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The Shattered Mirror

Areas in Terrathiea

a part of “The Shattered Mirror”, a fictional universe by Nowfaleena.

Mirror Mirror on the wall, where the heck did I fall?

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This conversation is an Out Of Character (OOC) part of the roleplay, “The Shattered Mirror”.
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Areas in Terrathiea

Tips: 0.00 INK Postby Nowfaleena on Fri Jun 22, 2012 10:55 pm

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Lanlish Desert: Very, very hot, most people here wear either robes or barely anything at all. There are very few cities are in this area, as it is considered by most an impossible place to inhabit. It is also where fire magic is most potent, and is thought to be the land of Agnin, god of fire. Caravans occasionally pass through, and there are some oases scattered through out it. Water magic isn't very strong here, and beings that need water don't do very well because it is so scarce. Fire beings thrive here, including a few fire demons.


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Karidain Mountain: There are a few villages around the base of the mountain. Mostly humans live in these villages, though there is the occasional ice maidan there too selling their wares. Most of the villagers are priests. If you are going to go up the mountain, it is suggested you dress warmly and bring enough food, and be wary of the creatures that live there, even the human looking ones. At the very top of the mountain there is a cathedral dedicated to the god of light, oddly enough. It is the tallest mountain and closest to the heavens, so that may be their reasoning. Light magic is strong here.


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Lorerum Woods: There is one village on the outskirt of woods, but humans believe that no one can live inside the woods due to the many monsters that inhabit it. They are wrong, however. Deep inside of these woods are dryads that live in the trees, and a city of elves. The elves are polite, if a bit stuck in their ways. Also... there is a large tree in the middle of the woods, a tree with bark the color of silver... it is said that the tree holds great importance to an almost forgotten god. And any lumberjacks that try to take their axe to it meet with unfortunate accidents. This is though to be Gaia's land and ground magic is strong here.


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Slith Cave: Dark, gloomy, and deary. This cave is very large, full of twists and turns. It is very easy to get lost in here, and deadly creatures inhabit it, like giant spiders and pythers. But, if you are lucky enough to make it to the center, in one part you will find a town that is built inside of the very rock. It would be hard to see it if not for the glowing blue rocks. The people who live in this town are mostly thieves, assassins, and the other unwanted. There are even a few demons that live here who have decided to leave the demon realm. This is considered Sharum's realm, and dark magic is strong when used here.


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Karrash Ocean: White sandy beaches and sapphire blue waters: this place looks like paradise. There are a few villages around the area, and mainly fishermen and sailors live here. There is also one large city on the edge of the beach, filled with merchants and travelers about to make their way to the next country. The city's attitude is very laid back, and a mix of races can be found here, from the mers that sing in the bars to the elves that sell their wares. This is considered the realm of Azula, goddess of water, and water magic is very strong here.


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There are also a few plains scattered throughout the world, which are dotted with small settlements. In the plains one is also likely to run into the nomad centaurs.
You said you would always be there for me...I guess you lied

"With these hands we will destroy"

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Nowfaleena
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