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by elessidil on Mon Mar 16, 2009 9:14 pm
((Bear in mind that this is all my opinion. If anyone else has a better suggestion...))
Before we begin, a moment of introduction about myself--since I harp on the intros later. I'm 18 years old, and I graduated from high school last year, but I've got college-level lit classes under my belt, and I'm signing up for more as we speak. I've been roleplaying for a little over a year now, and most of my friends do this as well, but I've been witing poetry and short stories since I was ten. Also, I'm an actor by obsession, so I get a little more experience with characters. I'm not the best, but I've got some credentials. On to business!
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First off, solid start. You've made a decent introduction for Seijun. Just remember that the way you describe him is exactly how the reader will see him, and the intro is the best time to show his thought process.
The whole prologue really just needs to be cleaned up some. Give it a few weeks to chill while you continue writing, then come back and revise a little bit. Make sure you give the lines about his face markings a good once-over. They're a little too...detatched. I'll touch on how to fix that a little later.
Finally, the last paragraph.
Now that Seijun has been introduced, the best thing to do would be to take your time and use some more colorful words. Maybe try and describe it from his view.
The big thing to remember is that the first part of evoking emotions is to build that emotional connection between the cast and their audience.
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Wow. So much to say, so much to say. Let's go from the top. The first encounter between Seijun and Yani is a good idea. I like where you're taking it and they've got good chemnistry, but it needs to be tweaked.
Try making the buildup of anger a more obvious thing. Again, it's that emotional connection you really want. A quick intro of the house they're in would be a good idea too. Just a couple of sentences ought to do the trick.
The description of Seekers and Protectors works, but their dialogue is a little sloppy. Are you completely comfortable with these characters?
Yani leaves rather suddenly and without explanation, and that threw me off a little bit. Last up, was the whole night before a dream sequence? If so, once again, just a sentence to say so would be nice, because the ending is confusing.
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All-in-all, a damn good rough draft. There are a few grammar errors and such, but I trust you'll find those, so I won't waste time ponting them out. Besides, we're all human, and therefor, prone to error.
It's obvious that you try to demand excellence from your writing, and while that may help sometimes, it's more often the biggest block that many writers face. Just let the words flow. Assume that your work will be imperfect the first time through, and rest assured that you will have a chance to come back and fix it later. You're obviously talented, so you'll definitely get the hang of letting your pen do the work.
Word choice is always important. The emotional connection I mentioned is made in two areas. How the character is described, and what the character does. The description includes everything from actual physical description to how his actions are worded, while 'what the character does' is self-explanatory. It's what, not how. If you want, I can go into some more depth there, but you've gotta ak for that one, because it's gonna take a minute to type.
Last for now, but certainly the most important to me, we have the character development.
Writing fiction is a big challenge unless you know your characters, and there were a few spots that felt...uncomfortable.
Flesh out your major characters. Write a backstory that only you know about. (ie-when their father told them about being Seekers and Protectors) It will let you better realize their reactions and emotions and all of their little quirks.
Also, when you flesh out the people in your story, they start to become real. If you do it right, you'll find that Seijun is similar to you in some way, and start noticing actions /he/ would take or things /he/ would say. This is called 'getting into character'. If you master that skill, the characters will write the story themselves. All you have to do is put pen to paper.
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