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The Ryders - Part 1

Places in Cree

a part of “The Ryders - Part 1”, a fictional universe by Rage&Pride.

Finding a companion for a Ryder is already hard. Mix it up with a high school, and it's full out hell. More info inside.

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This conversation is an Out Of Character (OOC) part of the roleplay, “The Ryders - Part 1”.
Discussions pertaining to roleplay on RPG.

Places in Cree

Tips: 0.00 INK Postby melmolly on Sun Jun 16, 2013 9:57 pm


All parts of Cree include normal comodities such as hospitals, theaters, schools,markets,malls,prisons, dumps, power plants, etc.
Inhabitants many hold many different occupations, although the East has a majority of factory workers, and the West has a majority of farmers.

Aquilonis (the north, means North in Latin)
The cooler part of Cree, filled with snowy mountains and fields, and the weather may only elevate to 60 degrees max.

City-States
Barrowood- Filled with tall, snow-capped mountains, cold lakes, streams, and other large bodies of water. There are also steep cliffs, deep oceans, and winding rivers, all with slivers of ice. This is the coldest part of Cree, and contains the most snow and the coldest temperatures. Mostly has villages, but no cities.All the bodies of water are frozen over, save for the rivers. Ruled by the Glacies dragon, Tamolth.
Kelud-Filled with cool forests, the forests closest to Barrowood containing snow on the tips of the trees, regularly used for hunting, and also many cities with a small population of factories and businesses. The cities are surrounded by the forests, and the middle-ground between the forests and the cities are where the people live, in what can be called a suburban area, with a terrain not as rough as the forest, but not as sophisticated as the cities. There is a variety of plant life, from pine trees, to cherry blossoms and lilies.Ruled by Tatsuo, an A'Ris dragon.
Lorston-Filled with many mines and caves,and also some farmland, although not as much as in all of Vesper. There are also tundras resembling the Alpine tundras. People may live in isolated caves, but some towns and cities have been built over the expanse of land. There are also swamps and marshland. Ruled by Tavruth,a Terra dragon. There are also dragons living in other caves.

Islands- Both islands are surveyed by Kaleb and Ora, powerful and successful Ryders.
Dasia-The longest island in all of Cree, with a rough terrain to manage, with many cliffs and unpredictable ground to walk on. Home to many gargoyles. Also includes an average amount of snow and tundras.
Cyros- An island that is not thought of much, but is very unique in the north because it is actually quite hot in temperature and is occupied by many phoenix. Is starting to be used as a vacation spot, but not much yet.

Orientalis (the east, means East in Latin)
The manufacturing part of Cree that is characterized with mostly cities, high-rise buildings, and practically no farmland. Relies on Vesper for imports of food supply.

City-States
Fayoak-Factories concerned with electrical components, equipment, and hardware, so many inhabitants are very intelligent and resourceful. Has the scarce bits of farmland which are gradually being cleared to include more factories. There are also the most power plants situated here, which powers most of the East, and powers electrical reserves for most other parts of Cree, except the South.Ruled by Kemoth,an Aqua dragon. Inhabitants have small homes very close to the factories. The people there are very logical, but also live sparingly.A large population of dragons reside here.
Nyvor-The city-state with the most factories and the largest amount of cities, which then produces the most pollution. It makes most consumer goods products. Citizens usually live in skyscrapers and are also very wealthy. There are also many market-places and centers for leisure.Ruled by the dragon Kamirth, an Ignis dragon.
*Emas- The city-state which is closest to being the center of Cree, and is reserved to train Ryders. Emas was chosen because it had many different kinds of terrain, from forests to gardens, mountains to cliffs, reefs and dense jungles, snowy peaks, and a hot magically made beach, and many other different grounds. It was created almost entirely from magic and help from different companion species. Ruled by Draconem, an Ignis dragon. Perviously occupied by more factories.

Islands-Islands are supervised by two of the wealthiest upperclass families, which are the families of Townsend and Fleets.
Symi- Actually seven islands all connected by a series of bridges. Used as the middle-man for export and import. Residents who work there either sail from Nyvor, or live in huts on the island. The temperature is pretty warm and could be considered tropical. It does not have any beaches or other kind of ground except cement or dirt, however.
Nimo- Many mermaids live here, so it has many beaches, reefs, rocks in the oceans, and has many wide waterways between the land parts of the island. It also have a lot of diverse plant life and birds. Projects to try and create more engines and other mechanical appliances that can run on water take place here.
Kythros-Holds many unicorns, both black and white. Due to this, there are many grass and pasturelands, the most in all of Orientalis. There are also an alarming number of nests in the ground. There is also a plethora of supplies of oil.
Atokos- An island that holds many Phooka. Usually a Savanna, but can also have boggy marshes in several locations. This island is not visited much, except to scout the marshes for an overwhelming supply of copper, and also for the use of the Navi plant, which has many medicinal uses.

Vesper (the west, means West in Latin)
The part of Cree with mostly farm and pasture land, and relies on Orientalis for their luxury and commercial goods.
City-States
Wyvernbourne- A place on the farthest most side of Vesper, with strange customs.Ruled by shoguns such as in the old Japan, before it was destroyed by weather circumstances and Diablo. Usually use terrace farming, and have many plants such as cherry blossoms, bamboo trees,and morning glorys. Homes are usually humble and the people are not very rich, save for a few. There are actually many fairies here, surprisingly, and there are some forests that are just full of them.
Pryvale- Filled with sun-kissed forests and lush green grasslands, Pryvale specializes in vegetables and rare fruit, although all kinds of food are grown. Uses many agriculturally advanced tools, and collaborate with inventors and engineers to make farming an effortless process, so they have the fastest production rate. Ruled by three families that act as a parliament, Dessen, Tale, and Homer.
Maple Valley- A valley(suprise,suprise) that has the most fertile soil in Vesper due to many bodies of water located above the valley. Has a very intricate system of canals and dams. They can usually grow anything, but farming is all these people do, without any variety, so not many Ryders or other occupations are born here. Ruled by the Glacies dragon, Lemposana
Islands- Ruled by team of the dragon Lioneth, a Tempestas dragon and the respected fairy, Nissa Tigerlilly.
Willow- Where most of the population of fairies reside, in dense forest with complicated series of tree houses and networking. There are many waterfalls here, and the environment is always safe, but also mysterious. The very tip of the island is said to have been haunted by ghosts and spirits of the dead.
Kalogiris- If dragons don't reside on the mainland, which the majority of them do, they could go here. Has more Terra dragons than any other kind of dragon, but the population of dragons cannot be too large, since this is the smallest island in Cree. It is more for dragons to make relations. However, there are some caves, a few forests and nesting places, and also a few volcanoes.
Thymaine-This island has many greenhouses, nature preserves,experimental labs, and plateaus.There are a few deserts included, but mostly it has grass. It is the new storage island of Cree, and is the island farthest from Meridiem, where Diablo resides.

Meridiem (the south, means South in Latin)
The hottest portion of Cree that has been taken over by Diablo and his army. Meridiem takes up 3/8ths of Cree.
City-states
Dark Hallows- The whole part of the South, renamed by Diablo, which used to include Crystalmoor, Esterwald, and Wickcrest. Previously was a vacation spot for most of Cree, especially Aquilonis, and also served as main storage for ammunition, inventions, and world-wide projects. Now, Diablo and his army reside in Dark Hallows, and there have been reports of many boot camps, ruins of villages, pollution of the beaches and coasts, and a giant castle situated in the south of Dark Hallows. There are still some burning sand beaches still in tact, and there are also some red stone canyons, along with hot, grassless plains.
Islands
Skorpios- A major island captured by Diablo, which used to be named Piperi. Used now as a major manufacturing and farming area for Diablo. Skorpios is the largest island in all of Cree, and used to be home to many different types of dragons, although most dragons do reside on the mainland. Has diverse terrain, which can range from fertile soiled farmland to cement.


Please comment on missing information and criticism.

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melmolly
Member for 11 years
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Re: Places in Cree

Tips: 0.00 INK Postby UtaUsagi on Sun Jun 16, 2013 10:54 pm

This is more for me then anyone but here are some pictures of Aya and Takeshis village, Nippon.

-Part of the castle the shogun and samurai stay in-
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-the houses Samurai stay in around the castle, sometimes in other areas around the village-
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-home of a high middle class person(The lower middle classes home have places like these but a bit smaller-
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-some shops-
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-home more on the out-skirts of the village, this is more like Aya and Takeshis home.-
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-inside of homes-
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-samurai area-
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-closer to center of village where most markets and buildings are/schools-
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-scenery-
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-winter in Nippon(err if they can get winter with where they are xD if not ill delete this one : P)
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UtaUsagi
Member for 11 years
Promethean Conversation Starter Author Inspiration Conversationalist Lifegiver


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