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Dragon Age: Origins OOC / Sign-up Remake

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Dragon Age: Origins OOC / Sign-up Remake

Tips: 0.00 INK Postby Chronis on Mon Nov 16, 2009 4:49 pm

This is pretty much a remake of the previous one, since we felt that the RP was going to fast, and people were getting lost. Those already involved in the RP, just re-post your characters. Not everything has to be the same if you do not wish. We will be taking off from the Tavern, where most people got lost, that does not necessarily mean that is where you have to be again, its just an option, you may start from where ever you'd like. The new IC will be posted once everyone has had a chance to sign up.

"Thedas is a land of fierce diversity, from the assassin-princes of Antiva to the faded griffons of the Anderfels, but in my travels, I have found one tale that unites the people of this land. It is a story of pride and damnation, and although the telling differs, the essence of the tale remains the same.

At the height of its power, the Tevinter Imperium stretched over much of Thedas, uniting the known world under the rule of the tyrannical magisters. It is said that the Old Gods whom the magisters worshipped gave them the knowledge of blood magic, and the magisters used this forbidden power to cement their rule. The blood of elven slaves and humans alike ran down imperial altars to fuel magister greed, the tales of their excesses so horrifying that one can only be grateful that blood magic is prohibited today.

But all that stands tall must eventually fall. Perhaps they foresaw their ruin, or perhaps their pride knew no bounds, but whatever the reason, the magisters dared to open a magical portal into the Golden City at the heart of the Fade. They sought to usurp the Maker's throne, long left unattended in the Golden City after the Maker turned his back on his creations. They would storm heaven itself with their power and become as gods.

This is what the Chantry, in its oft-exercised tendency to understate, refers to as the second sin.

According to most versions of the tale, the magisters did indeed reach the Golden City and walked into the home of the Maker, where no living being before them had dared, or been able, to tread. But humanity is not meant to walk in heaven. The magisters were wicked with pride and other sins, and their presence tainted the Golden City. What once was a perfect, holy citadel became a twisted home of darkness and nightmares. The magisters were expelled back through their gateway and cursed for their treachery. As the Golden City had been tainted, so were the magisters twisted and transformed into things of darkness--the very first of the darkspawn. The Golden City, once a shining beacon at the heart of the Fade, became the Black City, a reminder of all that man's pride has cost."

"Men and women from every race, warriors and mages, barbarians and kings... the Grey Wardens sacrificed everything to stem the tide of darkness... and prevailed."

This is an RP based off of EA's new roleplaying game Dragon Age: Origins. Choose between the races and classes listed below.

Looking for dedicated players who are not going to disappear for long periods of time so please take that into consideration before joining.

Dragon Age: Origins IC:
http://doaooc.chatango.com/ This is a link to an Instant Messenger for those who want the convenience of easy OOC chat with others in the RP.

RULES
1. Please try to be as literate as possible. Put thought and effort into your posts.
2.Keep one liners on the low.
3.Avoid making a novel out of your posts please.
4.Your post must be at least a paragraph.
5.Do not control someone else's character.
6.Your character is NOT immortal.
7.Have fun.
8. Please do not post until I have approved you.
9. During conversations and encounters, be specific on who you are addressing.

For any additional information on classes, races, or the world. Follow this link. http://dragonage.wikia.com/wiki/Dragon_Age_Wiki

--You may choose one Class and one Subclass.--
Classes
Mage-Harness the dangerous forces of magic.
Warrior-Relies on arms, armor and skill to defeat enemies.
Rogue-Masters of shadow, stealth and deadly attacks.
Subclass(choose one)
For Mage- Shapeshifter, Spirit Healer, Arcane Warrior, Blood Mage.
For Warrior- Champion, Templar, Berserker, Reaver.
For Rogue- Assassin, Bard, Ranger, Duelist.

Shapeshifters must master one form at a time, the most common ones being those that are found in the Fereldan wilds. The mighty bear is popular as are wildcats, spiders, and even birds. Legend tells of mages who mastered even more fantastical and deadly forms. To a skilled Shapeshifter, no door is impassable, no fight is unwinnable, and no terrain inhospitable, as long as they know a shape that can meet the task at hand.
Spirit Healers have the ability to summon protective and restorative spirits from the Fade and can mend flesh and cure diseases.
Arcane Warriors channel magical energies through their bodies to become an unstoppable force on the battlefield using their magic to improve their fighting abilities. This magical art is thought to have been lost; however, it may still exist, hidden in some corner of the world today.
Blood Mage Any magician can feel the lure of the dark blood magic. These dark rites, which were originally taught by demons, tap into the power of life force and to give the magician access to powerful blood magic.This power, however, demands a price; a Blood Mage must be willing to sacrifice his own life force or that of allies, in order to be able to use this dark magic.

Champion The champion is a veteran soldier and a confident leader. Their skill and bravery are impressive enough to inspire allies, and demoralize the enemy. They lead heroes and armies headlong into danger making it look rather easy.
Templar They are a military order of the Chantry that hunts rogue mages. Templars have the ability to dispel magic and drain mana among a handful of holy spells.
Berserkers would sacrifice finesse for the dark rage that increases their strength and resilience.They are renowned as terrifying adversaries.
Reavers terrorize their enemies, feast upon the souls of their slain opponents to heal their own flesh, and can unleash a blood frenzy that makes them more powerful as they come nearer to their own deaths.

Assassins find any notion of fairness a quaint ideal that has no place in combat. Poisons are their weapon of choice, as are crippling strikes that inflict persistent wounds on their foes. As killers, assassins are a market of stealth and efficiency.
Bards follow an Orlesian tradition, acting as assassins, spies, saboteurs and following other secretive pursuits in the constant and sometimes petty, struggles between nobles. Having taken the minstrel's art to new levels, bards are skilled performers and master manipulators; bards can inspire their allies or dishearten their foes through song and tale.
Rangers have an affinity for open terrain and wildlife and are often used as independent scouts and militias. They use the environment to their advantage and can bring wild animals to attack their enemies.
Duelists are deadly fighters who prefer light armor and weapons for quick, yet accurate strikes. They have an almost supernatural reaction speed and are able to dodge attacks with ease, while delivering their own precise blows in turn.



Races
Dwarf- Bound by caste and tradition. Time spent underground has thought to be the cause of them not being able to learn magic.
Elf- An oppressed people who have lost much of their culture.
Human- Numerous yet divided.
Qunari- Gold-skinned giants said to hail from an eastern land across the Boeric Ocean.
Just a note to players who wish to be Qunari, all Qunari must report back to their leader, Ashkari, or be hunted down by the rest of the Qunari as is their custom. Beresaad (Soldiers of the Qunari people) scout and roam around Ferelden in groups to let Ashkari know what it going on in the nation

Faction
Common Soldier or Citizen.
Grey Warden- The Grey Wardens are an organization of the most elite and feared of warriors, dedicated to the destruction of the darkspawn in all of the lands. The Grey Wardens have kept watch through the ages, well aware that peace is fleeting, and that their enemy will never truly be defeated until the last of the darkspawn have been slain.

Character Sheet
Name:
Gender:
Age:
Race:
Appearance:
Personality:
Alignment(Commoner, Grey Warden):
Bio:
Weapons:



My Character
Character Sheet
Name: Chronis
Image
Gender: Male
Age: 28
Race: Human / Reaver
Appearance: Stands at an average height with a strong physical build with dark brown eyes, a shaved head, brown facial hair with a celtic looking tattoo across his face and another tattoo in a strange language running down the back of his arm to the inside of his wrist. The kind of armor he wears tends to very.
Personality: A man of very few words, very mentally strong, can be extremely stubborn, there has been rumors that he has a soft side, that has yet to be seen.
Alignment: Grey Warden
Bio: As a Senior veteran of the Grey Wardens, Chronis has seen many battles against the Darkspawn. His talent and accomplishments in combat has given him a reputation among the order members as well as the common folk of Thedas. His accomplishments and intelligence of the Darkspawn have caused a handful of Grey Wardens to seek him for leadership. He claims that he could not remember anything from before the joining into the Grey Wardens, but that is just what he claims. There is not much that is really known about him, other than that he is very quiet, and can be very determined to finish any goals that he sets for himself. How it is that he came to be a Reaver remains unknown.
Weapons: He has a long two handed sword that he keeps wrapped in leather and cloth across his back. It is rumored that the blade is Yusaris, The Dragonslayer. He has yet to be seen using it in combat to confirm or deny this rumor.
Image
Last edited by Chronis on Mon Nov 16, 2009 8:43 pm, edited 13 times in total.
Sometimes it is entirely appropriate to kill a fly with a sledge hammer.

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Re: Dragon Age: Origins OOC / Sign-up Remake

Tips: 0.00 INK Postby fangbanger on Mon Nov 16, 2009 5:03 pm

Image
Name: Ormadessa

Gender: Female

Age: 25

Race: Elf

Class: Mage - Shapeshifter

Appearance: Winter white locks, long enough to reach mid-thigh are usually held up in either a bun, braids or an elaborate ponytail, a black headband, with a diamond stone, covering her hairline. Reaching to a height of 4'11, she's a shorter elf that you'd find. Pale skin, and a delicate figure that is always garbed in dark clothing, robes and gowns, occasionally a cloak. Piercing blue eyes underneath thin brows that are often knit in irritation. She wears a scar upon her right cheek, slash or claw marks, it is unknown, she will not speak of it.

Personality: Detached, intelligent, vengeful, the woman's personality is quite powerful. She expects a lot from people around her, so most of then, she'll be disappointed in those around her. Bitter and cynical, she isn't the most pleasant elf to be around, no matter how powerful she may be.

Alignment: She is an Apostate, specifically a rogue Mage who has fled from the Circle of Magi.

Bio: At age 7, Dessa was taken away from her family to the Circle of Magi, once they had found out of her magical abilities. But eventually, Dessa fled the Circle of Magi before undergoing the Harrowing, now traveling on her own, evading the Templars as much as possible. She's found refuge in various places, but most often, she spends her time in the wilds. Dessa's primary spells are Ice spells; Winter's Grasp, Cone of Cold, Blizzard.

Weapons: Darkspawn Staff
Imagine That! - AdiiLove - SilentButterflies - fangbanger <--- Romantic Lampreys <3

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Re: Dragon Age: Origins OOC / Sign-up Remake

Tips: 0.00 INK Postby X-Striker on Mon Nov 16, 2009 5:19 pm

Name: Xero

Gender: Male

Age: 27

Race: Elf

Class: Rogue - Duelist

Appearance: An elf with ears a little shorter than most elves. His hair is dark and also isn't as long as his other elven brethren, instead cut relatively short with bangs in the front and a few spikes in the back. He wears a dark blue bandanna with the string flowing in the back on his head. His armor consists of a dark-ash colored leather tunic, along with metal gauntlets and boots. Strapped to his left shoulder is a metals shoulderplate. Topping everything off a black scarf is worn around his neck, long enough to flow.

Personality: Due to his long history as a slave, he has built up a cold and distant personality, harboring a deep hatred for humans, though he won’t readily attack a human at first sight. He doesn’t care much for the world around him, as he doesn’t find that there’s much left to life except to keep on fighting for his survival in the world.

Alignment(Commoner, Grey Warden, Darkspawn): Commoner

Bio: Much of his life is shrouded in mystery. Born as a slave, he was constantly shipped around to different human settlements, forced into manual labor for them. He never knew his parents, speculating that the day he was born his human masters took them from him. His hatred for humans only grew with each passing day that he was forced to serve them. When he was about seven years of age, some of the slaves revolted against their masters. He took this opportunity to escape the settlement, running off into the woods, not sure of where the path would lead him from there. Eventually he was found by a wandering swordsman, who then adopted him and taught him the way of the sword. By the age of fifteen he became an accomplished swordsman, wielding all manner of blades with excellent proficiency. He left his master’s side after that, becoming a mercenary and wandered the world, always honing his abilities.
He is an expert in swordsmanship and close-quarters-combat, often times not even needing to draw out his sword to settle a skirmish. He is also very stealthy, preferring to keep to the shadows instead of going into a full on confrontation.

Weapons: His primary weapon is a katana-styled long sword, which is made of hardened steel and is covered in a dark iron sheathe. He also carries his trusty knife which he utilizes for close-quarters-combat.

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Re: Dragon Age: Origins OOC / Sign-up Remake

Tips: 0.00 INK Postby PriestKoo on Mon Nov 16, 2009 5:38 pm

Name: Koo

Gender: Male

Age: 43

Race: Dwarf

Class: Rouge / Bard

Appearance: Short in height and looks like a child, but Koo can't mature any further. Koo was fortunate enough to keep is "good looks" for 43years. He looks like a 9 year old boy and lacks the maturity to act his "real" age. He wears dark robes that are light in weight so he can maneuver quickly. His skin is dark from the dungeons he dwells in. He carries a hand crafted guitar and a book of poems past down from his ancestors

Personality: Koo is very chipper to have lived in such a horribly dark place. He has learned to cope with disappointment in his life and will not look at the negative affects that life has brought down on him. Some people say that Koo is always so jumpy that its extremely annoying to be around him.

Alignment(Commoner, Grey Warden, Darkspawn): Commoner, Koo's parents did not let him learn the dark ways of the Darkspawn and he remains ignorant of what is going on around him to this date.

Bio: When Koo was smaller he was witness to really horrible things. Visions of wars and death still flash into Koo's conscience, but Koo's loving mother and father were both extremely protective of Koo and did not let him experience all off the obscenities of the things that dwell underground.

When Koo turned 18 he received his first book from his mother, it contained poems of great minds in prehistory. Koo loved this book because of the poems and he loved to conjure riddles and songs from words he read from his little book. Later he decided to crate a flute that would play beautiful music for all to hear.

On Koo's 20th birthday is parents died on a trip to the surface to purchase some ingredients from the market to make dinner. He played his flute at their funeral as if he had been lectured and taught by a musical genius, this was the first time Koo ever played a sorrowful tune.

Weapons: Koo doesn't carry any "real" weapons just a flute, a book, a dagger, and a guitar that he obtained from his mom's closet. He recently took upon stealing to get what he needs and playing on the walk ways for spare coins.
You really do love me, its true because I say it is.
Scientifically, we all matter; matter: that which has mass and occupies space

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Re: Dragon Age: Origins OOC / Sign-up Remake

Tips: 0.00 INK Postby Yomei on Mon Nov 16, 2009 5:47 pm

I'm on!

Name: Raina
Gender: Female
Age: 20
Race: Elf Bard
Appearance: Image her harpImage
Personality: She is very calm, but can use her words to cut down people as harsh as a sword. She is sometimes tempermental and can twist things. Often, she talks in song. She hates people who hate music and loves flowers.
Alignment(Commoner, Grey Warden, Darkspawn): Commoner.
Bio: She is the child of two well to do elves who were caught by Darkspawn one afternoon as they were underground for some climbing. They believed they had come to kill some of them, and killed the parents. She escaped. She now harbors a sort of dark feeling for them but hides it well. She once had a friend, but he died long ago.
Weapons: Her harp, and her words.
I've seen you.
Where?
In my dreams.
Your dreams?
Yes, I've dreamt before. Horrid nightmares, sweet dreams, even weird dreams. But I once dreamt of you, only for a moment, and that moment was all it took for me to fall in love.
~a book I've read.

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Re: Dragon Age: Origins OOC / Sign-up Remake

Tips: 0.00 INK Postby Orrin55 on Mon Nov 16, 2009 5:47 pm

It's nice to see your willing to slow things down

Name: Greyn Feirback
Gender: Male
Age: 20
Race: Human
Appearance: Greyn keeps his face hidden in a style of a half mask, leaving only his eyes revealed. He has a slender face, almost like an elf, but slightly rougher and with a stubble the only two ways his race is revealed.
Image
Personality: Calm and Quiet, Greyn has a hard time opening up to people, more used to taking orders then suggestions and is constantly on guard from danger. While these may drive off would-be suitors, once befriended Greyn will open up tremondously and continue to stay loyal to them, often being the first to step up and the last to back down in a fight or argument. He has some difficulty expressing himself and would rather write what he would say rather then speak it himself thus he carries several small notebooks with him to write in.
Alignment: Grey Warden
Bio: Born in the lower class family, Greyn has spent a difficult but happy life living in the town of Amaranthine. At the age of five his parents were killed by a roving band of thieves and he was taken in as a slave. For five years he spent his time feeding, cleaning and eventually doing all things the bandits refused to do. His throat was later slit and he was left for dead had not the Grey warden Leonis Harbringer discovered him unfortunately this has left him traumatized in speaking despite it being healed to perfect condition. From there Greyn has received training as a rogue and then eventually a ranger becomeing an accomplished scout and ambusher. He just recently became Grey warden and has been granted permission to travel the country in return for information on enemy movement.
Weapons: Shortbow, Dual longknives
Last edited by Orrin55 on Mon Nov 16, 2009 5:56 pm, edited 1 time in total.

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Re: Dragon Age: Origins OOC / Sign-up Remake

Tips: 0.00 INK Postby The Sage on Mon Nov 16, 2009 5:51 pm

Image
Name: Edicius

Gender: Male

Age: 30

Race: Human

Class: Mage / Shapeshifter

Spells: Edicius is most adept at support magic, and antimagic, though he does know basic concussive spells, and is a master of Shapeshifting.

Appearance: Edicius is a weary soul, in a land of constant and utter chaos. His armor and clothes are of fine make, though his personal appearance is unkempt, and conveys exhaustion of the body and mind. More often than not, his hands are shackled, and chained behind his back, covered in protective gauntlets that prevent him from casting even simple spells. His hair is graying and he goes unshaven, and his eyes, though a bright and icy blue, mirror only the torment and guilt of a tired old man. His body appears thin and broken, although he is remarkably strong, especially for one who studies the magical arts, rather than training to be physically powerful. His body is covered with thin scars that one acquires when muscle and fat expands and shrinks, a side effect of his talent.

Personality: Edicius is a cynical soul, and talks little, especially about himself. He is dutiful however, and will give his all to get the job done, perhaps as atonement for the atrocities he has committed. He has little respect for the average man, but he respects his older brother and those who know their place in the grand scheme of things. He has little patience for heroics, those with faith, or those with fruitless ambition.

Alignment: Edicius' brother is an Arl, and Edicius is his guardian, and his champion. He respects the authority of no other individual or governing body.

Bio: Edicius was once a powerful mage and, literally, still his. His immense strength is a direct result of his former role as a support mage. One who, under supervision of the Chantry, aided in the plight of mankind in Ferelden against whatever he might be called to destroy. He grew to have little love for the Circle, as he was more oft in the company of Templars, and Chantry priests. For a mage, his faith was strong, and it deluded the clarity of his mind. He never questioned his orders from the Templars, and worked more alongside them than with their approval. On one such outing, a number of mages and warriors were taken into the Deep Roads. Supposedly, they were to take a proactive step against what they had found to be a spike in Darkspawn population. They found their a despicable creature, made to breed the miserable things into existence. Edicius was made to fight until the company had expended themselves, and then kill any mages that survived the destruction of this particular Darkspawn den. The chosen mages, besides himself, were marked as troublesome by the Chantry. It was always their intent that only Edicius would survive. He did as he was told, and then it happened: Darkspawn support arrived. Their main offensive force was dead, and Edicius could only think of one thing to do so that his companions could survive. He found the largest creature he could spot and copied it's life force and replicated it, shapeshifting into a monstrosity. Being inside the mind of the beast gave a new clarity, and also access to it's insane rage. He went berserk and slew everyone in sight, Darkspawn, Templar, Ogre, and the Dwarves he met on his way out of the Roads. He managed to evade the Templars, and was deemed apostate until he sought out his brother, who saved him from Tranquility, or worse. Edicius brother was a Arl, and a man of no small influence. As long as Edicius was kept bound or shackled when not serving, and was in the presence of at Templar, he was allowed to live as a ward of the Arl.

Weapons: The Summer Sword / Rather large two-handed sword, worn hung horizontally from the shoulders.

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Re: Dragon Age: Origins OOC / Sign-up Remake

Tips: 0.00 INK Postby mspartydelux on Mon Nov 16, 2009 7:00 pm

Name:
Aislinn [Ash-lin]
Gender:
Female
Age:
16
Race:
Human - Arcane Warrior
Appearance:
Image
Personality:
Aislinn is sarcastic, and hot-headed; she gets incredibly angry if someone doubts her because of her age. Is fiery, and fiesty, and also incredibly stubborn, once she's made up her mind, you can't change it. Strong, brave, and a quick thinker, Aislinn is a powerful warrior.. but unfortunately, people usually don't realise this until it's too late. People often accuse her of being immature, and not serious enough, but once she's on the battle field you'll see she's an entirely different person. Is bubbly, bright, fun, and care-free, tends to see the positive side of everything; after a battles over it wouldn't be surprising to find her skipping through the field of dead bodies. Is immensely loyal to those who she befriends, and fights alongside with. Finally: Charming, Aislinn is immensely charming and has all those cold and serious warriors wrapped around her little finger.
Alignment:
Grey Warden
Bio:
Aislinn was the only daughter of a rather powerful warrior, he'd been teaching her how to fight ever since she was a little girl. Unfortunately, he died when she was only 14 years old, and she went out on her own. Since then she's been known for her immense power, beauty, and young age, (this irritates her).
Weapons:
A single sword, made of the hardest steel that looks much too heavy for the petite girl to carry around.
Last edited by mspartydelux on Mon Nov 16, 2009 11:15 pm, edited 2 times in total.

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Re: Dragon Age: Origins OOC / Sign-up Remake

Tips: 0.00 INK Postby Chronis on Mon Nov 16, 2009 7:18 pm

Weclome mspartydelux

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Re: Dragon Age: Origins OOC / Sign-up Remake

Tips: 0.00 INK Postby mspartydelux on Mon Nov 16, 2009 7:33 pm

Thank you.

I look forward to the IC!

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Re: Dragon Age: Origins OOC / Sign-up Remake

Tips: 0.00 INK Postby xKaze on Mon Nov 16, 2009 7:51 pm

Name: Kaze
Gender: Male
Age: 17
Race: Human
Class: Mage + Arcane Warrior

Appearance: Image

Personality: He is an extremely care-free and sarcastic person . He usually doesn't care what is happening around him whatsoever. He would rather involve himself in a pointless fight between his comrades than enemies, just because he finds it more amusing. He also likes to mess around with his comrades when they are fighting or training with one another, otherwise he pretty much ignores whatever they are doing. He shows no mercy towards enemies and will fight them anyway he can to win, but he will fight fairly against comrades. When not fighting he usually just wanders around looking for something to amuse him, it doesn't matter what it is.

Alignment(Commoner, Grey Warden, Darkspawn): Grey Warden

Bio: A boy with a hidden past. He was in the care of Thor, until he was 7. He was taught how to manipulate the wind and a little knowledge of swordplay by Thor. Upon his 7th birthday, Thor gave him the sword, which he still carries around now, and sent him into the wild. He has wandered around countless places picking up knowledge of different ways to fight. He has learned a lot in his years of wandering and he knows how to use his abilities...almost to their fullest.

Weapons: He carries the a sword, forged with the power of lightning, that was given to him from Thor. He never uses it unless he absolutely has too. He manipulates wind and makes his own blades out of wind to use in combat. He even combines his use of wind to swing around the sword Thor forged for him at incredible speeds.
Image
Last edited by xKaze on Mon Nov 16, 2009 8:13 pm, edited 3 times in total.

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Re: Dragon Age: Origins OOC / Sign-up Remake

Tips: 0.00 INK Postby The Sage on Mon Nov 16, 2009 8:00 pm

If everyone could stop by the chatango room linked in the first post, Chronis and myself would like to ask each of you a question, or, better yet: Send me a IM on yahoo if you have one, sn is in my profile. Thanks, guys.

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Re: Dragon Age: Origins OOC / Sign-up Remake

Tips: 0.00 INK Postby digi-kun on Mon Nov 16, 2009 9:20 pm

Name: Tori

Gender: Male

Age: 17

Race: Human

Appearance: Image

Personality: Being the new recruit, he is always looking for approval and attention, always wanting to show off. He will give anything he does all his effort but often overdoes it and ends up breaking something or getting into an accident. He holds a great fear that he doens't understand but would never show it to anyone.

Alignment(Commoner, Grey Warden): Grey Warden

Bio: Tori had a father whom he worshiped like a god. However he didn't know much about him since he was gone most of the time. He would come back months at a time telling his child all the heroic exploits he and his caravan had against the Shadowspawn. But one day when he was nine, the father never came back, but Tori always thought his father would come back soon. Several months more pass and no sign. One day, like an omen, a letter was delivered and his mother read it and cried that night. She wouldn't say why. No one knows who delivered it. A week later a horde of shadowspawn had attacked the house. The deed was finished as quick, the house was destroyed, and the mother was crushed by the fallen pieces. Tori however was small enough to hide in the debris and was able to live, if but merely by a thread. From that day, he had to learn to fend for himself. He trained to use a weapon to become stronger. So that this nightmare never happened to him or anyone else. He had just completed his joining ritual one week ago and is raring to show off the skill and power he had attained from the last eight years of training.

Weapons: A large modified two handed axe, two blade knuckles (keeps in back pouch)

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digi-kun
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Re: Dragon Age: Origins OOC / Sign-up Remake

Tips: 0.00 INK Postby Blaise on Mon Nov 16, 2009 9:27 pm

Name: Sarla and Sheko (cat companion)
Gender: Female
Age: 22
Race: Elf - Mage, Spirit Healer
Appearance: Image
Personality: Manily shy but she can speak her mind when the need rises. She is always at the call of a healer, although not so well known. Her anger may flare but it ussaly does not affect how she works and what she does / thinks.
Alignment(Commoner, Grey Warden, Darkspawn): Commoner
Bio: Sarla grew up as a child in a small village just north of a town. She listened to her father yell and abuse her mother. After years of praticeing and helping heal her mother the day finialy came that her mothr had passed and her father blamed her. Without a friend int he world, or so she thought, she got used to her druken father hitting and abuseing her. One day a cat came along and began to mind speak with her. From then on Sheko has been her only friend. A few days after Sheko found Sarla she decided to leave from her home to begin her journey out into the cold world.
Weapons: Circlet of Gaea, healers ring, 5" dagger (lt me know if you have any probs with these please. And the Circlet of Gaea is just a type of healers Circlet ive used in other RPs on my other chars)
Yawe vakna. Eld hrimner un fortha onr lovissa vara.
Image
Bond of trust awken. Grow and put forth your lily of spring.


Your love is the rain that falls to my earth. Without you the sun has no warmth, the flowers have no beauty, the day is as dark as a moonless night. Without you... there is no life, for you are my soul.

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Blaise
Member for 15 years
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Re: Dragon Age: Origins OOC / Sign-up Remake

Tips: 0.00 INK Postby The Sage on Tue Nov 17, 2009 6:04 pm

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The Sage
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