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Blazing Guns - The War Between Two Nations

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Blazing Guns - The War Between Two Nations

Tips: 0.00 INK Postby masterblade600 on Mon Nov 21, 2011 9:44 pm

The sprites used in this are from Advance War 2. The sprite rips are here. http://spriters-resource.com/gameboy_ad ... index.html

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Ah. Such a peaceful little land. Sadly this land will not be peaceful for long. It is one of many places where two nations shall fight. It appears one of our nations is already almost here. Which nation is it though?

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The Red Star nation has come and set up a camp. There are currently only three units by it. They are all Land Units.

Combat Tutorial
Movement
A unit's movement depends on the type. Ground unit's can move up to 6 spaces in any direction. Small vehicles can move 4 spaces in any direction. Large vehicles can move 4 spaces up, right, left, and down but can only move two diagonally. Boats move like large vehicles. They only move on water. Planes move like ground units and can go on any space.

Attacking
Ground units can attack up to 3 spaces away in any direction. Small vehicles can shoot up to 3 spaces in any direction with their sub weapons and 5 with their main ones. For example the machine gunner on the small tank can shoot 3 spaces away. The tank's missiles however can hit something 5 spaces away. Large vehicles can hit things 5 spaces away. Boats can hit things 3 spaces away and cannot shoot at hill squares. Planes can attack units under them and units 4 spaces away.

Special Ability
You can use your special ability every 4 turns. You can gain new abilities by buying them from home base in between battles. Your current ability is mass repair. It repairs all of your units to full.

Badges
Badges are special items you earn from doing different things. They are like extra special abilities that you can use once each battle. You have none at the start.

Defend
This acts as a skip turn for your units. When defending they will take less damage.
A Guy:Have you ever tried the Roleplay tab?
Me:Yes i have done it multiple times. But every time i failed. So guess what i think of it now.
A Guy:What do you think of it now?
Me:Why the Hell do i need it?
"Roleplay your way!"

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masterblade600
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Re: Blazing Guns - The War Between Two Nations

Tips: 0.00 INK Postby Shyan Kalyssa on Tue Nov 22, 2011 11:30 am

((Yay i found it how do i start))

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Shyan Kalyssa
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Re: Blazing Guns - The War Between Two Nations

Tips: 0.00 INK Postby masterblade600 on Tue Nov 22, 2011 11:35 am

(Well to start you need to go to the place i listed for the sprites and find the map sprites. Then you need to copy paste the image where the Red Star Nation my group set up camp into paint or whatever you use. You can then copy and paste some map sprites of your camp and your starting units onto there. It should be simple enough. You should use tinypic to upload it. If you need further help just ask.)

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Re: Blazing Guns - The War Between Two Nations

Tips: 0.00 INK Postby Shyan Kalyssa on Tue Nov 22, 2011 12:30 pm

((CAn't get equipment to change color but i think i did it right))

Image

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Shyan Kalyssa
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Re: Blazing Guns - The War Between Two Nations

Tips: 0.00 INK Postby masterblade600 on Tue Nov 22, 2011 12:40 pm

(Heres a little tip for you. Use PNG. JPEG's look bad. I'll do my turn in a few minutes.)

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Re: Blazing Guns - The War Between Two Nations

Tips: 0.00 INK Postby masterblade600 on Tue Nov 22, 2011 12:59 pm

(I fixed your camp a bit.)
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My Infantry begin moving across the stones in the large lake.

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Re: Blazing Guns - The War Between Two Nations

Tips: 0.00 INK Postby Shyan Kalyssa on Tue Nov 22, 2011 1:20 pm

((Thank you))
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The Blue Moons infantry moves to protect their camp

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Shyan Kalyssa
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Re: Blazing Guns - The War Between Two Nations

Tips: 0.00 INK Postby masterblade600 on Tue Nov 22, 2011 1:34 pm

(Do you think we should decide what our special abilities our. I'm kind of thinking we should think them up but not reveal what they are until we use them for the first time. It'd be more interesting that way.)
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My Infantry continue to move across the rocks.
I call for a small tank to be sent to me. It will come next turn.

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Re: Blazing Guns - The War Between Two Nations

Tips: 0.00 INK Postby Shyan Kalyssa on Tue Nov 22, 2011 1:44 pm

((Whatever you want to do your the game master ;D, Still dont know how to change the items colors ))

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My infantry moves foreward to meet the attacking group
I call for reinforcements to bring artillery. They'll arrive next turn.

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Shyan Kalyssa
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Re: Blazing Guns - The War Between Two Nations

Tips: 0.00 INK Postby masterblade600 on Tue Nov 22, 2011 2:06 pm

(To change item colors just choose some of the colors from the palette in the middle of the map sprites sheet and fill the old colors with the ones you picked. Let's go with my idea for the abilities.)
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My Infantry move further ahead.

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2 of my Infantry attack one of the enemies Infantry.

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