Introduction
Human minds are easily misled with power. Some claim it for justice, while others for retribution. This lust for power and domination caused the extinction of the elven races. The Kingdom of Drunett the superpower that dominated most of the continent of Tyran led a noble expansion into the North Forest of Aviarch, the ancient realm of the elven people. The elves held their ground but were eventually overpowered. The Sage of Aviarch, a powerful magic user, foresaw the extinction of the elven race and thus tried to prevent it. The sage broke his power and soul into 54 cards of 4 suits, each suit holding its own unique power. With this full deck he destroyed the Drunett Empire and killed it's king.
After seeing the destructive power the deck of cards held he swore that the cards would never again be held by one man. He scattered the cards throughout the mortal humans world with this warning printed upon each card.
The Power Of This Card Is Great
By Accepting It You Seal Your Fate
With the sages final wish fulfilled he died ending the elven race. From the ashes of the Drunett empire seven kindgoms of man rose. Killian, ruled by King Zerane, the eldest son of Derane the final king of the Drunett Empire. Neglai, ruled by Nerane the second son of Derane, and New Drune, ruled by Merane the twin of Nerane. In the south, the Hillion Dessert was divided into two kingdoms. The Kingdom of Nash, and its Sultan, Shyam and the Kingdom of Kushite, Led by the Kushite Tribunal. The Aviarch Forest become the realm of King Arnold and a group of islands of the coast of Killian become known as, Treslantis, ruled by the order of Kaiser Knights. Little do these young kingdoms know, that the balance of power shall be tipped as the Cards of Aviarch are shuffled throughout the kingdoms with only a promise to kill and destroy
The Nations
Killian :The Kingdom of Killian is ruled by Zerane the eldest son of Derane. His lands are closest to the Aviarch Forest as well as the largest of the three sons kingdoms. His armies are used for the defense of his nation and his only wish is to remain neutral in world affairs. This has become increasingly difficult as King Henry begs him for help in his civil war against the massive roaming armies that threaten his throne. The ruins of the actual capital of Drunett lay upon his land but, both citizens of Neglai and New Drune have free right of passage through all lands controlled by the three brothers.
The physical geography of Killian consists of rolling plains spotted with small woods to the south and dense forest to the north. To the West are many port towns that ship goods to all the countries on the west coast including the islands just off the coast known as Traslantis.
Neglai :Neglai is ruled by Nerane the second son of Derane, he has great ambitions which have lead to the massive expansion of his army. He uses the large military presense to exercise an iron fist rule. He hopes to expand into the south in his next campaign and overthrow The Sultan of Nash.
Neglai consists of vast hilly plains filled with fertile soil and also holds a large chunk of the west coast. Major industries include mining and farming.
New Drune : New Drune's leader is Merane the youngest son of Derane and the twin of Nerane. Merane is the most peaceful of the brothers he has no national army and leaves the responsibility of public safety to the local militia or each area. Many consider him an agent of peace as he wants nothing but the best for his people. His country has had the roughest time of the three brothers countries as famine and disease have plagued his people. Merane has an extremely close relationship with his twin but has somewhat less peace with his older brother Zerane who believes that he is foolish.
New Drune is the smallest of the three kingdoms, its postition makes it very cold and swampy as it is up in the north. The area has light forest that is evenly spread across the whole land area of the nation.
Treslantis :Trelantis is lead by the Order of the Kaiser Knights whom have ruled the small group of three islands with an iron fist. The nobles are required to pay minimal taxes while the peasants pick up the slack. The slightly socialist system of government ensures that the peasants are provided basic needs but also calls for a tyranic government that crushs all opposition to its ideals.
The Kaiser Knights have an interesting history, each knight must be blessed by the high priest of Ives and it has been this way since they served the Drunette Empire. The Kaiser Knights became well known during the Elf Human War as the "Blue Waves of Death". At the fall of the Drunett Empire a non violent power struggle between Deranes three sons lead the Kaiser Knights to become an independant nation.
Treslantis is a group of three islands, the largest is used for agricultural means and uses tier and contour farming techniques. The second largest island is a peasants housing district and docks. The third and smallest island is the nobles capital district were the Kaiser Knights rule supremely. These three islands are spanned by four massive bridges that lead to every island.
The Cards
The Cards of Aviarch are a near unstoppable force. Each suit holds it's own unique power and these power escalate with the level of the card. As in a Two being the weakest and an Ace being the climax of power in a suit. The power of the cards is tempting to humans and most go mad with power once they obtain a card. Beware the call of the cards for you yourself could be a victim of the horrible fate that takes most cardholders from this world. There are certain words that explain the power of each suit which include,
Spades: Death, Destruction, Oblivion, Chaos, Murder, Hatred, and Rage.
Clubs: Force, Mystic, Power, and Strength.
Diamonds: Deseption, Wit, Wisdom, Intelligence, and Forsight.
Hearts: Love, Caring, Brotherhood, Cohiesiveness, Healing, and Passion.
The Jokers
There exist only two Jokers, one red the other black. Each Joker offers complete protection from the suits that match it's color. Here's the catch, you cannot use cards of any suit as long as you hold a Joker.
((Note: Card powers are flexible and can be manifested as weapons but normally have the appearance of a playing card))
Profile Skeleton
Name:
Allegiances:
Appearance:
Bio:
((Note: Your card number and suit will be chosen by chance))
((Note: Please take time on the character profile because it dictates your admission to this RP and do not post a profile unless your star level is atleast 3))
((Note: Also no Anime Pics Please. I love Anime as much as the next guy but this just isn't the correct venue))
((Note: Remember that this RP is based in a Medival cultural age)
Accepted Players
Spades:
2:
3:
4:
5:
6:
7:
8:
9:
10:
J: (Alvaron)
Q:
K: (Foxy Roxy)
A:(Rion-of-the-Holy-Sky)
Clubs:
2:
3:
4:
5:
6: (Drakona5)
7:
8:
9:
10: (Frostfire14)
J:
Q:
K:
A:
Diamonds:
2:
3:
4:
5:
6: (OmegaPancake)
7: (x_Black_x)
8:
9: (abombprincess)
10:
J:
Q:
K:
A:
Hearts:
2:
3:
4:
5:
6:
7: (Starwinter)
8:
9: (Hughes)
10:
J:
Q:
K:
A:
JB:(Delishush Pastry)
JR: