(This is a roleplay that has been continued from the roleplay tabs. You can find the older parts of the roleplay
here.)
Launch Date: September 8, 2289
Current Date: September 9, 2289
In the year 2034, technology had developed so much that scientists could send satellites far off into other galaxies. One American satellite, IOXIDE (Intergalactic OXIde DEtector) discovered a planet with an atmosphere startlingly similar to Earth's; in theory, human life on it could be easily sustainable.
The news spread across the world, and a technological competition unseen since the Cold War ensued. Over the next two centuries, this "Second Space Race" led to the discovery of scores of planets that humans could potentially inhabit. In 2289, the three world powers - The United States, the French Empire (which takes up most of West Europe), and China - made a collaborative effort to create the Pioneer Space Travel Program.
To go through basic training for the Pioneer Program, the governments chose 10,000 promising youngsters between the ages of 10 and 18. These kids trained for six months, and at the end the 300 best were chosen and given another year of training to teach them their respective roles: Scientist, Navigator, Runner, Caretaker, or Recorder. Then, they were placed on ten ships, all called the Pioneer (Pioneer I, Pioneer VI, Pioneer X, etc.).
These ships are large enough to accommodate 50 people for long trips and and fast enough condense a five-year journey to only a month. The children are to spend the rest of their lives on the Pioneers, traveling from planet to planet, not simply as scientists, but as colonists.
Back on Earth in 2289, the population is bulging at 7.8 billion. Natural resources are running low, and mankind has abused the environment. The Earth governments are scrambling to right the wrongs they have done to their environment, but their attempts may be too little, too late. As a precaution against a very real danger, they are looking for a new home in outer space. The reason the governments picked scientists so young is because they are also meant to be the first generation of the New Earth.
These children spend almost all of their lives on the Pioneers. Occasionally, they land on a new planet where they can explore and socialize with kids from the other ships. But it's not all fun and games: each person is assigned a role to carry out during their lifetime on the Pioneer.
Scientists-in-Training follow science mentors, collecting specimens and learning how to test planets to see if they can sustain life - or if there is already life on them. They keep records of their findings and are required to go to "school" longer than the other kids. Most kids become scientists. Once the mentors leave, the trainees become real scientists; the most promising scientist-in-training is selected as the Head of the ship's department, and the others work under him or her.
Caretakers-in-Training are destined to watch over the other kids - mostly the offspring of the original Pioneers. They must know how to cook, clean, teach classes, nurse injuries, and tend to the ship. A Caretaker's job starts as soon as there is a child to care for.
Navigators-in-Training are trained to become pilots of the Pioneer ships once the pilots before them grow too old. They have to know how to care for the ship to ensure that it is always in good condition. Navigators-in-Training typically begin to take control of the ship when they are between eighteen and twenty Of the six, a Head Pilot and Co-Pilot are chosen, and the other four operate the rest of the controls and maintain the ship. Navigators are not allowed to have children.
Recorders are usually the most creative or expressive individuals on the ship. They are often assigned to take notes on the scientists' discoveries because they can see things from a different perspective. They are also required to write a daily journal of life on the ships. Recorders are never in a training stage; they begin their job on their first day.
Runners have to do most of the exploring on the new planets. They can often find themselves in dangerous situations, so they must know the proper use of the space suits and all the weaponry given to them. They have to go through much more physical training than the other kids. They begin making runs at a very young age, but usually only the older kids are allowed to make runs by themselves.
The 300 kids aboard the Pioneers I-X will spend their entire lives traveling the unknown universe. On their journeys, they will experience the internal trials that every human goes through - anger, fear, and even love - but they will also encounter the kind of phenomena that no human has ever seen before.
"Only put off until tomorrow what you are willing to die having left undone." - Pablo Picasso