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Bliston Ascor

"I honestly don't care about your justification. Just give me the coin and I'll go kill it."

0 · 2,304 views · located in The Lands of Galderia

a character in “Adventures in Galderia”, as played by Wake

Description

Image
Name: Bliston Ascor
Nickname: The Scourge of a Thousand Battlefields.
Race: Daemon (a derogatory term for half infernal)
Gender: Male
Age: 547
Profession: Freelance mercenary

Description: As an eight and a half foot tall hulking, hunched over, gray skinned creature Bliston is everything most people expect a Daemon to look like. Horns, sharp teeth and a massive body set upon powerful looking limbs. Blood red eyes and redish-brown scales, his visage causes one to immediately think of him as a dangerous beast, and he does little to dissuade the idea.

Personality: Bliston would at first appear very amoral and apathetic. He murders and slaughters for profit, gives little care for the plights of others and has even done some genuinely heinous things over the centuries. He has no qualms about ending another person’s life, or fighting for a not-so-just cause, or switching allegiances as soon as a contract expires, and he does have some very morbid habits. The truth of the matter though is that he isn't so much malicious as he is just completely deadened to it all at this point.

Centuries of witnessing violence, prejudice, and catastrophe have had the profound effect of making him into the callous and bitter person he is now. He views the world in a bit more pessimistic view these days, regarding everything with a heavy dose of cynicism and everyone with an equally heavy dose of dismissal or distrust. He more or less tires to rub everyone the wrong way now, not really expecting a lasting friendship to form out of many. If you have money and a problem he'll listen. If you want something else, take a hike.

Despite that mentality though, some small vestiges of an age lost honor still hide somewhere inside of him. Bliston had always believed in seeing something through to the end and he still does even now. As a mercenary his word is his worth and it is the one means he has to validate his continued existence. So when he is hired under contract, come hell or high water, he will follow through with it until completion no matter what unforeseen complications arise. So iron clad is his instance on this that in the event he receives advance pay on a job and later finds it impossible to finish, he will return and refund all payments to his employer as compensation. Say what you will about Bliston, but he will never break his word.

Inventory/Equipment: Bliston is clad in a fairly formidable set of steel plate-mail, painted red and adorned with spikes to both intimidate and proved a little extra advantage when grappling.

Accessories: shrunken severed heads. He wears a set as a necklace and another hanging from his sword. It used more as a means of intimidation, as most will back down and not bother you if you walk around with proof of your capacity for murder hanging from your neck.


Weapon(s)

Weapon Name: Hevnoraak
Weapon Type: Great Club
Material: stone (mineral unknown)
Weapon Description/Info: Blsiton has held this weapon for centuries. How he acquired it is a mystery he refuses to divulge, but it has since become an iconic part of his image. It is a large club with a spiked head shaped to focus impact into a central point and composed of stone that does not appear terrestrial in nature. Literally called 'brutality' in an olden tongue Bliston has used this massive club to smash and bludgeon thousands of enemies to death, both man and beast, across the centuries. The weapon itself has a curse of wounding upon it, which means that any injury inflicted by it's spiked head will not heal by mundane means. It also means that anything that couldn't be harmed by normal weapons, such as creatures that are incorporeal, can be wounded by Hevnoraak's teeth.

Weapon Name: Ahkan and Grahz
Weapon Type: axe and sword
Material: steel
Weapon Description/Info: Much less mysterious then Hevnoraak, both are just an ordinary axe and sword. When in tighter quarters or in need of a bit more speed and finesse, Bliston will switch to these to allow more flexibility.

Special Traits: As a daemon, Bliston has inherited some of his infernal father's attributes. An incredibly tough and strong body for one that has served him well through many of his battles, but also an astounding reliance in the face of magical effects. Indeed Bliston has shrugged off some magic attacks that would have killed a lesser man. Whats more though is his sensitivity to the polar forces of the celestial and the infernal. He can, for lack of better a term, smell holy or unholy magic in the air. This can be a bad thing however, as a consequence of his infernal heritage his body doesn't mix well with sacred power. As an example, healing magic from the divine is useless on him as it will either not work or even out right harm him in most cases.

History For as long as any living person can remember, as long as there has been war in Galderia there has been a monster of a man spilling blood onto the lands soils. Bliston Ascor. Known as the scourge of a thousand battlefields in reference to the many conflicts he has been a part of, his story is a long and bloody one with tales of violence and death across the continent. He fought during the orc invasion and Ostelhinian war of succession. He lived through three iterations of Londe’s destruction counting their failed war of expansion, the civil war, and the running death. He marched beyond the frontier in the doomed war with the wildlings of the north and was called to stand ground when faced with their reprisal. He was even there fighting in defense of the siege of Kakergash, an event that was personally damning for him.

But for someone so infamous his origins are relatively unknown. For the best really, as there is little positive he has to say about his youth and his personal life isn’t something he is very open to sharing. And outcast from as early as birth, like many daemons, Bliston had to struggle to survive for as long as he can remember. He doesn't remember the place of his birth, and really he doesn’t want to go back that place anyway considering what he ran away from. What he can say that he remembered is being caught by a group of orc warriors in the forest one day and being press ganged into joining the army. Why they didn’t simply kill him when they found him like most daemons has been a mystery to him for a long time.
In those early days the young brat that would one day become the scourge was living a less then renowned and glamorous life style. He was the bus boy, the cleaning runt. He's daily choirs had been to clean and maintain the weapons and armor of all the bigger warriors while trying not to get hit for some small perceived slight. This started to change though when he got older, and bigger, when they started to put a mace in his hand and shove him out onto the front line. He still got flack from the other warriors then, but beating quickly became less common once he proved to be tough enough to take it and strong enough to hit back. During those early years he developed the fighting skills that he would refine later and come to depend on all his life.

Eventually the horde collapsed and Bliston was left at loss with what to do with himself when that happened, having nowhere to go or no practical craft skills to reintegrate into society. Fortunately the choice of what to do was made for him when the opposing military simple found him and pressed him into their service, desperate for strong soldiers to recant their losses in face of another threat they overlooked the fact that he was of fiendish birth. And so from there it went, with each decade Bliston marched in one army or the next fighting in some war or another with no real purpose.

At least until Bliston met another half breed by the name of Amos. It had been just after the running death had devastated the land, with anarchy rampant amongst the hollow remains of the great nations. Old kingdoms were trying to cling onto what they had while ambitious warlords were trying to carve out their own lands. Bliston didn't care much about the overall status of things at the time. But what he did care about was what Amous had shown him. Refugee camps. Unusual not int he fact that they existed, but of who was in them. Half-breeds. Hundreds of them. Them, and mixture of some humans, orcs that did not submit to the leading warchiefs of the time, along with other outcast of less renown races.

And he had heard Amous tell him of a plan he had, to take all these people far away from the prejudice and war that was running rampant at the time, to an unclaimed stretch of territory just south of the elven lands. There they would build the makings of a town, a city, and carve out a small nation for themselves where everyone of the outcast with them could stand on equal footing and decide for themselves what was civilized and respectable, rather than be told at sword point.

Kakergash, a haven for half breads like them. Intrigued, Bliston followed him. And to his surprise they managed just what they had set out to do. A town, small at first but sturdy was built in far edges away from civilized lands. They made it just prosperous enough to survive and grow. Word of it's existence spread as rumor, of the small town in lands untouched by kings, and the attraction of more refugees became inevitable. For the next century Bliston watched as the small community that Amous had started, that he had helped start, grow and swell with numbers into a strong and independent city. Kakergash they called. For the first time in his life Bliston (now called 'Captian Ascor of the city watch') felt like he had actually done something of true worth, actually made a real difference in the world.

But things had a way of not working out the way you had hoped. For you see, in order for Kakergash to continue to grow and prosper, it needed resources and materials. Farmland and lumber. There were small islands a little ways out to sea from them, and long stretches of fertile land along the coast to their north and south. Though Bliston still held blame upon the elves, it could be agreed upon that it was Amous' stubbornness that caused what happened next. Small excursions into the forest, cutting down trees and tearing up the land to lay down farm crop. 'Just a small plot of land' Amous had said. 'Just a small plot there. They wont notice. And if they do, it's too small for them to care.' But the elves did notice. And they did care. Messengers came, angry, demanding immediate eviction from the new taken territory. Arguments sprang up when attempts at a compromise were ignored, and the elven messengers were shortly booted out of the city once it had reached a boiling point.

Skirmishes started after that. A raid here, a scuffle with a patrol there, a retaliations against some other small slight over there. More and more Bliston found himself getting put back into the role of the warrior again, but at the time he thought it all just a minor squabble. The elves, on the other hand, didn't hold the same view though. They wanted the Kakergashian's gone. Not off the land they took, not making recompenses, gone. All the raids and scuffles up to that point were attempts to scare them off, and when they didn't and stood their ground... well...

What happened that night was something Bliston would never forget, nor forgive. Kakergash, destroyed. It's people scattered. Bliston's friends, all dead. What Happened that night 237 years ago was the catalyst for Bliston's now jaded and grim persona. He returned to the so called 'civilized' lands of the kings and their wars, and threw himself back into the bloodshed. He no longer cared about the 'hows' or 'whys'. All thoughts towards the idea of a different tomorrow died in him, and left him with nothing but the more base desires. As if he was rebelling against society as a whole, he embraced the viciousness of the world and earned himself a reputation as a monster who butchered for coin and had no morals to hold back his ire.

So begins...

Bliston Ascor's Story

Characters Present

Character Portrait: Sylphine Mistral Character Portrait: Bliston Ascor Character Portrait: Iator Legerdemain Character Portrait: Taethion of Gilfried Character Portrait: Pravus the Grave Tender Character Portrait: Adrian Retter
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Lara

Lara knew she had poorly placed the bandages and as she inspected them she adjusted each bandage. She turned to Taethion and said, "I'm sorry...it's the only wound care I know. I don't have healing experience with magic. Where I come from we rely on this style..."

She looked back at the dwarf and said, "I hope your wounds heal quickly. I'm sorry I don't know any magic."

Lara packed her gear back into her pack and looped her arms through the straps. She gave Sylphine another glance before approaching Iator and telling him, "I feel like everyone is watching me. Is there something I've done wrong? That girl, Sylphine keeps looking at me and you seemed annoyed with me earlier. If I am becoming a burden please tell me so I may change my ways."

Lara was finally aware of the blood all over her and scratched it off like dried skin. The constant looks made her anxious and she wasn't sure if it was real or simply paranoia.

Characters Present

Character Portrait: Sylphine Mistral Character Portrait: Bliston Ascor Character Portrait: Iator Legerdemain Character Portrait: Taethion of Gilfried Character Portrait: Pravus the Grave Tender Character Portrait: Adrian Retter
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Randionalia came in from the side upon horse back and regrouped with the wagon. She broke off from the group earlier to scout ahead as well, and provide back up in case there happened to be more raiders. Seeing as how the group decided to break off and help the Dwarf despite going against better judgement. Her position was hidden and gave her a clear vantage point to watch the entire battlefield. She particularly watched for more Lizardfolk, since she knew of some of their tactics. One of which being they sometimes entrap their enemies and then flank them. She worried about a possible counterattack, but this area wasn't particularly humid, making it odd for her to see any Lizardfolk. It must have been a small raiding party, and seeing as how everyone managed to kill most of them, she felt a little more confidence in this group. Even though the Lizardfolk are a far cry from a Dragon.

She watched as Taethion performed healing magic upon the two warriors whom she saw duke it out. She didn't recall many of their names, but she knew of Bliston, who suggested they move on with their new acquaintances. Randi would have been against bringing complete strangers upon a quest given to them by the King, but seeing their great combat potential she would allow it. Any help is for the good of the Kingdom. "Yes we better start moving eastward, I want to reach Andril before the week's end!" Randi shouted out to the party. She was more than ready to get on with the quest.

Characters Present

Character Portrait: Sylphine Mistral Character Portrait: Bliston Ascor Character Portrait: Iator Legerdemain Character Portrait: Taethion of Gilfried Character Portrait: Pravus the Grave Tender Character Portrait: Adrian Retter
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#, as written by ____
Adrian watched as the bird masked man buried the bodies and stabbed a stick on the ground over it and set it on fire. He doesn't know what kind of custom it is, but he simply watched it burn in the rain, without blinking an eye until it burn out. He turned to Sylphine as she commented to his naivety.

"No, I do hate him, but I only want him to repent for his sins. I don't want anyone dead, I have no right to wish for it."

...was he being serious? Even Adrian couldn't have not noticed the people from the caravan who had been killed before they arrived. "Do you realize how many people have performed the same 'sins' in this world?" Sylphine asked, her voice rising just a little. "The way you phrase it, the only one who has done so is the daemon. No, the lizardmen committed the same act...and, to boot, you saw that I committed it today as well. So why haven't you lashed out at me yet, even after you made your beliefs clear in Beystead?"

"No, I know there are killing on every part of the world, but who are we! to say who deserves to die and whose not! Every crime deserves redemption other than being executed, as they are all people who have emotions and people waiting for them!" He responded in an serious tone, to show how much he values life, but not necessarily mad.

Where was he going with this?! "We entered the battle to prevent the lizardmen from killing the dwarf," Sylphine reminded him. "Even though he didn't need it, we weren't trying to execute them for what they did; we were trying to prevent them from committing the same act again!"

"I entered the fight to stop both sides from killing each other!" He responded to her. "Must they be stopped by ending their lives?! Is that the only way you believe they can be stopped? Is-!" Their argument was cut short as Bliston appeared.

Bliston heard yelling behind him at some point. Turning to see what the fuss was this time he spotted the farm boy and the bird girl kneeling in the dirt over a freshly upturned mound of dirt. I took him a few seconds to realize what it was, before he noticed the lack of lizardfolk corpses. Further behind them he could see the quiet man with the shovel erecting a makeshift grave, causing Bliston to snort a bit. He pushed off from his resting place and walked up next to where the brats were having their argument, and called out "You do know that Lizardfolk eat their dead, right?" He sifted the weight of the great club on his shoulder, before finally deciding to just set it down for the time being. "Also," He said, this time regarding the people closer to him, "I'm not sure which of you did it but next time could you take more care to finish off your opponents? I found one of the buggers bleeding back among those wagons there and had to strangle him out myself." He scratched his chin a bit "It's quite rude to just leave someone half dead like that."

Sylphine was about to retort again, when the daemon abruptly entered the conversation. The mention of the lizardfolk eating each other caused her to have the unpleasant memory of the priestess' actions, but she forced the thought down hard and hoped it didn't show up on her face. "What did he...that lizardman, I mean...try to do?" she asked, wondering why the daemon killed him.

Bliston eye'd the mage girl. "He was lying on the ground holding his cut gut." He didn't really see why she would be asking that.

Realizing she had misunderstood (she interpreted the daemon's words and thought the lizardman had caused trouble, whereas the daemon meant that the lizardman had been suffering and he had killed him out of mercy), Sylphine coughed a bit awkwardly. "Ah," she said, feeling a bit embarrassed. "Well, um...I'm quite sure I finished off all the ones I took on, but I'll...be more careful next time all the same."

Adrian didn't know what to say. Bliston killed someone suffering with its wound. Was it right to end its life? was there no other way to end its suffering, but killing it? No, mercy and killing can never go together and no matter the motive, it's still murder, but was it right to keep it living only to suffer?

"Good." The daemon replied curtly, and walked away.

Characters Present

Character Portrait: Sylphine Mistral Character Portrait: Bliston Ascor Character Portrait: Iator Legerdemain Character Portrait: Taethion of Gilfried Character Portrait: Pravus the Grave Tender Character Portrait: Adrian Retter
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Taethion

Taethion turned towards the Priestess and spoke, "It's quite alright." He didn't want to see her upset just because she couldn't perform healing spells. Even though that prospect seemed strange to him, but then she wandered off and spoke to Iator. Taethion didn't mind as he turned back to the Dwarf. Taethion then bowed back at the Dwarf with a slight chuckle. "It wasn't any problem, it was just my duty." He cheerfully spoke. It seemed both of them were healthy enough to travel. He decided to walk towards the heart of the group as he called out for his horse. After a whistle Herod came trotting up to Taethion as he mounted him. He could hear the intense argument as he rode up and stopped before he could come into contact with the mass grave. "Are you fellows alright?" "It sounds like you guys were having quite the argument." He spoke concerned. He noticed Gale dug up something but he wasn't quite sure what it was he was doing.

Randionalia

The Elven assassin rode up beside Taethion and spoke, "Yes they were arguing and at a most inconvenient time might I add!" "We haven't the time to waste on this matter, I'm sure it can wait until we find a suitable place to stop and leave the rain for the night." Randi spoke with a huff as she turned eastward, readying her horse to move down the road. "If all of you are quite finished messing around, it seems our injured are back on their feet and the burial completed, I see no more reason to waste anymore time in this place!" She spoke with a bit of annoyance in her voice. She has no idea how long that Dragon is gonna keep the Princess alive, they can't waste any more time if they can help it.


Taethion then nodded, they have a job to do still. They needed to get moving.

The setting changes from The Lands of Galderia to Andril

Setting

Characters Present

Character Portrait: Sylphine Mistral Character Portrait: Bliston Ascor Character Portrait: Iator Legerdemain Character Portrait: Taethion of Gilfried Character Portrait: Pravus the Grave Tender Character Portrait: Adrian Retter
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After the business with the Dwarf and the Girl had resolved, the party reassembled and headed eastward for Andril. At the end of the first day for the group, they stayed at a roadside inn named, The Weary-Eyed Traveler. The following day after a good night's rest, the group loaded up their wagon with the supplies they had stored in a shed near the stables. The Innkeeper was paid with the standard currency found in Londe by Randionalia. Another day had passed and while closer, they had yet to reach their destination. Instead they stopped for the night in a nearby hamlet. The following day they would arrive at the gates of Andril before midday, from where they stood they could see the scorch marks across the stone-bricked walls, and bits of debris littered about the grassy fields just beyond these walls. Some of the walls themselves had crumbled and broken over, leaving other entrances besides the gates themselves. Reconstructing Andril has been slow-going because of attacks from hostiles, particularly bandits who have been something of a problem in these parts. Yet, the bandits have only recently became bold enough to launch attacks on Andril, partially because the Dragon attack has greatly weakened their defenses, but mainly because of a rumor that gold is being stored underneath Fort Andril itself.

Two armored soldiers stood vigilant upon the gatehouse having seen your coming for a mile a way. The had their weapons out, bows trained on the group as one of them spoke, "Halt! Who goes there?!" He shouted from on high. The Elven assassin strode to the head of the group, "I am Randionalia Ashengrits! I am the Head of the King's Assassins!" She shouted in response. The two Gate guards spoke amongst themselves. "And what be the King's Head Assassin's business here in Andril!?" The guard asked. "I come on orders from the King to locate the Dragon, rescue the Princess, and slay the beast! We were told to come to Andril, it being the last known location the Dragon attacked! We seek clues and answers to where the beast may be!" She shouted. The Guard then replied, "And what of your traveling companions!?" He asked. "They are all recruited to partake in this quest by me! We only seek to carry out our mission, nothing more!" She spoke. The both muttered something to each other and then nodded. "You will be greeted by our commanding officer, but in the meantime please enter!" He spoke as the other solider ran off to fetch their commander. The remaining solider then raised the gates allowing the group to enter Andril.

Once inside the fortress town, one would noticed a great amount of burnt buildings, all of which were dilapidated and collapsed from the fire. Not all buildings were destroyed, but any Inn and Tavern have been forced to take in civilians whose homes were destroyed. Even one of the barracks had civilians living inside them. The whole town was a rather dreary and dismal scene, with peasants sporting long faces as they mourned over their loved ones and way of living that was taken by the Dragon. There were some children playing in the puddles from the recent rain as their smiling faces was about the only thing to lift the mood in this place. Most marketplaces where destroyed but some shops still remained, a General Goods shop remained open, and the Blacksmith remained in business as well. Otherwise Trade Shops, Scroll Shops, Grocer's Market all destroyed by the Dragon. The only place to actually purchase food is from the Butcher's, whose shop was only slightly damaged and not to the point where it had to be closed off. The Apothecary's Shop still stood, but nearly all of the medicines have been used to help heal the injured and the sick, leaving his selection to be quite sparse. Fort Andril itself still stands but one could see that damage has been done to the stone-bricked building. Scorch marks and fallen towers being the most apparent indicators of this fact. The inner wall that closes off the fort from the town itself, seemed to have been only slightly damaged, as compared to the outer walls. The fort is located on a hill top whereas the town seemed to be built around the foot of the hill extending some into the grassy plains that surround them. There are three gates that are located around the outer wall, the West Gate, the one we are entering through, there is a Gate to the South, and a Gate to the North. Further East behind Fort Andril there is a forest. There is another gate within the town that leads to the fort, it is facing west like the fortress itself. The other thing they would notice about Andril was that it was crawling with armored soldiers, bearing arms as if it were wartime.

As the party entered town the guard raised the gate, closing it behind them. They were soon greeted by the Commander in charge here. "Ah yes your the Company that seeks the Dragon correct?" He was a handsome man about in his thirties. He spoke with a smile despite the devastation that happened in his town. "Yes." Randi quickly answered. "Well I am glad to see someone brave enough to rescue the Princess." He spoke as he bowed to the company. "I am sorry, but there isn't much my town can offer you at the moment, but if there is anything you need please tell my men and we will try and procure any supplies you mention. I am sorry again if we cannot be of any more use to you. As for your issue with the Dragon, if you would please follow me to the keep, we will discuss it there." The Commander bowed again. "Oh and again you are welcomed to wander about the town, but please be mindful, we have had a rough time." He spoke again as he rode off for the keep. "For those that wish to follow me to the keep come now, otherwise I guess your free to go about the town." Randi spoke to the group as she followed the Commander.

The setting changes from Andril to The Lands of Galderia

Characters Present

Character Portrait: Bliston Ascor Character Portrait: Iator Legerdemain Character Portrait: Taethion of Gilfried
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#, as written by Wake
"My friend," He said. "I think that helping these citizens is a matter of the utmost importance. The dragon is not available to us at the moment anyways."

Bliston, who had been largely silent since they first arrived, grunted at this. "I don't see the point in doing so." He shrugged and leaned against a nearby wall. Bliston had, of course, been drawing stares from the fort inhabitants. More than once he caught slight bits of conversation about the people wondering if they had been cursed. He ignored this as much as he did every other time it's happened to him, but he'd be lying if he didn't say he was relieved to be inside and way from the nervous glances and twitchy hands holding weapons. People who had been this devastated were probably dying to have something to vent their frustration on after all.

"We we called upon to go hunt down a dragon. We weren't hired to go trumping through the woods looking for lost peasants, nor did anyone ask us for help. I don't know about you, but I prefer to be timely with my engagements. Besides," and at this he turned to Taethion "I don't suppose you heard exactly where this bandit camp even is?"

The setting changes from The Lands of Galderia to Andril

Setting

Characters Present

Character Portrait: Sylphine Mistral Character Portrait: Bliston Ascor Character Portrait: Iator Legerdemain Character Portrait: Taethion of Gilfried Character Portrait: Pravus the Grave Tender Character Portrait: Adrian Retter
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Day 3

Walking back up the street with the unconscious bandit in tow, Sylphine and Adrian suddenly were confronted by a messenger wearing rather fancy-looking regalia. "Excuse me, you two," he called. "You're part of the dragon hunting group, right?"

"Ah, yes, that's us," Sylphine affirmed, a bit surprised. "What do you need from us?"

"Well, we have a bit of a situation outside the walls," the man explained, a rather urgent tone in his voice. "It's the bandits. They've taken hostages, apparently. And your group will most likely be called on to resolve it."

So they were getting involved after all...Sylphine nodded and thanked the messenger, then turned to Adrian. "We need to hurry," she commented, as if it wasn't blatantly obvious enough, before running up towards the keep. Of course, in a rather inconsiderate manner, she left Adrian to haul the bandit with them...

It didn't take long before Sylphine barged into the room where the others were. Some of them were discussing if they should assist with the hostages, while the masked man appeared to be spacing out somewhere to the side. "Hey!" the green haired girl called, raising a hand in greeting as she entered. "So you guys heard about the thing with the hostages too, yeah?"

The setting changes from Andril to The Lands of Galderia

Characters Present

Character Portrait: Sylphine Mistral Character Portrait: Bliston Ascor Character Portrait: Iator Legerdemain Character Portrait: Taethion of Gilfried Character Portrait: Pravus the Grave Tender Character Portrait: Adrian Retter
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#, as written by ____
A messenger suddenly came to and reported about the hostage situation. He looked back at the bandits and looked at Sylphine, repeating it trice. "Didn't we like caught a lead?" He asked as he pointed at the bandits lying on the ground. Before anything else, Sylphine hurried off leaving him with the bandit. "Ah..." Adrian paused a bit. He simply picked him up like a rag and threw him on his back.

He carried him back to the fort as the guards looked at him. "Excuse me, do you know where my companions are?" He asked one of them. The guard simply pointed at a room inside the fort without a word. "Ah, thank you." Adrian said as he walked to the room, still carrying the bandit. Most of the groups was waiting there. He saw Sylphine there and put down the bandit and walk to her. "Sylph, that's so mean, leaving me like that!" He said to her.

The setting changes from The Lands of Galderia to Andril

Setting

Characters Present

Character Portrait: Sylphine Mistral Character Portrait: Bliston Ascor Character Portrait: Iator Legerdemain Character Portrait: Taethion of Gilfried Character Portrait: Pravus the Grave Tender Character Portrait: Adrian Retter
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Taethion

Taethion nodded towards Iator, he was glad someone felt like something must be done. After all sending soldiers into the woods where the hostages are being held doesn't bode well in his mind. He wasn't sure about the Dwarf, Gale, The Gravedigger, or the Girl, but Bliston spoke up on this matter in direct opposition of Iator's vote.

"We we called upon to go hunt down a dragon. We weren't hired to go trumping through the woods looking for lost peasants, nor did anyone ask us for help. I don't know about you, but I prefer to be timely with my engagements. Besides," and at this he turned to Taethion "I don't suppose you heard exactly where this bandit camp even is?"


"Well we-" Taethion spoke trying to defend his point, but Bliston carried on and when he looked towards the Paladin he asked a very good question. Taethion sort of looked down as a frown formed on his face, "Well no, I didn't, what I did hear was that the released hostage was blindfolded when he was spotted. So, even if I went back to ask him, he wouldn't know anything." Taethion spoke saddened by this predicament. "That would also mean the soldiers won't know where to go either, and having them leave their charge for such an indeterminable amount of time seems like a bad move, especially considering the state of this town. Not to mention that I am worried that sending a large force of soldiers would be the worst way to handle this. What if the Bandits get scared and kill everybody? Maybe a smaller group of people, that aren't soldiers would at least throw them off, giving us a better opportunity to do something." Taethion argued without raising his voice.

Randionalia

The Elven assassin listened to the debate as to whether to intervene or not dragged on. She could see both points but felt a greater responsibility to the King and their quest. "Look, here Knight we haven't the time to waste on these matters. As much as I feel sorry for the people and their plight we have a quest to attended to. Bliston is correct, this isn't our concern, nor is it being made our concern. I do not know if you noticed, but the dire situation of our quest takes precedence, we do not exactly have an official deadline to keep! The Dragon could kill the Princess at any moment!" She spoke up.

Taethion

"If the Princess could be killed, even at this moment then what's the point of being in a hurry?" Taethion asked. That was tough to swallow but he is right in a way.

Randionalia

"Even though that is a possibility, I don't want her death to be on our hands! Even if the Dragon does kill her, but we were on our way, then at least we can say we didn't leave her fate to chance! We tried to intervene, but if we keep derailing our progress then we might as well place the same amount of blame on ourselves as with the Dragon." Randi spoke finishing her piece.

Taethion

Taethion didn't want to leave the fate of these civilians up in the air, but he didn't want to do the same to the Princess either. He wasn't quite sure what to say, they don't even know where the camp is and who knows how long they would spend finding it. Then Randi would be right and the Princess's death would be as much their fault as the Dragon's. Then at that moment Slyphine arrived. She must have gotten the message as well, but then Adrian entered after her and was carrying someone. It sounds like he knows what's going on as well, but Taethion noticed the body on his person. Curious, he asked the boy, "Who is that on your shoulder?" He said as he pointed to the body.

Setting

Characters Present

Character Portrait: Sylphine Mistral Character Portrait: Bliston Ascor Character Portrait: Iator Legerdemain Character Portrait: Taethion of Gilfried Character Portrait: Pravus the Grave Tender Character Portrait: Adrian Retter
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#, as written by ____
Adrian looked to Taethion and a smug formed on his face. "This person here, sir Taethion is our lead to this case." He said followed by a confident hmph. Moments later the bandit woke up and was surprised to find that he is surrounded. He crawled backward and Adrian stopped him by walking behind him. He turned around again and facing Adrian he fall back on the ground.

"Hahaha, don't worry, we just want to ask you more about this hostage taking." Adrian said as he placed his hands on the bandit's shoulder.
"I-I ain't saying anything."
"Come on, don't be like that, we just need you to tell us where your hideout is."
"Like hell I'd say that!"
“Men are born to sin…What does matter most, is not that we err, it is that we do benefit from our mistakes, that we are capable of sincere repentance, of genuine contrition.” He said, wanting him to repent from a wise word he heard somewhere.
"No. Repentance my ass."
“A man does not have to feel less than human to realize his sin; oppositely, he has to realize that he gets no special vindication for his sin.” He said another one.
"No!"
“Who with repentance is not satisfied, is not of heaven, nor earth.”
"No, Stop!"
“And here, shipmates, is true and faithful repentance; not clamorous for pardon, but grateful for punishment.”
"What shipmate, you moron! You just got that off a book! Even the other ones!"
“Sin is a power; wherever it is given room, it will grow in strength, and it will take you where you do not want to go.”
"No matter what you tell me I ain't telling a word."
"Hmmm... Well I'm all out of ideas guys." He said as he stood back up, knowing the bandit won't dare escape.

Setting

Characters Present

Character Portrait: Sylphine Mistral Character Portrait: Bliston Ascor Character Portrait: Iator Legerdemain Character Portrait: Taethion of Gilfried Character Portrait: Pravus the Grave Tender Character Portrait: Adrian Retter
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Day 3

While Adrian attempted to coax an answer out of the bandit, Sylphine gave a more proper explanation of his identity to Taethion. "While you were being briefed on the situation with the dragon, Adrian and I encountered a group of bandits and had to subdue them. We questioned this one about what they were planning in the woods--since one of his comrades mentioned something about it in passing before we started battling. Then we ended up bringing him back here to be put in prison."

When the interrogation failed, Sylphine sighed and put up her hands. "Would you want me to threaten his life again? Regardless of right or wrong, violence speaks rather effectively to these people."

Folding her arms, she leaned against a wall. "Also, for what it's worth, seeing as I walked in on some of you arguing about whether we should get involved, I'll put my opinions in. Our overall mission is to save the princess, yes, but she's just one person, really, and she might have even died before you all even banded together to save her. No matter how significant she is in this place's politics, I don't see her as being more important than the people at stake here...what are the numbers? 40? 50? Or what, do you believe that a ruler matters more than his or her people?"

All this had been said with a rather calm voice, yet a cold edge could slowly be heard emerging from her words. "But, well, you know, this is only coming from a 16-year old girl from a secluded, primitive village who talks to animals. Take it how you will."

Setting

Characters Present

Character Portrait: Sylphine Mistral Character Portrait: Bliston Ascor Character Portrait: Iator Legerdemain Character Portrait: Taethion of Gilfried Character Portrait: Pravus the Grave Tender Character Portrait: Adrian Retter
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Taethion

Taethion's face lit up as Adrian spoke his claim, about a lead. "A lead are you sure?!" He spoke a bit excitedly. He then began to chuckle at Adrian's attempt to coerce the man into speaking. His lines were rather cheesy, and do sound to be recited from a book. Still he admired his attempts to do this peacefully, but he could tell that appealing to this man's better angels isn't going to work. He then looked over to Sylphine who gave a better description of what went on. He smiled knowing that they might be close to helping these people. "Don't hurt him too much, after all we need him to speak." He spoke. He then listened to the girl's words, which are wise. We at least know these people are alive and if we can make a difference here we should. Despite the Princess's life being in danger, but they must work quick to be able to help both lives.

"Well if we can get this man to speak or better yet show us the way to the bandit's hide away, well you all then help us?" Taethion asked the ones who were against or on the fence with this one.

Randionalia

Randi's face didn't change even after the girl's opinion on the matter. Idealistic youths, she thought to herself. It's not that these people didn't matter, it's just her way. She is use to being a good subordinate and she understands you follow orders, and you follow the plan. To deviate from the plan, people often die, and she's seen it before. The life of an assassin has taught her that much. Still it looks like she was being outnumbered here and she could only sigh. "Fine, if you can get this man to take us to them, then I suppose I'll help in this matter." Randi spoke. "But we better hurry up and make a move. The commander and his men are not going to wait for us to make up our minds." Randi spoke, if they are to do this, then they better do this quickly.

Setting

Characters Present

Character Portrait: Sylphine Mistral Character Portrait: Bliston Ascor Character Portrait: Iator Legerdemain Character Portrait: Taethion of Gilfried Character Portrait: Pravus the Grave Tender Character Portrait: Adrian Retter
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"Huh?!" "You ain't gettin nothin from me! So just stop tryin' ya bloody wankers!" He watched the green haired girl etch closer. "You best be movin' off of me girl! I still won't talk!" He shouted.

A breath of mild displeasure crept out of Bliston's throat. Distractions like this were greatly disliked by him. Removing his hand from where it had been massaging his temples, he pushed off from his spot on the wall and spoke. "I still think it a waste of time but, if you are going to be insistent about this then I suggest resolve things quickly at least."

He began walking over towards where farm boy was standing over the wretch. "Somebody be a dear and go fetch the commander before he and his men depart. It would be nice to have some form of extra manpower available if we need it." He brushed past the boy and the girl, not so gently pushing them out of the way. "Move aside kids. Watch how a professional does it." He then squatted down, and stared at the man. His lips curled into a toothy and not so friendly smile on his face.

The man sort of shuddered when saw that large man walking right on up to him and gave him that eerie smile. "Uh, uh, uh, uh, j-just because your big don't mean I still won't talk! So you just better shove off, I-I won't do it!" He stuttered, yet shouted at the same time.

"Oh really?" Bliston chuckled at the smaller mans response. "Tell me sir, do you know who I am?" He rolled on of his fingers over the 'necklace' hanging from his shoulders, intentionally trying to drawn attention too it.

The prisoner's face seemed to turn blue at the sight as he gasped. "N-N-N-NO! Please! Please, don't take me head! I-I-I know nothin I swear!" He spoke, sweat beginning to drip off his face.

"Why sir," Bliston put a hand on his chest gave fake a hurt expression "I do not wish to take your head." He then put that upon the bandit's shoulder, roughly patting it. "Nor, do I believe, that you know nothing as you claim." He began to squeeze the shoulder, hard. "So, why don't you be a good sport and tell us where your friends are? You must have a place you meet up at every once in a while. Just tell me and we can put all this nasty business behind us."

"Ngh ah!" The Bandit Prisoner yelped at the applied pressure on his shoulder. He stared at the half-demon as he was on the verge of tears. He then began to whine, "Bu-Buh-Buh-But! Puh-Puh-Puh-P-Please! I-I-I-I-uh! I-I can't!" He cried.
Bliston tilted his head a bit. That grin of his diminishing somewhat. He reached out with his other hand and grasped the man's other shoulder. "Shhhh. Calm yourself..." Bliston then stood up hoisted the man to his feet. "See, just stand up and take a deep, breath. Then, once you've gathered your nerve a bit, tell me... why not." A bit of hardness started to work its way into his voice.

He felt that other large hand grip his shoulder and the prisoner was really shaking in his boots. He wasn't sure what he was up to but when he hoisted him up, he just about lost it. "AAAH!" He shouted but to his surprise he was still unharmed. He was confused by his interrogator's tactics, but nearly screamed again at Bliston's more authortative voice. "Wuh-Wuh-W-Well, I-I-I can't say! "I-If I do they'll....they'll...they'll, they'll kill meeeeeeeeeee!" The Bandit cried. "So I can't!" He shouted again.

"Is that so?" Bliston hummed a bit. A look of pity on his face. "You poor, poor man. You've chosen some poor friends. But don't worry, they can't kill you because they're not here right now." Bliston then pulled the man up into the air and slammed him against the wall. "I, however, am!"

"Bwah!" He shouted after the slam. He was a bit disoriented but still retained consciousness. He then began to shed tears, "NO! PLEASE! I DON'T WANT TO DIE!!!!!!!" The man shouted. "I DON'T WANNA DIE!!!" He cried.

"Shhh, shhh" Bliston slipped back into a less aggressive tone. "You're not going to die. You're not." He slowly lowered the man back onto his feet. "I promise, you won't. As long as you start complying." He leaned in close, face to face with the bandit. "Now, if you talk, I can promise a nice clean cell, with a minimal sentence for your assistance. Far out of reach of your unhappy friends. If you don't..." The hardness of his voice crept back in. "The only thing I'll lose is time. And patience."

"N-N-No, please, don't do that!" He stuttered. "J-Just don't hit me...and I-I'll talk...," He mumbled. "Well...er...well I guess that'll work...uuh, so what do you want to know?" The prisoner asked.

Bliston smiled again and leaned back. "Good man." He said, once more in his 'soothing' tone. "Now, which way is it to your friend's little hideout, and how many of you are there?"

"Well...uh, If you can promise that I won't be harmed, then alright. Their hideout is deep in the forest, it's uh, near a lake, and um, there is an fallen tree right over our camp, up on a small cliff I think." The prisoner spoke. "And uh, I-I don't remember how many of us there are...,but I think your two little friends took out a quarter of em." The prisoner continued.

"And the hostages? Are they there too?" Bliston wanted to make sure that the bandits hadn't decided to move them in case someone found their hiding place.

"Y-yes, I believe they are." The prisoner responded. "Its a large camp, I think they're hanging around in some wooden cages. That's about all I know about that." The prisoner finished.

Bliston patted the mans shoulder a bit. "Thank you, you've been most helpful." And then he let go of him. Turning to the others, he grinned. "Well, shall we go?"

Setting

Characters Present

Character Portrait: Sylphine Mistral Character Portrait: Bliston Ascor Character Portrait: Iator Legerdemain Character Portrait: Taethion of Gilfried Character Portrait: Pravus the Grave Tender Character Portrait: Adrian Retter
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Day 3

An awkward silence hung in the air after the daemon was finished interrogating the bandit. It was Sylphine who finally broke it with a cough, commenting, "You know...you're very, um...good at this sort of stuff." Seriously, that actually had been pretty scary. Tranquil fury at its finest...

But, had the bandit lied? It wouldn't hurt to check, the girl decided. Pirika, I know I'm asking a lot these days, but could you find out if the info he gave us is correct?

Oh goody! A chance to get some fresh air, not to mention skewered by something! The bird familiar sarcastically retorted. Whatever, though. I'll go check it out. It should be hard for them to find me among the trees.

Good girl, Sylphine thought, smiling a little. Standing up, she declared, "In any case, I suppose I'll go speak with the comman..." Right as those words half left her mouth, she realized that because she had went off to save that random civilian, she had no idea what the commander looked like at all. Great work, genius. "Actually, never mind," she sighed, putting a hand to her face.

--------------------------------

Hiding among the trees, Pirika surveyed the bandits' camp. Just like the captured bandit said, there was a lake nearby, and a fallen tree lay upon a small cliff overlooking the bandits' residence. There were a few fires and tents around, and most-likely-stolen pieces of equipment were leaned against trees or simply lying on the ground in scattered heaps. Numerous cages were tied to the branches of the trees, housing the imprisoned villagers, who were looking down in despair, or screaming in fear. Classic humans...only showing off what "civilized" brutes they are, Pirika thought angrily, glaring at the bandits.

But the green-feathered bird could tell that things were amiss. Instead of happily joking around the fires, the bandits seemed rather worried. They talked restlessly to each other, paced, seemed to take a lot more interest in their equipment than she would have thought from how scattered everything was...all in all, the camp seemed very on edge.

The avian familiar tried to think back to what Sylphine had heard from the bandit. Everything...him screaming for the mercy of the daemon...him claiming his comrades would kill him...the information on the camp...

"...and uh, I-I don't remember how many of us there are...,but I think your two little friends took out a quarter of em."

That was most likely the reason. Oh dear, we've screwed things up, Pirika realized. If a quarter of the force was missing, then that'd definitely be a cause for paranoia. So despite their "good deed" from earlier, they had put the whole camp on high alert...looking around, Pirika tried to find other weak points in their defense. But while she was looking around, her feathers accidentally brushed through some leaves extremely loudly.

"Huh? What was that?" The bandits looked up, not having noticed any winds earlier. Realizing that she had just blown her own cover, Pirika flapped her wings and send a gentle wind through the trees, causing just as much noise as before. Then she dove away into the leaves of other trees, racing back towards Andril. Mission aborted.

Setting

Characters Present

Character Portrait: Sylphine Mistral Character Portrait: Bliston Ascor Character Portrait: Iator Legerdemain Character Portrait: Taethion of Gilfried Character Portrait: Pravus the Grave Tender Character Portrait: Adrian Retter
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#, as written by Wake
"You know...you're very, um...good at this sort of stuff." The horned man just grinned wider at the bird girl's comment and began leading the group out the door. "I've found that," He started, "sometimes, the threat of violence is more effective than actual violence. You just need to convince someone that pain is in the realm of possibility. Of course, it does help that I have a such handsome face that people have trouble saying no to."

As Bliston marched out of the office he grabbed the attention of the first two soldier he found. Since nobody had gone to get the commander like he asked the horned man had to get somebody else to go flag him down. One solider was asked to do just that, the other he instructed to head back to office and detain the captured bandit. He also asked where the nearest lake was for a better reference for the camps location. With that out of the way the party made their move down to the stable where the wagon and their supplies were.

"Now, it would be nice if we could just run in there, swords swinging. Being a bunch of roving thugs, I doubt many of them have much discipline for being on the defensive." He grunted as he hefted his war-club out of the wagon and began checking his weapons.

"However, with the peasants in their hands, they could probably just drag them out and use them as living shields." Bliston personally didn't care if they did that, but considering said peasants were the reason they were getting dragged into this mess, he had a feeling that a few in the group could be cowed into hesitation by such a move. "So, in order to remove that potential option from their use, we will need to find a means of separating the hostages from them before we hit them full on. And to that end..." He returned to face the rest of the party. "We'll need a distraction."

Resting against the wagon he flicked a glance towards the green haired mage. "Bird girl, can you levitate other people?"

Noticing she was being addressed, Sylphine began to reply, when suddenly a message from Pirika interrupted her thought process again. Bad news, Sylphine. The info the bandit gave us was correct, yeah...but the entire camp seems to be in high alert mode. It's probably because you guys took out too many of them. You'd better be careful!

...oh no, Sylphine thought, knowing this could spell disaster. "Bad news, everyone...I had my familiar go over to the bandits' camp to see if that guy we captured was lying. It was exactly as he described it, yeah, but...they all seem to be on edge right now, since Adrian and I took out a bit too many of them for comfort. Will this affect anything?"

Bliston groused to himself for a moment. "I figured they'd probably get skittish once a few of their members failed to check in." He rubbed his chin. "I was hoping we could get there before they went on alert but..." He shrugged. "Never-mind it for now. We'll deal with it when we get there. In the mean time though I asked you a question. Can you levitate another person?" He stared hard at her as he asked this.

The emerald-haired girl felt herself tense up a bit from the stare, but she returned it with a look that was...probably just as (un)friendly. "I could pick up more of you, yes. What of it?"

The daemon squatted down and began drawing symbols in the dirt with his fingers. "Lets say this is the bandit camp." He said, pointing to one drawing. "And this here is the cliff above it." He continued to draw a few more 'locations' on his impromptu 'battle map'. "Now, if we are to pull this off correctly, we'll need to draw their full attention towards one particular direction. We'll call the group doing the distracting team 'A'." He drew an arrow facing outwards from the camp, towards an 'A' symbol. "While team A is getting their attention, a second group, team 'B', that will be positioned up on the cliff behind the camp, and will attempt to move down to get to where the hostages are. Either to free them, or at least cut the bandits off from direct access to them. That is where your levitation comes in."Sylphine nodded in understanding.

"That just leaves a reserve team on standby to deal with any unforeseen circumstance, and to reinforce once we've gotten the peasants out of immediate danger." Bliston leaned back, contemplating his work and the glancing about to the assembled party. "So now it's a question of who goes in which team."

He looked thoughtful as he pondered out the arrangements. "The distracting team would have to be both noticeable and a bit sturdy. So I'd volunteer myself for that role. And, perhaps the Vasqueran girl for support." He paused, then rubbed his chin. "Well," he said to no one in particular. "Any preferences?"

The setting changes from Andril to The Lands of Galderia

Characters Present

Character Portrait: Bliston Ascor Character Portrait: Gale Urovic Character Portrait: Asha Ignivora Character Portrait: Lana
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Lana did not like bandits. Really, really, did not like bandits. So when a chance to crush some of their skulls appeared, she knew she had to be at the front.

"I can make some noise," she grinned, rubbing her hands together.

"I've used my abilities quite a bit today so I'm feeling a little drained," Gale shrugged. "I'll kick it with the B team."

"I'll join the distraction team," Asha said. "I've been meaning to test a few things out and this is as good an opportunity as any to see it through." Her twin dashing technique, in particular - it was nearing perfection and she felt that a few more test runs should tie the knot on its success.

The setting changes from The Lands of Galderia to Andril

Setting

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Character Portrait: Bliston Ascor Character Portrait: Taethion of Gilfried Character Portrait: Randionalia Ashengrits
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Randionalia

The Elven Assassin watched as the Daemon interrogated the prisoner. Certainly a more nicer approach than she would have done, but she was glad she didn't have to waste time making someone talk. Yet, it seemed everyone was too distracted with the interrogation to bother about finding the commander. Luckily Bliston went about doing that as well. The Commander got word and held off sending the search and rescue team he had been trying to assemble. Once outside, she prepared to meet with these hostage takers and in the process Bliston devised a strategy.

More and more she was appreciative of having such a member on their team. She didn't doubt the wisdom of the King but the half daemon is proving himself to be invaluable. She listened closely to his plan and then decided where she would fit best. Since they need to be covert about recovering the hostages, she believed her expertize would be best served in the second team. Randi then spoke, "Yes its an excellent course of strategy. Since the hostages are our most important target, I shall lend my aid to Team B."

Taethion

Taethion felt pity for the prisoner, as he watched Bliston both intimidate and threaten the man. He was particularly fearful when Bliston picked him up and slammed him against the wall. He didn't want to see this escalate even further and almost attempted to stop him. Yet, the daemon was able to convince the prisoner and he told him what they all wanted to know. He was so distracted by the ordeal that he forgot to see about stopping the commander. Yet it seemed Bliston took care of that as well. He was just glad the interrogation was over before it seriously begun. He saw a soldier enter the room and detained the prisoner as he took him away to the keep's dungeons. Taethion exited the building to the outside and prepared himself, it was then Bliston had them gather around and come up with some sort of plan.

The Paladin listened to the plan and thought it to be solid. He ain't much of a strategist but he can see the wisdom in the plan. He considered about going on to help those in Team B, since he is really concerned about the prisoners. But then again, those in Team A will be met with resistance. Someone could get hurt and as far as he knows, nobody has any Healing Potions on them. They are gonna need him if it especially gets dicey, and besides he is a warrior, and he would be more suited for a combat position as well. "Well then, I shall lend my aid to Team A! I'll help us keep up the distractions!" Taethion declared.

Setting

Characters Present

Character Portrait: Sylphine Mistral Character Portrait: Bliston Ascor Character Portrait: Taethion of Gilfried Character Portrait: Pravus the Grave Tender Character Portrait: Adrian Retter
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#, as written by Zalgo
Pravus

People talked for a while, discussing what they should do. They had come to the consensus that they should help these people but then the question was where. That was when the two younger members entered, bringing along with them a captive who they had apparently apprehended in the ruined portion of this fort's outer city. They had the captive but the two had made a rather pathetic attempt at interrogating the man. The half demon chose that point to assist in this side mission of Taethion's, taking up the interrogation himself. He wasn't exactly impressed with the half demon's interrogating methods, he was going rather light on the man in his own opinion, but he produced results and ultimately that's what counted in these situations.

The group moved out of the keep and then stopped while the half demon proceeded to construct a tactical approach. He wasn't opposed to working cohesively in a group but he really couldn't care about the objective these people are working towards. On top of that fact he doesn't want to speak and show his hand to the rest of the group. Once they find out he can talk they will start asking questions and when that begins keeping secrets will be made more difficult. At least, that was the excuse he gave himself. If he were honest with himself he simply didn't want to talk to any of them, especially about anything they wanted to talk about. He was interested in learning the methods of burial these people practice from the holy man but that was it. These were barbaric times and these people were nothing short of barbarians, swinging clubs and crude blades, drawing their magic from nature and a primitive understanding of forces which would be beyond true comprehension for them. Even he, a mere foot soldier serving in a legion had seen all this and so much more back during the campaign in Ru'ul. There was no conversation any of these people could offer him that would be anything near meaningful. At least, that is what he believed.

Forcing himself back into the moment he noticed they were dividing themselves into two teams with a reserve force for reinforcements. All he did was stand there, listening to who was saying what. He wanted to be aware incase any of them mentioned him in any manner. If he was going to be shuffled into a task force he wanted to know who he was going to be working with and what he was supposed to do.

Setting

Characters Present

Character Portrait: Sylphine Mistral Character Portrait: Bliston Ascor Character Portrait: Taethion of Gilfried Character Portrait: Pravus the Grave Tender Character Portrait: Adrian Retter
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#, as written by ____
Adrian's jaw was dropped the whole time Bliston was interrogating the prisoner. His method of interrogation was scary in so many ways. Mostly, in his fake kind-ish act probably. It was unbelievable, his sight and hearing must be messing with him. Thought, it was resolved without actually hurting the prisoner so all's well that ends well. Adrian pushed his jaw back in place. With the base found, Bliston started devising a plan to get the civilians back. Listening to the conversation Adrian's answer was none but one. "I want to help the prisoners escape. I will go with team B." Adrian said, sounding serious for once, well he was very serious about all the other things he did. It's just that he don't look like it for most part. Except his belief.

The setting changes from Andril to The Lands of Galderia

Characters Present

Character Portrait: Bliston Ascor Character Portrait: Iator Legerdemain Character Portrait: Taethion of Gilfried Character Portrait: Jor The Ravager
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Iator

The gnome watched with interest as Bliston showed his intellect not only in interrogation but also in group tactics. Bliston asked for volunteers for the different groups. He was interested to see which of the party joined which of the groups. Iator clapped his hands as it came his turn to decide.

"I will join the distraction group," He said. "I believe my magic will be most suited to draw their attention away from their prisoners."

Jor

Jor's patience grew thin. It became overly apparent to him that these people would get distracted by anything and probably everything that crossed their paths on the way to the dragon. While he was impressed by the half-fiend, he found the entire process unnecessary. Did not the humans have their own protectors?

He considered the groups that Bliston mentioned. He did not want to help the prisoners and he was unsure of how safe a battle would be with such new comrades. He'd need to be more familiar with them before he could trust himself to rage around them. He tapped the heel of his axe on the ground.

"Ah will be in group C." He said.