At the heart of Eronnis, as the crown of civilisation, is the vast, sprawling city of Jarvaise. It's history is shrouded in mystery, even to those who live there. No one seems to know exactly how far back the city dates but the grandest buildings in th ecentral housing district are amongst the oldest and most fine to be found in the whole country and offer glimpses into the genius of years so long gone.
It sits as the capital of the Central Districts, as well as the entire country, and is the primary trading hub for everything from building supplies to antiques. It is well known for it's highly disciplined and well armed soldiers, diversity and plentiful oppurtunity. It is also known for it's central building; the towering spires of Jarvaise castle which is the home of High General Mattius Herne, unquestionably the most powerful man alive in Eronnis.
To the North lies the boundaries of the Central Baronies, marked by a natural mountain range beyond which is the Northern Baronies. Up here, in the frozen, harsh landscape, sits a series of small towns who make their living primarily by farming and shearing the heavy coats of mountain-dwelling animals.
Also well know in this region is the extraordinary talents of the city elders. These are religious folk who are possessed of magic unrivalled by any other groups that could be found without serious investigation. Lifetimes spent in the hazards of the mountains, where it is rumours dragons first crawled from, have given the people here a tough outlook and tougher hands. Finer blacksmiths will be found nowhere else but such skills come with the price of solitude in the mountains.
To the East sits the port of Versten, the most properous shipping site the world has ever known, thanks to it's proximity to the outlying islands that harbour so many rare and useful minerals. Of course the fishing here is excellent and the excess produce is shipped directly to Jarvaise to be sold at astounding prices. But not all is well. Ships go missing, blamed mostly on the rocks that litter the sea around the islands. Unfortunately the investment of a lighthouse did little to help the situation and stories of Krakens and other viscious water creatures began to be commonplace.
Though these are the last of the citizen's worries in the current times. The heart of the rebellion, small though it is, is based along this coast and many fear it will spread. Many also hope for such but few will stand up for the cause without a hope of winning. And such a hope will not become a reality without more to join their numbers.
What produce does not reach Jarvaise will make it to the Southern Baronies where the population density is smaller than the other regions and every family owns land, and most a farm. This spread of wealth only puts money into everyone's pockets and gives a sense of snobbery and eccentricity to many inhabitants, though they are, for the most part, simple crop and cattle farmers. The law here is relaxed but the cost of living is sky high oweing to the competitiveness of shareholders and the high levels of technology being developed here.
The finest minds from all over Eronnis are drafted in to work on projects, both for the good of the community and individuals. Some ventures are classed as little more than foolhardy, the most recent being a village banded together with the hopes of, obviously with help from hunters and mages, taming dragons. Speculation of whether or not it is possible has created much debate, but then so have the horror stories that ensue.
And finally we go to the West and the vast Cove of the Gods. A bay that reaches 50 miles at it's widest point with sheer cliff faces flanking the entraces that reach a dazzling height of 4,000 feet, deep into which are the permanent mines that have become the prime source of gems and precious metals for the country. Only the foolhardy and the fearless brave such working conditions as wooden struts and steel beams are set into the very rock with no support below. Such heights are simply impossible to build to so wrong footing or a mislaid plank may have lethal consequences.
Of particular note at the Cove of the Gods is a small island situated just off the coast and flanked by the vast cliffs on either side. It rises out of the water with smooth, worn stone walls that render it unreachable at any time other than high tide and is home to a mysterious and abandoned temple, the origins of which are unknown. It's discovery and initial exploration yielded few results and it a subject of much controversy with the regular citizens. The ideas it held significance once or is a hideaway for the rich or perhaps even a home to demons are all entertained but no one knows for sure.
Much of the groundland here is deserted thanks to a combination of the Noma desert to the South (Land which intrigues many people, some of whom will pay large sums of money for an exhibition therein) and the constant battering of winds from the North which strips away any farmable soil
[To be updated again as I get a better idea of the lay of the land and the distribution of people and wealth]