of his irrational joy faded, the big man simply rolled over and began to snore.

Julius awoke to a burst of light and pain. Someone, most likely the innkeep, had open the inn’s door and the morning’s sun had blasted him with it’s full fury. Clapping a hand over his eyes and pressed to his aching head, he stumbled to his feet and over to the darkest corner in the common room. His bladder felt full to bursting but there was one way in heaven or hell that he was going to go outside to find the privy. With a groan, he placed his head down on the table in front of him and tried to block out the light with his arms.

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Esther watched the entire affair, eventually giving up and coming to sit at the table as well, even calling a few dice rolls that she thought may have been a bit too calculated. In the end, everyone who participated wound up fairly knockered, and she grabbed Hilde's elbow to steady the woman as she rose, letting go when it became apparent that she could still move under her own power.

Not so for Julius, it would seem. Though her impassive expression never really changed, she was somewhat amused to see the leader of their merry little bloodsucker-slaying band pass out on the floor. She considered trying to help him out, but their comparative body weights would likely make any such efforts in vain anyway. Instead, she spared the still-conscious a brief nod, and followed her teacher upstairs. A hot bath and some woolen blankets later, and she was well away from the waking world.

The next morning, she was up before Hilde was, though she had left an herbal hangover remedy on the woman's bedside table, just in case. She passed Julius, still apparently unconscious, wincing as she considered that this was likely not an ideal position to be sleeping in. Perhaps the rest of them might need some help waking up, too. She checked on everyone's horses and equipment, making sure nothing was fraying at the edges, and then tossed the stableboy leaning against the wall a coin, promising another if he had all the beasts ready to go in the next half-hour. A rather large task for one person, perhaps, but possible with the right motivation.

That accomplished, then, she headed back inside to see about breakfast. Julius was gone, but the innkeeper was up and about, and gave her a nod as she walked up to his counter. "Any chance our fee includes breakfast?" she asked, trying to infuse her tone with more pleasantness than was usually present. Esther wasn't what anyone would call terribly expressive.

The man contemplated for a second, then glanced at the table they'd occupied last night and shook his head, chuckling. "Why not? It seems as though your friends are going to need it." Esther knew that they had paid more than enough in alcohol the previous night to more than cover the cost of breakfast, but she was at least glad he wasn't going to insist otherwise.

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#, as written by Arke
The friar woke up in his small bedroom. Grabbing at his furiously-throbbing head, he sat up. Knowing that he had seven full frothy tankards of ale last night, this pain would only last the longer he mulled around in pain. The old man didn't even remember what the hell happened last night, and trying to remember only caused his head to hurt more. Getting up, he realized he went to bed half-naked. He didn't feel the need to use the bathroom. Perhaps he had already went in his drunken stupor... wherever that was. Hoping to the gods above that he didn't take a leak in the middle of the inn, he walked downstairs. The food he ate before drinking helped stop the full effects of the hangover, as one friar had written in his tome.

Stefan stopped in front of the bar. He pulled out his wallet, which apparently had been slightly replenished with money. What in the name of hell did he do last night? He vaguely remembered others playing cards in the corner last night. Did he win money? Either way, at least he had some cash.

Stefan's method of coping involved imbibing copious amounts of hot tea, which hadn't been proven to help, but it did for the friar himself thought the effects were quite soothing. Luckily, it didn't cost much at the inn as a special kind of herbal sage grew in these parts. Placing his seventh cup down, he tapped the table, and the bartender wisely placed three more glasses. His mouth felt like it had been razed by fire, and his headache was slowly growing more and more distant.

It was then he grew aware of the area around him. He had not seen Hilde, nor Dynn yet. Not only that, the bartender kindly gave back the money Stefan paid for the tea. He had a sneaking suspicion a woman was involved. Most shocking of all, instead of the friar himself waking on the floor it was the huntsmaster- Julius himself. The poor guy couldn't hold his liquor after all. Stefan's personal pride was so strong, he probably stood himself up in his drunken state and hobbled up the stairs to a random room that was open. He paused. He was fairly sure that room wasn't his, though it might have been unlocked.

If he had accidentally slept with Dynn...

No, that couldn't be. The young lad was too busy fondling the barmaid's rear. Being the least-drunk man, he could have been sober enough to try and sweet-talk her to his room. He was plenty sure he didn't accidentally burst into Hilde's room and slept with her, because as far as he knew, he was unhurt in any way, shape, or form. The thought of it sent shivers up the friar's spine.

He was in no condition for an early-morning practice session, and it was also too late for one. Either way, he walked upstairs, going into his room. He realized he hadn't used his room, and that his bags were still on the horse. He never owned many possessions. He grabbed a clean cloth hung on a chair and went outside. The brisk air made him shiver, his body unused to the cool feeling after stuck in the hot inn for an entire night.

He washed himself quickly, taking the wet cloth and scrubbing himself all over. Drying himself soon after that, he put his clothes back on and lounged near the front of the inn. If he went into the rather warm inn that quickly, it would unbalance his temperature and render him sick. He began waiting for his body to radiate enough heat to warm the clothes he wore.

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#, as written by Ghaarme
"Mmm...Sheila, not so rough...he-hey, that really-Ow!" Dynn awoke with a start, slamming his head against the planks of a wooden door. His head felt like a bowl of jelly, and there were several sharp pains aching all across his body. Especially on his face- "Gah!" Gingerly probing the bruised flesh, Dynn came to the stark realization that he'd somehow acquired a black eye. But how? The last thing the man remembered was hanging around the bar to have a few more drinks with the lovely little barmaid, retreating to the unoccupied kitchen to get frisky and...that's where things got hazy.

"Mm...n-not here..." Sheila said in a breathy whisper.

Dynn smirked, slowly drawing his teeth away from the lass's neck and even more reluctantly removing his hand from under her skirts. He quirked an eyebrow in question. "Then where, my fire-haired minx?"

The ivory-skinned girl grasped her partner's hand and quickly pulled him out of the kitchen to the stairs leading up to the guest rooms. Normally he would have been panicked by the possiblity of one of his new comrades catching a glimpse of this side of him, but at the moment his booze-addled mind only processed the change of scenery as a bed to do the deed on instead of a hardwood counter. It was all he could do to keep from snickering at the thought of 'hardwood'.

Soon enough Sheila had brought them into a the only dark room she could find. All the others had at least a candle lit and snoring emanating from within, but not this one. Quiet as a church mouse. In moments the pair were entangled in a steamy mess of meshed limbs, lovebites and kisses. A few more stumbling steps had them on the bed where, for some reason, Sheila had broken their embrace. Feeling rather alone in the darkness, Dynn waited a couple seconds for his lover to return before getting impatient and reaching for her himself. Their lips met again and he recalled grasping her backside...firmer and more rounded than he remembered, but lovely none the less.

Then she recoiled, snarled and slugged him in the eye. The world had gone black after that.


"Wait..." Tentatively, as if willing what his fears were telling him not to be true, Dynn looked up at the door. It was the room belonging to Hilde and Esther. The young man was slumped agains their door in the hallway, where he had passed out--or been tossed out. Piecing it together, the most likely scenario involved him locking lips with his senior hunter and being throttled for it... "Damn it all."

Dynn stood up, dusted himself off and made his way back to his own room to bath and shower. Hopefully Hilde wouldn't be too angry...it was almost too much of an effort to care about the situation, considering how much his face hurt. That broad had a wicked right hook.

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Hilde awoke with a rather throbbing headache, and sat up slowly at about the same time as there was a rather large thud on her door, one which sounded most distinctly like some part of a human body larger than a mere hand. But who in their right mind would be out there at this time and crashing into the thing rather than knocking? It took a few seconds, but eventually the memories swam back to the surface and she couldn't decide whether to laugh her arse off or go out there and punch the impertinent little fool a second time.

She settled for the promise of making his life as miserable as possible without actually killing him. A wicked grin slowly spread its way across her face, even as her eye twitched with the rhythmic pounding that reverberated inside her skull. Gray eyes drifted about the room, alighting on her bedside table, currently holding a mug of something hot and pungent-smelling. Ah, Esther was a good child indeed... wait. Had she witnessed any of the rather ridiculous escapades of the night previous? Hilde recalled the girl helping her into bed, then crawling into the other narrow mattress herself, apparently dead to the world. It was when she'd caught the sounds of someone- two someones, as it turned out- barging into their room that she'd managed to rouse her drunken self, in enough time to get felt up and kissed (if you could call it that) by the new pointer.

And then she'd done what any other reasonable person would have done in the same situation- she'd laid him out on the floor, kicked his sorry carcass outside her door and slammed it with as much force as her alcohol-deadened limbs could muster. Which was quite a bit indeed. There was no way Esther had missed all of that. Ah, well. One more person to assist her in sweet revenge, then, since the girl just so happened to be under her orders.

But first things first. She was in need of a bath, which was conveniently located behind a screen in their room, and a meal. The latter turned out to be on the house, which was strange since she could have sworn that was not in the terms of whatever Julius had paid. Whatever; she wasn't about to turn it down. There was another long day of riding to be had ahead, anyway. After shoveling down what food there was to be had and downing that nasty herbal remedy, she decided she was more than ready to go, and headed out to the stable.

To her surprise, the horses were saddled and ready to go. Shrugging, she swung up on hers and awaited the rest of their little party.

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Julius still had his head covered by his arms when Esther made her return to the common room and order breakfast. He didn’t wait around to hear if she was going to have to pay extra for it though, as his mental battle with his bladder was lost. He was forced to make a run for it, navigating through the inn and out into the back, where a row of small huts stood, near to the single bathhouse. Ducking inside one, he released many mugs worth of processed mead, through the opening in the bench and down into a deep, foul smelling hole.

Cursing the sun for the first time in his life, the Anorian slunk back into the inn and when to his room. Fighting through the pounding in his head, the big man changed out of last night’s clothing and into a fresh set of what could be called his standard uniform. Another black shirt, a less stained pair of tan trousers and some clean stockings. His leather jerkin and fine hat happened to have escaped damage last night, as he taken both off and left them upon the bed. His boots were not so fortunate but that couldn’t be help.

He then stumbled down into the common room and glared at the innkeep, until the man sent over a plate of eggs and bacon, with a mug full of a weak tea. The food help but it was the tea that really suppressed the headache, for it was mostly water and that’s what his body really needed. While he broke his fast, Julius ignored everyone else in the common room and seemed to emit a field of unfriendliness. When his head felt like it was only throbbing, the Master Hunter placed a small bag of silver coins on the bar, as a bonus for any trouble they caused and went back to his room, to fetch his saddlebags.

Emerging from the inn, the Anorian was pleased to fins the horses saddled and ready to depart. He was even more surprised to find Hilde already mounted. Wincing in the light, he placed the bags over his saddle and swung up.

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Over the course of enjoying her breakfast, Esther watched several of the group's members come and go, most in varied states of disrepair from the night before. She was going to have to consider offering to pass around more of her herbs at this rate. No way a band of hungover hunters was going to be successful.

As she chewed, Esther tried to figure out why she'd had to step over Dynn on her way out the door that morning. She remembered seeing Julius fall over as she followed Hilde up the stairs the previous evening, but at that time the younger man had seemed to be perhaps the most sober of the lot. She vaguely recalled some odd sounds in her room last night, and she could have sworn there was some kind of dream about Hilde beating someone up. Wait... had Dynn been in that dream? She certainly hoped not. That would just be... weird.

Shaking her head, she drained her water- not being particularly in need of tea herself, and not too fond of it besides- and glanced around. The stableboy should have the horses ready by now, and Julius and Hilde were both gone already, and unless she missed her guess, the friar was just outside. Making eye contact with the innkeeper, then, she spoke again.

"Thank you kindly, sir. If I could ask one last favor of you?" At the man's raised eyebrow, she elaborated. "When the... winner of last night's festivities makes his way down here, could you make sure he gets some tea with this in it, breakfast or no?" Removing a leaf from a belt-pouch, she slid it across the counter. It was the same kind she used for Hilde's brew, and would help deaden the pain of whatever had seen him unconscious outside their door that morning.

The innkeeper regarded her speculatively. "I'll be honest with ya, miss, you didn't seem the type to be so underhanded in revenge." He shook his head, but took the leaf anyway. "This won't kill 'im, will it? I'm all for letting young ladies like yerself get back at 'em, but I won't be responsible for a dead man, no matter what he did to ya."

Esther blinked, before slowly turning several darkening shades of pink as she recognized what he was implying. "N-no, it's nothing like that!" The man was clearly unconvinced, and she decided the explanation probably wasn't worth it. "It won't kill him," she finished with resignation. Honestly. She smoothed her features back into their characteristic passivity. Whoever had decided that such things had to be the only way to get under her skin quite so easily was really going to get it someday.

She left the room with as much dignity as she could muster, and headed back outside. The stableboy was in the same place, and she passed him another coin before seeking out her horse and checking him over before mounting.

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#, as written by Ghaarme
The water felt good on his new bruises, and Dynn decided to stay in the bath for a long while. With a cloth over his eyes and his head pounding from whatever horrid alcohol he'd consumed the night prior, Dynn was only dully aware of the sounds of the other hunters awaking and getting ready for the day's ride. That wasn't too disconcerting, considering he had bigger fish to fry. The jig was up on the whole prim and proper charade. The senior hunters probably all knew by now that Dynn wasn't much better than an adolescent; Horny and impulsive.

It took an act of willpower to remove himself from the water and it's comforts, but the bath was already beginning to cool and being sick on a hunt wouldn't do at all. The young man dressed quickly, armed himself and pulled up his hood before exiting the room. He'd made sure to tidy up and gather his personal effects before vacating. Almost running down the stairs Dynn had almost overlooked the innkeeper who was waving him over. The older man explained the situation and reiterated that the now cooled tea sitting on the counter was meant for him, and in no way poisoned. Or so he'd been told. Being informed that the stuff had been brewed by a witch didn't help the cause either. It only took a moment to come to a decision.

"I'll pass, thank you. I left a couple silvers for Sheila's tip, please do make sure she gets them." Without any further comment Dynn exited the establishment.

The innkeeper stared after the boy as he departed with a knowing smile. "I don't blame ya kid. Wouldn't drink anything I didn't brew myself personally...but...Sheila!" He called, the redhead appearing from her room in the back almost immediately. She looked worn and slightly flushed. A young man who had been with the large party that spent the night slunk out behind her in nothing more than his undergarments. The innkeeper loosed a profound sigh and closed his eyes. "Girl. You've got to stop bedding every halfway decent lad that walks through my doors. Honestly..."

Outside Dynn, shrouded in his cloak ghosted amongst the amassed riders and geared up his horse. When passing Esther he couldn't help but smirk and nod to the girl. "Thanks for the tea. I feel much better now." Silently the Pointer trotted his ride up to Montagna. He was sure to keep the hood low as not to reveal his new marks. "Further down the road or through the forest path? Either way looks suitable, although we'd find less snow under the treeline."

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Character Portrait: Julius Montagna
Character Portrait: Dynn Velani
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Hermann Ritter

Knight of the Dawning Sun

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Character Portrait: Julius Montagna
Julius Montagna

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Hermann Ritter

Knight of the Dawning Sun

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Dynn Velani

The replacement

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Dynn Velani

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Hermann Ritter

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Character Portrait: Julius Montagna
Julius Montagna

A veteran vampire hunter


Fullscreen Chat » Create Topic » The Vampire Hunters: Out of Character

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Most recent OOC posts in The Vampire Hunters

Re: [OOC] The Vampire Hunters

-_- my post didn't go through...I did it freakin Monday...*sigh* Me post after I post in Revelation then.

Re: [OOC] The Vampire Hunters

So I guess we're voting for the timeskip now rather than later, then?

Re: [OOC] The Vampire Hunters

Eh, I could but the post wouldnt be much more than mounting a horse, shame and fluff. I'll try to get something up today.

Re: [OOC] The Vampire Hunters

Not a problem; I was just confused there for a second.

Re: [OOC] The Vampire Hunters

Sorry Machina, I was looking at the character list for those who hadn't posted and Shiva's character is right next to yours, my bad.

Re: [OOC] The Vampire Hunters

Was I supposed to? Sorry, my last post had Hilde all ready to go and stuff, so I thought it would be on the weird/pointless side to have her making random commentary from horseback, but I could...

Re: [OOC] The Vampire Hunters

Ghaarme, Machina Ex Deus, you two got anything to add?

Re: [OOC] The Vampire Hunters

ehm... I really don't have much to say. can we assume my character has saddled up?

Re: [OOC] The Vampire Hunters

Alright, there we go. Irish Wolf is free of his Holiday Cheer and has posted. Everyone mounted up and my next post will be a time skip.

Re: [OOC] The Vampire Hunters

Happy Holidays.

-Shiva

Re: [OOC] The Vampire Hunters

Ehem...

Santa Claus says that, and I quote: "Tell that Ghaarme kid that he'll never take me alive! Also: who're you calling jolly? Do you have any idea how much effort it takes to break into the houses of EVERYONE IN THE WORLD?"

That is all. Enjoy your holidays or lack thereof, everybody! =)

~Kiku~

Re: [OOC] The Vampire Hunters

Psh, I totally didn't forget that other people celebrate the arrival of the jolly fat man...

HAPPY HOLIDAYS!! *goes to wait for santa* Imma catch him this year...

Re: [OOC] The Vampire Hunters

Irish is currently in the middle of enjoying his holiday cheer, please hang up and try again in a few days.

Re: [OOC] The Vampire Hunters

Irish :o laddy, we're waitin' on ye. I'll have Dynn on rearguard keeping his head under his hood in shame.

Re: [OOC] The Vampire Hunters

Beaten by some plucky young pup? Damn, Stefan and Julius need to think about retiring. I'll have something posted, when i get up in the morning.

Re: [OOC] The Vampire Hunters

Well, if you cheated to beat the other two, my random numbers probably wouldn't defeat you, o master of deception. :P Not that I think you did or anything... no, not I.

Re: [OOC] The Vampire Hunters

D: how did I cheat if Machina posted her results AFTER me? HMMM MR. SMARTY-ASS-PANTS?!

*huff*

Aaaand, *takes a bow* suck it losers.

Re: [OOC] The Vampire Hunters

Damn it. Well Irish, looks like Stefan and Julius are done for the night.

i bet ghaarme cheated

In regards to your question, Kuro, getting the highest score means you're one step away from not dying of alcohol poisoning.

Re: [OOC] The Vampire Hunters

Da da da dum!

THE RESULTS!

Stefan: 5 8 10 12 11 1 2 3 7 9 4 10 8 1 9 10 1 5 2 11
Julius: 1 10 8 4 8 10 5 9 4 4 7 12 7 2 1 10 12 1 5 6
Dynn: 5 7 6 10 3 6 8 10 8 6 9 9 2 3 7 10 2 11 1 6
Hilde: 2 4 12 5 1 6 9 12 2 11 9 5 1 6 7 10 4 8 11 8

And here are the tallies!

Stefan: VII
Julius: VII
Dynn: IV
Hilde: VI

That’s how many times each person loses. Dynn’s a lucky bastard… or unlucky, I guess, depending on how you look at it. I’m volunteering my character to referee, by the way. XD

Although... if only the lowest number has to drink, what's the point of having the highest one?