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Otherworld Transmigration Service

Kerobia Lore

a part of “Otherworld Transmigration Service”, a fictional universe by Revenant Sorrow.

The afterlife is what you wish of it. With the recent rise of Isekai Reincarnation novels however, there is an increasing amount of Chuunibyou wishing to transmigrate into a different world with their memories intact. Enter the OTS Department.

Characters Settings Story
This conversation is an Out Of Character (OOC) part of the roleplay, “Otherworld Transmigration Service”.
Discussions pertaining to roleplay on RPG.

Kerobia Lore

Tips: 0.00 INK Postby Revenant Sorrow on Sat Jun 02, 2018 2:47 pm

Exactly as it says on the tin. The first post will include more about the geography, and a short description of the countries.

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Revenant Sorrow
Member for 6 years
Friendly Beginnings Visual Appeal Author Promethean World Builder Conversationalist Greeter Tipworthy Concierge Group Theory Lifegiver Person of Interest

Kerobia Map at readable size

Tips: 0.00 INK Postby Revenant Sorrow on Sat Jun 02, 2018 3:06 pm

The map at actual size:

Image

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Revenant Sorrow
Member for 6 years
Friendly Beginnings Visual Appeal Author Promethean World Builder Conversationalist Greeter Tipworthy Concierge Group Theory Lifegiver Person of Interest

Re: Kerobia Lore

Tips: 0.00 INK Postby Revenant Sorrow on Sat Jun 02, 2018 3:29 pm

There isn't a lot of information known for now. I want people to have a say in it, so I'm only putting down some basics.

Kingdom of Roth:
This is the smallest nation aside from the Risswick Theology. it has been the battlefield for many a war, being surrounded in all direction.

Republic of Serovia:
A sea-faring nation, it's major overseas trade partner is Angora Kingdom.

Entrana Kingdom:
This nation has a lot of natural resources, and is self-sufficient because of it. They don't abhor contact with other nations, but they won't seek it out either.

Balthier Kingdom:
Once part of the same Kingdom the Raynic territories used to belong to, it began to re-centralize at some point. They don't particularly care about conquest, and prefer the game of politics.

Raynic Territories:
Less an actual country, and more a decentralized mess that once was a kingdom, the many fiefs are too busy battling amongst themselves to care much about the other nations.

Waldheim:
A country in name only, this is the place most elves call home, it being their territory since times immemorial.

Frunt Tribal Communities:

Risswick Theology:
This is a bit of an odd country, taking religion to a whole new level. This small region is where most ores and stones are mined.

Clavier Kingdom:

Angora Kingdom:
A kingdom mainly inhabited by beastfolk. They are NOT discriminated against generally, safe for in the human-centered Viridian Empire.

Viridian Empire:
Not much is known about this empire, aside from it's militaristic nature, having conquered all the other nations on the smaller continent in the last 30 years. Human-centric.

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Revenant Sorrow
Member for 6 years
Friendly Beginnings Visual Appeal Author Promethean World Builder Conversationalist Greeter Tipworthy Concierge Group Theory Lifegiver Person of Interest


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