Magical potential – or store – is general the same across the board for mortals. Masters of the arcane do not possess more reserves than a journeyman or a novice. Their secret lies in the ability to tap into their stores, and the magic around them, more effectively. In order to obtain greater powers beyond your physical – or metaphysical – ability would require the blessings of a god, or a lodestone. Without the former, the latter is the largest enhancement a mortal can hope to achieve. Most trained wizards have at least one small stone to expand their powers. These are sometimes called thunderstones, and often are carved into the shape of an arrow's head. Though not remotely as potent as the larger rocks repositories, their potential is similar in effect.
Without a stone or a deity's blessing, magic is very personal in range. That is to say, “close ranged”. Healing arts are thus the most common form of arcane employed. Second and onward include illusion, charm and other forms of magic not hinging on distance. Even destructive spells are subject to this. If one were to try and assault an enemy from afar with a fireball, you would only succeed in setting fire to your immediate surroundings. With varying levels of efficiency depending on talent, of course.
A master without a stone could perhaps reach their spells out at least fifty feet. Given these strictures, it has fallen on many a mage to become creative with their castings. For example, enchanting an artifact could very well extend your range, if not just your focus. And on the subject of artifacts: the size of a stone does indeed factor into their worth. While a thunderstone may be roughly an inch in length, some lodestones can be the size of a man's fist or larger. It is one of these stones that is said to rest somewhere in Naua Te, and are undoubtedly one of the most precious commodities on Khassus.