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A Haunting in the South Dakota

A Haunting in the South Dakota

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A new suburb development has been erected in the Midwest. This RPG follows the first two families to have moved into the development. No, this development was not built upon ancient Indian burial grounds, like in Poltergeist. It has originality.

1,991 readers have visited A Haunting in the South Dakota since WadeJackel created it.

Introduction

Image




BASICS OF GAME PLAY:


1. This RPG is a ghost/horror oriented roleplay.




THE PLOT:


A new suburb development known as "Peaceful Falls" has been erected in the Midwest. This RPG follows the first two families to have moved into the development and the strange events that transpire there. No, this housing development was not built upon ancient Indian burial grounds, like in Poltergeist, nor does it sit over the entrance to hell, like in The Amityville Horror. This RPG will have originality.





Available Characters:

You are free to create any kind of character that you like, within reason. These characters must be similar to the kinds of people that you would find in such a situation. Characters must still be approved


Ghosts:
1. Malevolent Specter (Wadejackel)
2. You
3. Colette Bellview (mistletoeXholly)

Humans: "Family one"

3. Matthew & Madeline "teenagers" (Planter777)
4. John Mayfair "father" (WadeJackel)
5. You
6. You


Humans: "Family two"

7. You
8. You
9. You



This RPG is based on an original idea from CherryRed

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The GM of this roleplay hasn't created any rules! You can do whatever you like!

The Story So Far... Write a Post » as written by 3 authors

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Ethan followed as well as could, though the window had been rather difficult, until they reached the house. He stared at the building for a minute unable to identify exactly what he found odd about the house. Ethan frowned slightly at the expression on Pat's face, still it wasn't as though anything bad could come of following along. Whenever he had interacted with any of the other imaginary friends they had proven themselves to be completely intangible except when something strongly upset them, and they had never displayed any malevolent intentions anyway. "Alright then, what are we playing?" he asked the spirit.

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"We are going to be playing cat burglar. What we're going to do is pretend to break into my house, as quietly as we can. My parents will play, too. What you have to do is not get caught, okay? When we're inside of the house, only you will be able to see what our goal is. It could be anything; a rug, a doll, a sofa.. it could even be a light bulb. When you see something that glows a sort of red or orange, I need you to tell me because that will be where what we'll be pretending to break into to steal from will be. This is a really old game, but it's still good because the treasure is is always different." The parents that Pat had mentioned was a couple, a couple who had just bought their first new home and had moved in today, unaware that anything was wrong. Most of the boxes had been opened, though things were mostly scattered about for the time being. "Come on, Ethan. Let's go." Pat urged, and he turned and walked over through the door. It was locked, but a simple flick from Pat fixed that with a click, allowing Ethan entry. There were some things that only a child could see; and Pat, of course, was not really a child.

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Ethan grinned as he opened the door and ducked down behind a pile of boxes, quietly humming the theme from some spy movie all the while. In his mind he was no longer Ethan Cavalier, he was now international super-spy turned cat burglar: Tom Williams. After a few quick glances around the room he realized he'd lost track of his ghostly partner in crime after the spirit had walked through the door. Speaking into his hand as though it were a walkie-talkie Ethan whispered "Pat? Where are you?"

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Pat hadn't gone far once through the door. He had simply moved out of sight a moment, though he heard the whisper clear as a bell. The boy poked his head out from behind a box not far away, and he gave a small wave. "Over here," He whispered. The whisper of course would have sounded as though he was right next to Ethan; Pat wasn't going to bother raising his voice when he could simply throw it to Ethan. It was so much less complicated. "My parents could come downstairs any time now- do you see anything worth while?" He asked, keeping quiet to keep up the charade. He was referring to the glowing that should be coming from an object. Any object. "If it's not down here, it'll either be in the basement or upstairs.."

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Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.

There are no arcs in this roleplay.

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Events

Soon™.

Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 1 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

Add Group » 0 Factions to align with

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Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

Current Mobs

No mobs have been created yet.

Spawns

Locations where Mobs and Items might appear.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

The Forge

Use your INK to craft new artifacts in A Haunting in the South Dakota. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

No items have been created yet!

The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

Open Stores

View All » Add Character » 7 Characters to follow in this universe

Character Portrait: Matthew & Madeline
Character Portrait: Colette Bellview
Character Portrait: Malevolent Specter
Character Portrait: John Mayfair
Character Portrait: Layla Cavalier
Character Portrait: Ethan Cavalier Jr.

Newest

Character Portrait: Ethan Cavalier Jr.
Ethan Cavalier Jr.

The exceptionally bright child of Layla Cavalier.

Character Portrait: Layla Cavalier
Layla Cavalier

"Can't you stay home a little while"

Character Portrait: John Mayfair
John Mayfair

Father of Matthew and Madeline

Character Portrait: Malevolent Specter
Malevolent Specter

Troublesome ghost

Character Portrait: Colette Bellview
Colette Bellview

"Mama where did you go!"

Character Portrait: Matthew & Madeline
Matthew & Madeline

"We've got each-other, that's what matters."

Trending

Character Portrait: Matthew & Madeline
Matthew & Madeline

"We've got each-other, that's what matters."

Character Portrait: Colette Bellview
Colette Bellview

"Mama where did you go!"

Character Portrait: John Mayfair
John Mayfair

Father of Matthew and Madeline

Character Portrait: Malevolent Specter
Malevolent Specter

Troublesome ghost

Character Portrait: Layla Cavalier
Layla Cavalier

"Can't you stay home a little while"

Character Portrait: Ethan Cavalier Jr.
Ethan Cavalier Jr.

The exceptionally bright child of Layla Cavalier.

Most Followed

Character Portrait: Layla Cavalier
Layla Cavalier

"Can't you stay home a little while"

Character Portrait: Malevolent Specter
Malevolent Specter

Troublesome ghost

Character Portrait: Ethan Cavalier Jr.
Ethan Cavalier Jr.

The exceptionally bright child of Layla Cavalier.

Character Portrait: Matthew & Madeline
Matthew & Madeline

"We've got each-other, that's what matters."

Character Portrait: Colette Bellview
Colette Bellview

"Mama where did you go!"

Character Portrait: John Mayfair
John Mayfair

Father of Matthew and Madeline


Fullscreen Chat » Create Topic » A Haunting in the South Dakota: Out of Character

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Most recent OOC posts in A Haunting in the South Dakota

Re: [OOC] A Haunting in the South Dakota

Ah.. Thank you for the message, by the way. I did not know you had asked a question. : ) See, the OOC thread isn't something I check regularly, so sorry for the wait. This can be any object you want, though it shouldn't be obvious right away. Pat won't be able to see it, which is why Ethan was 'the key'. Go wild. : )

Re: [OOC] A Haunting in the South Dakota

It was kind of explained, just rather vaguely. By the way do we already have a plan for what Ethan and Pat are looking for or is it just a random object that just happens to be glowing?

Re: [OOC] A Haunting in the South Dakota

Oh, snap. Were you never told? Gee. Well, originally I was to find or make up something that connected both of the families together. For some reason, my ghost had found it's way over, and the two families in question had created a rather nasty spark in Mr. Pat. In fact, the hauntings were going to start off slow, and then gradually get worse as not only did the spirits fight, but as they tormented the families. The answer to stop all of this would have had to be figured out by the people, who would probably have banded together (and moving would not be the solution, since it had nothing to do with the soil nor the houses), which would probably have concluded the role play.There were some other minor details, but that's about it. : ) We can keep it similar, I don't see why not, but chances are twists and turns might make it better. I hope so. : ) Your input is greatly welcomed. Haha!

Re: [OOC] A Haunting in the South Dakota

Thanks. I am still quite interested in this role play and I too will try my very best to keep up. Out of curiosity, what was this originally expected to be?

Re: [OOC] A Haunting in the South Dakota

Yeah, that works for me. I'll work on something, but I think this role play is going to change into something quite different than what was initially expected. I don't mind, and I'll give it my all to keep it up if you're still quite interested, alright? : ) I'll check in often so I don't forget... and if it's a couple of days before I post, don't be afraid to shoot me a PM as a quick reminder! : )

Re: [OOC] A Haunting in the South Dakota

Okay. I might bring Matthew and Madeline back at some point but for now I think they'll be staying at their aunt's house. As for the other characters perhaps more people could move in, after all it is a new housing development.

Re: [OOC] A Haunting in the South Dakota

Alright. So now I'm going to have to assume a couple more roles, because it isn't exactly fair for me to only have one character... and I'm not so sure anybody else would join at this point.. o.o Not sure who they are yet, I'll work on it.

Re: [OOC] A Haunting in the South Dakota

Im going to be dropping out of this rpg, Ive finished my characters. Just too many RPG's going on at once.

Re: [OOC] A Haunting in the South Dakota

So Wade, do I still post for Matthew or do you since he's possessed now?

Re: [OOC] A Haunting in the South Dakota

I could give something a try, once this little bit's over?

Re: [OOC] A Haunting in the South Dakota

I feel like I've been neglecting Ethan. Anyone want to try playing as Layla? Or perhaps one o the ghosts could come have a conversation with him?

Re: [OOC] A Haunting in the South Dakota

Seems to be going ok to me, dont know why you would be confused, its been pretty simple

Re: [OOC] A Haunting in the South Dakota

Blah. It's probably a good thing not much new has been posted here since I last checked- I swear to God I forget this thread exists most days. Whether that's bad or good, I don't know.... but just pinch me via PM if I seem completely oblivious to something discussed here because chances are I will be. X3

Re: [OOC] A Haunting in the South Dakota

So shall we time skip to the morning?

Re: [OOC] A Haunting in the South Dakota

Ah, thank you for clarifying. I was confused.

Re: [OOC] A Haunting in the South Dakota

Might as well which? Might as well play as the Cavaliers or might as well ignore them?