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by daathkil on Mon May 09, 2011 11:52 pm
Okay, it's about time to talk about Air Burst attacks. Why are they even in the game? Some enemies will have certain sections of their bodies that need to be attacked in specific ways. A lizard may need to be stricken with a certain element on its belly. We'll say there is a large lizard with a rocky, plated back. it can't be attacked and killed that way. What can be done, is that the lizard can be engulfed in flames until it is staggered and while its defense is reduced, another player can attack its exposed underbelly.
That would be a sequence listed in the enemies bestiary entry as Fire, Airing, Attack. If the underbelly needed to be hit with Flora, it would read: Fire, Airing, Flora.
Now, an enemy can't be grounded without first being floated because it needs to hit the ground with enough force to break or crack whatever is protecting it. In most cases, that will be armor or a shell, carapace or lining of spines, plates or spikes. Not only with grounding an enemy break their armoring or plating, but it will lodge them in the ground, allowing for a free attack.
This free attack won't be activated if the enemy being grounded enters a break status.
Breaking is a portion of a kill sequence where the enemies armor or shell is broken but they recover from the fall. The shell is broken, they are not. But, with the shell shattered and falling to pieces, you are now able to hit them with whatever their true weakness may be.
I say we take off; Nuke the site from orbit. It's the only way to be sure...
Skype: alpha.player86
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