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by Pandorym on Sun Jun 08, 2008 12:54 pm
Name: Iuvanius Vanderrus III (You-van-ee-us Van-der-us the Third)
Age: 53
Gender: Male
Race: Imperial
Class: Sorcerer
Appearance: Of average height and build, Iuvanius is nonetheless an impressive figure. Perhaps it is the set of Dwarven armor he wears, complete save for helmet and shield and still covered in a light layer of dust that attests to the fact that he recovered it from a Dwemer ruin. Perhaps it is the fact that he carries no weapons and still strides confidently, his mixed grey and white hair (cut short to keep it out of his way) flowing behind him as he walks.
His backpack is heavy with quills, ink, and books he himself wrote as well as comparable works by other scholars, in addition to little gold medallions and bits of scrap metal salvaged from the ruins of cultures long gone from the face of the world. The bags under his eyes are large and a scraggly beard continues to attempt to invade his face, but in his eyes the look of great knowledge can be plainly seen.
History: Born in the province of Morrowind to a pair of traveling merchants, young Iuvanius could not decide if he was more impressed with the valiant knights of the Imperial Legion or the powerful and mysterious shamans of the Ashlander tribes. Naturally his parents, being law-abiding citizens, did their best to discourage his interest in the latter. To say that their efforts failed is a vast understatement, for the young boy often spent hours pouring over every book on the history of Morrowind and the practices of the Ashlanders that he could lay hands on. He excelled in his studies of mathematics and rhetoric but was always disinterested with swordsmanship and the history of the Empire, both of which he viewed as relics of a culture he never expected to have much to do with.
Desperate to ensure that their only child was one who understood his obligation to the Emperor, the eighteen year old Iuvanius was shipped off to the Imperial Legion despite his business savvy and his pleas to the contrary. His superiors didn't know quite what to make of him, because though he was always respectful and followed orders in their presence it was suspected that he was more loyal to the local Dunmer than to those he was supposed to be fighting for. Often any offenders who were merely upholding local traditions, no matter how illegal under Imperial law, would be allowed to leave by the young soldier provided they grant him knowledge of the history and customs of those he sought to understand. When he was found to be smuggling Dwemer artifacts in exchange for the chance to study some of them, however, it was decided that enough was enough. Iuvanius was dishonorably discharged from the Legion at the age of twenty-two.
As the young man wandered, lost and broken, a member of the Mage's Guild in Ald'ruhn noted his ability to study and write quickly and offered him a position as a scribe in the local guild building. Working at this for only a month he was as surprised as everyone else when his magical gifts began to manifest. Displaying some talent in all schools of magic save illusion, which he believed to be useless in practical situations, Iuvanius quickly rose to the rank of apprentice. It was at this time that he wrote his first treatise on the uses of undead components in alchemy. Though well-received within the ranks of the Ald'ruhn guild it did not attain popularity elsewhere. Even so he was promoted to Journeyman, and began to travel throughout the continent seeking to improve his magical talents.
Though it was difficult and took many years Iuvanius gained the trust of several Ashlander tribes, learning a great deal of their customs and living and working as one of them for half a decade. Eight years after leaving the guildhouse in Ald'ruhn he returned, then scarcely left his chambers for the next year and a half. When he emerged he had written what many called the ultimate source for information on the Ashlanders and their culture, the three-volume Children of the Wastes: My Travels in the Ashlands. Unlike his previous book the series was an undeniable success, with it being absorbed into the private collections of many nobles and used as a teaching resource. As his popularity as an author soared, however, the thirty-three year old man vanished again.
Satisfied with his work on existing cultures, Iuvanius decided to begin work on one that had vanished. Using his formidable offensive and travel magics he braved the depths of many of the world's Dwemer ruins, keeping sketchbooks and logs of everything he encountered. Long after the time of the Nerevarine he studied Kragenac's tools, collected every possible account of the race's activities from all those he met in Morrowind Province, and drew and explained hundreds of Dwemer devices. And yet it was not nearly enough for him. His research thus far showed a casual subject for dinnertime chat, not the world-shaking spectacle he desired. Convinced that he needed more material, he traveled to Hammerfell at the age of thirty-seven.
It was a simple matter to track down Dwemer ruins, but they were far more heavily defended by bandits and foul beasts than anything he had yet encountered. The sorcerer spent most of his personal fortune, gained by his books, hiring mercenaries, diggers, and pack animals. Whenever he could he worked with the Mage's Guild of Cyrodil, attempting to establish good ties between them and the guild he knew so well, and by the time his research was complete and he was forty-five he was a guild Magician. The six volume The Forgotten Race: Legends and Relics of the Dwemer People was a success across Morrowind, Cyrodil, and Hammerfell alike. Impressed with his gifts the council of wizards offered to make him a Master Wizard, but he refused the title and became a Wizard in order to continue to pursue knowledge.
Having seen firsthand the declining ties between the provinces of the Empire since the sacrifice of the last descendant of the Emperor, Iuvanius has grown to care more and more about the failing land that he once viewed with casual disinterest. His current and largest work, a series on the Daedra and the nature of Oblivion, has taken so long that he was forced to write a book on Necromancy (Blood and Bone: Desecrators or Geniuses?) on the side in order to keep himself afloat. The decline of the Imperial City, an area that deeply impressed him when he first arrived in Cyrodil to compare the Dwemer to the Ayleids, has saddened him greatly, and he would very much like to see it restored. Recently returning from a journey to his home province to study Daedric Shrines and the cults that inhabit them, the Wizard would like nothing better than to see a new Emperor on the throne who could bring stability to the world once again.
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Normally the likes of Iuvanius Vanderrus III stayed well away from the undignified squalor of alehouses, where ladies of easy virtue and men of too much drink could be found in plentiful numbers. Though he enjoyed the company of neither the Sorcerer was indeed seated in a corner table, his dusty Dwarven armor still managing to gleam in the light of so many candles and torches. Across from him sat the reason for his visit: a Dark Elf, young in age, in a hooded robe so as not to be recognized. The two men exchanged talk in low voices, with the Wizard often leaning down to take notes with the quill and paper he held in his hands. Though he had only been in the room twenty minutes he was already on the back of his second page of information, a sign of a good and informative contact.
As the Dumner finished his speech about the Masque of Clavicus Vile, a Daedric artifact Iuvanius had sought for some time and of which he had finally gained enough of a mental picture to put down a sketch, there was a commotion at the bar. Attempting to ignore the entire event the Wizard dropped the agreed-upon sum of gold, gained when he sold off some minor Altmeric contraptions he'd found on an adventurer foolish enough to wander into Ald Daedroth back in Morrowind, upon the table and shook hands with the former cultist he'd so often worked with. It was only when a third voice, the unmistakable giggle of a Bosmer, joined the torrent of angry language that he bothered to look up. A minor fight had clearly gone from bad to worse, a common consequence in a city practically run by thugs.
Carefully preparing a trick he'd invented when cornered by a group of brigands while doing some work for the Cyrodil Mage Guild, the Sorcerer covered the nails of the floorboards between the Orcs and the Bosmer in a soft blue light barely visible against the harsh light of the torches and lanterns that lit the place. If the drunken fools made a move toward the lady or the crowd he'd send them down to the cellar to wake up in the morning with hefty bruises. Though he could hardly wage a personal war on criminal activity in the Imperial City, as that would be nigh suicidal, he could at least do a good thing or two when he wasn't too busy working on his latest project.
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